#include "char.hpp"
#include <arpa/inet.h>
#include <sys/socket.h>
#include <sys/wait.h>
#include <netdb.h>
#include <unistd.h>
#include <cstdlib>
#include <cstring>
#include <ctime>
#include <fstream>
#include "../common/core.hpp"
#include "../common/cxxstdio.hpp"
#include "../common/db.hpp"
#include "../common/extract.hpp"
#include "../common/lock.hpp"
#include "../common/socket.hpp"
#include "../common/timer.hpp"
#include "../common/version.hpp"
#include "inter.hpp"
#include "int_party.hpp"
#include "int_storage.hpp"
#include "../poison.hpp"
static
struct mmo_map_server server[MAX_MAP_SERVERS];
static
int server_fd[MAX_MAP_SERVERS];
static
int server_freezeflag[MAX_MAP_SERVERS]; // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed
static
int anti_freeze_enable = 0;
static
std::chrono::seconds ANTI_FREEZE_INTERVAL = std::chrono::seconds(6);
constexpr
std::chrono::milliseconds DEFAULT_AUTOSAVE_INTERVAL =
std::chrono::minutes(5);
// TODO replace all string forms of IP addresses with class instances
static
int login_fd, char_fd;
static
char userid[24];
static
char passwd[24];
static
char server_name[20];
static
char wisp_server_name[24] = "Server";
static
char login_ip_str[16];
static
int login_ip;
static
int login_port = 6900;
static
char char_ip_str[16];
static
int char_ip;
static
int char_port = 6121;
static
int char_maintenance;
static
int char_new;
static
int email_creation = 0; // disabled by default
static
char char_txt[1024];
static
char unknown_char_name[1024] = "Unknown";
static
char char_log_filename[1024] = "log/char.log";
//Added for lan support
static
char lan_map_ip[128];
static
int subneti[4];
static
int subnetmaski[4];
static
int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor]
static
int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
static
char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor]
struct char_session_data
{
int account_id, login_id1, login_id2, sex;
unsigned short packet_tmw_version;
int found_char[9];
char email[40]; // e-mail (default: a@a.com) by [Yor]
TimeT connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
};
#define AUTH_FIFO_SIZE 256
static
struct
{
int account_id, char_id, login_id1, login_id2, ip, char_pos, delflag,
sex;
unsigned short packet_tmw_version;
TimeT connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
} auth_fifo[AUTH_FIFO_SIZE];
static
int auth_fifo_pos = 0;
static
int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system)
static
int char_id_count = 150000;
static
struct mmo_charstatus *char_dat;
static
int char_num, char_max;
static
int max_connect_user = 0;
static
std::chrono::milliseconds autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
static
int start_zeny = 500;
static
int start_weapon = 1201;
static
int start_armor = 1202;
// Initial position (it's possible to set it in conf file)
static
struct point start_point = { "new_1-1.gat", 53, 111 };
static
struct gm_account *gm_account = NULL;
static
int GM_num = 0;
// online players by [Yor]
static
char online_txt_filename[1024] = "online.txt";
static
char online_html_filename[1024] = "online.html";
static
int online_sorting_option = 0; // sorting option to display online players in online files
static
int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer
static
int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it
static
int *online_chars; // same size of char_dat, and id value of current server (or -1)
static
TimeT update_online; // to update online files when we receiving information from a server (not less than 8 seconds)
static
pid_t pid = 0; // For forked DB writes
//------------------------------
// Writing function of logs file
//------------------------------
void char_log(const_string line)
{
FILE *logfp = fopen_(char_log_filename, "a");
if (!logfp)
return;
log_with_timestamp(logfp, line);
fclose_(logfp);
}
//----------------------------------------------------------------------
// Determine if an account (id) is a GM account
// and returns its level (or 0 if it isn't a GM account or if not found)
//----------------------------------------------------------------------
static
int isGM(int account_id)
{
int i;
for (i = 0; i < GM_num; i++)
if (gm_account[i].account_id == account_id)
return gm_account[i].level;
return 0;
}
//----------------------------------------------
// Search an character id
// (return character index or -1 (if not found))
// If exact character name is not found,
// the function checks without case sensitive
// and returns index if only 1 character is found
// and similar to the searched name.
//----------------------------------------------
int search_character_index(const char *character_name)
{
int i, quantity, index;
quantity = 0;
index = -1;
for (i = 0; i < char_num; i++)
{
// Without case sensitive check (increase the number of similar character names found)
if (strcasecmp(char_dat[i].name, character_name) == 0)
{
// Strict comparison (if found, we finish the function immediatly with correct value)
if (strcmp(char_dat[i].name, character_name) == 0)
return i;
quantity++;
index = i;
}
}
// Here, the exact character name is not found
// We return the found index of a similar account ONLY if there is 1 similar character
if (quantity == 1)
return index;
// Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found
return -1;
}
//-------------------------------------
// Return character name with the index
//-------------------------------------
char *search_character_name(int index)
{
if (index >= 0 && index < char_num)
return char_dat[index].name;
return unknown_char_name;
}
//-------------------------------------------------
// Function to create the character line (for save)
//-------------------------------------------------
static
std::string mmo_char_tostr(struct mmo_charstatus *p)
{
// on multi-map server, sometimes it's posssible that last_point become void. (reason???) We check that to not lost character at restart.
if (p->last_point.map[0] == '\0')
{
memcpy(p->last_point.map, "prontera.gat", 16);
p->last_point.x = 273;
p->last_point.y = 354;
}
std::string str_p;
str_p += STRPRINTF(
"%d\t"
"%d,%d\t"
"%s\t"
"%d,%d,%d\t"
"%d,%d,%d\t"
"%d,%d,%d,%d\t"
"%d,%d,%d,%d,%d,%d\t"
"%d,%d\t"
"%d,%d,%d\t"
"%d,%d,%d\t"
"%d,%d,%d\t"
"%d,%d,%d,%d,%d\t"
"%s,%d,%d\t"
"%s,%d,%d,%d\t",
p->char_id,
p->account_id, p->char_num,
p->name,
p->species, p->base_level, p->job_level,
p->base_exp, p->job_exp, p->zeny,
p->hp, p->max_hp, p->sp, p->max_sp,
p->attrs[ATTR::STR], p->attrs[ATTR::AGI], p->attrs[ATTR::VIT], p->attrs[ATTR::INT], p->attrs[ATTR::DEX], p->attrs[ATTR::LUK],
p->status_point, p->skill_point,
p->option, p->karma, p->manner,
p->party_id, 0/*guild_id*/, 0/*pet_id*/,
p->hair, p->hair_color, p->clothes_color,
p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
p->last_point.map, p->last_point.x, p->last_point.y,
p->save_point.map, p->save_point.x, p->save_point.y, p->partner_id);
for (int i = 0; i < 10; i++)
if (p->memo_point[i].map[0])
{
str_p += STRPRINTF("%s,%d,%d ",
p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y);
}
str_p += '\t';
for (int i = 0; i < MAX_INVENTORY; i++)
if (p->inventory[i].nameid)
{
str_p += STRPRINTF("%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ",
p->inventory[i].id,
p->inventory[i].nameid,
p->inventory[i].amount,
p->inventory[i].equip,
p->inventory[i].identify,
p->inventory[i].refine,
p->inventory[i].attribute,
p->inventory[i].card[0],
p->inventory[i].card[1],
p->inventory[i].card[2],
p->inventory[i].card[3],
p->inventory[i].broken);
}
str_p += '\t';
for (int i = 0; i < MAX_CART; i++)
if (p->cart[i].nameid)
{
str_p += STRPRINTF("%d,%d,%d,%hhu,%d,%hd,%hhu,%d,%d,%d,%d,%d ",
p->cart[i].id,
p->cart[i].nameid,
p->cart[i].amount,
p->cart[i].equip,
p->cart[i].identify,
p->cart[i].refine,
p->cart[i].attribute,
p->cart[i].card[0],
p->cart[i].card[1],
p->cart[i].card[2],
p->cart[i].card[3],
p->cart[i].broken);
}
str_p += '\t';
for (SkillID i : erange(SkillID(), MAX_SKILL))
if (p->skill[i].lv)
{
str_p += STRPRINTF("%d,%d ",
i,
p->skill[i].lv | (uint16_t(p->skill[i].flags) << 16));
}
str_p += '\t';
for (int i = 0; i < p->global_reg_num; i++)
if (p->global_reg[i].str[0])
str_p += STRPRINTF("%s,%d ",
p->global_reg[i].str,
p->global_reg[i].value);
str_p += '\t';
return str_p;
}
static
bool extract(const_string str, struct point *p)
{
return extract(str, record<','>(&p->map, &p->x, &p->y));
}
struct skill_loader
{
SkillID id;
uint16_t level;
SkillFlags flags;
};
static
bool extract(const_string str, struct skill_loader *s)
{
uint32_t flags_and_level;
if (!extract(str,
record<','>(&s->id, &flags_and_level)))
return false;
s->level = flags_and_level & 0xffff;
s->flags = SkillFlags(flags_and_level >> 16);
return true;
}
//-------------------------------------------------------------------------
// Function to set the character from the line (at read of characters file)
//-------------------------------------------------------------------------
static
bool extract(const_string str, struct mmo_charstatus *p)
{
// initilialise character
memset(p, '\0', sizeof(struct mmo_charstatus));
uint32_t unused_guild_id, unused_pet_id;
std::vector<struct point> memos;
std::vector<struct item> inventory, cart;
std::vector<struct skill_loader> skills;
std::vector<struct global_reg> vars;
if (!extract(str,
record<'\t'>(
&p->char_id,
record<','>(&p->account_id, &p->char_num),
&p->name,
record<','>(&p->species, &p->base_level, &p->job_level),
record<','>(&p->base_exp, &p->job_exp, &p->zeny),
record<','>(&p->hp, &p->max_hp, &p->sp, &p->max_sp),
record<','>(&p->attrs[ATTR::STR], &p->attrs[ATTR::AGI], &p->attrs[ATTR::VIT], &p->attrs[ATTR::INT], &p->attrs[ATTR::DEX], &p->attrs[ATTR::LUK]),
record<','>(&p->status_point, &p->skill_point),
record<','>(&p->option, &p->karma, &p->manner),
record<','>(&p->party_id, &unused_guild_id, &unused_pet_id),
record<','>(&p->hair, &p->hair_color, &p->clothes_color),
record<','>(&p->weapon, &p->shield, &p->head_top, &p->head_mid, &p->head_bottom),
&p->last_point,
// somebody was silly and stuck partner id as a field
// of this, instead of adding a new \t
// or putting it elsewhere, like by pet/guild
record<','>(&p->save_point.map, &p->save_point.x, &p->save_point.y, &p->partner_id),
vrec<' '>(&memos),
vrec<' '>(&inventory),
vrec<' '>(&cart),
vrec<' '>(&skills),
vrec<' '>(&vars))))
return false;
if (strcmp(wisp_server_name, p->name) == 0)
return false;
for (int i = 0; i < char_num; i++)
{
if (char_dat[i].char_id == p->char_id)
return false;
if (strcmp(char_dat[i].name, p->name) == 0)
return false;
}
if (memos.size() > 10)
return false;
std::copy(memos.begin(), memos.end(), p->memo_point);
// number of memo points is not saved - it just detects map name '\0'
if (inventory.size() > MAX_INVENTORY)
return false;
std::copy(inventory.begin(), inventory.end(), p->inventory);
// number of inventory items is not saved - it just detects nameid 0
if (cart.size() > MAX_CART)
return false;
std::copy(cart.begin(), cart.end(), p->cart);
// number of cart items is not saved - it just detects nameid 0
for (struct skill_loader& sk : skills)
{
if (sk.id > MAX_SKILL)
return false;
p->skill[sk.id].lv = sk.level;
p->skill[sk.id].flags = sk.flags;
}
if (vars.size() > GLOBAL_REG_NUM)
return false;
std::copy(vars.begin(), vars.end(), p->global_reg);
p->global_reg_num = vars.size();
return true;
}
//---------------------------------
// Function to read characters file
//---------------------------------
static
int mmo_char_init(void)
{
char_max = 256;
CREATE(char_dat, struct mmo_charstatus, 256);
CREATE(online_chars, int, 256);
for (int i = 0; i < char_max; i++)
online_chars[i] = -1;
char_num = 0;
std::ifstream in(char_txt);
if (!in.is_open())
{
PRINTF("Characters file not found: %s.\n", char_txt);
CHAR_LOG("Characters file not found: %s.\n", char_txt);
CHAR_LOG("Id for the next created character: %d.\n",
char_id_count);
return 0;
}
int line_count = 0;
std::string line;
while (std::getline(in, line))
{
line_count++;
if (line[0] == '/' && line[1] == '/')
continue;
if (line.back() == '\r')
{
line.back() = 0;
}
{
int i, j = 0;
if (SSCANF(line, "%d\t%%newid%%%n", &i, &j) == 1 && j > 0)
{
if (char_id_count < i)
char_id_count = i;
continue;
}
}
if (char_num >= char_max)
{
char_max += 256;
RECREATE(char_dat, struct mmo_charstatus, char_max);
RECREATE(online_chars, int, char_max);
for (int i = char_max - 256; i < char_max; i++)
online_chars[i] = -1;
}
if (!extract(line, &char_dat[char_num]))
{
CHAR_LOG("Char skipped\n%s", line);
continue;
}
if (char_dat[char_num].char_id >= char_id_count)
char_id_count = char_dat[char_num].char_id + 1;
char_num++;
}
PRINTF("mmo_char_init: %d characters read in %s.\n",
char_num, char_txt);
CHAR_LOG("mmo_char_init: %d characters read in %s.\n",
char_num, char_txt);
CHAR_LOG("Id for the next created character: %d.\n",
char_id_count);
return 0;
}
//---------------------------------------------------------
// Function to save characters in files (speed up by [Yor])
//---------------------------------------------------------
static
void mmo_char_sync(void)
{
int i, j, k;
int lock;
FILE *fp;
int id[char_num];
// Sorting before save (by [Yor])
for (i = 0; i < char_num; i++)
{
id[i] = i;
for (j = 0; j < i; j++)
{
if ((char_dat[i].account_id < char_dat[id[j]].account_id) ||
// if same account id, we sort by slot.
(char_dat[i].account_id == char_dat[id[j]].account_id &&
char_dat[i].char_num < char_dat[id[j]].char_num))
{
for (k = i; k > j; k--)
id[k] = id[k - 1];
id[j] = i; // id[i]
break;
}
}
}
// Data save
fp = lock_fopen(char_txt, &lock);
if (fp == NULL)
{
PRINTF("WARNING: Server can't not save characters.\n");
CHAR_LOG("WARNING: Server can't not save characters.\n");
}
else
{
for (i = 0; i < char_num; i++)
{
// use of sorted index
std::string line = mmo_char_tostr(&char_dat[id[i]]);
fwrite(line.data(), 1, line.size(), fp);
fputc('\n', fp);
}
FPRINTF(fp, "%d\t%%newid%%\n", char_id_count);
lock_fclose(fp, char_txt, &lock);
}
}
//----------------------------------------------------
// Function to save (in a periodic way) datas in files
//----------------------------------------------------
static
void mmo_char_sync_timer(TimerData *, tick_t)
{
if (pid != 0)
{
int status;
pid_t temp = waitpid(pid, &status, WNOHANG);
// Need to check status too?
if (temp == 0)
{
return;
}
}
// This can take a lot of time. Fork a child to handle the work and return at once
// If we're unable to fork just continue running the function normally
if ((pid = fork()) > 0)
return;
mmo_char_sync();
inter_save();
// If we're a child we should suicide now.
if (pid == 0)
_exit(0);
}
//----------------------------------------------------
// Remove trailing whitespace from a name
//----------------------------------------------------
static
void remove_trailing_blanks(char *name)
{
char *tail = name + strlen(name) - 1;
while (tail > name && *tail == ' ')
*tail-- = 0;
}
//----------------------------------------------------
// Remove prefix whitespace from a name
//----------------------------------------------------
static
void remove_prefix_blanks(char *name)
{
char *dst = name;
char *src = name;
while (*src == ' ') // find first nonblank
++src;
while ((*dst++ = *src++)); // `strmove'
}
//-----------------------------------
// Function to create a new character
//-----------------------------------
static
int make_new_char(int fd, const uint8_t *dat)
{
// ugh
char *cdat = reinterpret_cast<char *>(const_cast<uint8_t *>(dat));
int i, j;
struct char_session_data *sd = (struct char_session_data *)session[fd]->session_data;
// remove control characters from the name
cdat[23] = '\0';
if (remove_control_chars(cdat))
{
CHAR_LOG("Make new char error (control char received in the name): (connection #%d, account: %d).\n",
fd, sd->account_id);
return -1;
}
// Eliminate whitespace
remove_trailing_blanks(cdat);
remove_prefix_blanks(cdat);
// check lenght of character name
if (strlen(cdat) < 4)
{
CHAR_LOG("Make new char error (character name too small): (connection #%d, account: %d, name: '%s').\n",
fd, sd->account_id, cdat);
return -1;
}
// Check Authorised letters/symbols in the name of the character
if (char_name_option == 1)
{ // only letters/symbols in char_name_letters are authorised
for (i = 0; cdat[i]; i++)
if (strchr(char_name_letters, cdat[i]) == NULL)
{
CHAR_LOG("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c.\n",
fd, sd->account_id, cdat, cdat[i]);
return -1;
}
}
else if (char_name_option == 2)
{ // letters/symbols in char_name_letters are forbidden
for (i = 0; cdat[i]; i++)
if (strchr(char_name_letters, cdat[i]) != NULL)
{
CHAR_LOG("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c.\n",
fd, sd->account_id, cdat, cdat[i]);
return -1;
}
} // else, all letters/symbols are authorised (except control char removed before)
// this is why it needs to be unsigned
if (dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29] != 5 * 6 || // stats
dat[30] >= 9 || // slots (dat[30] can not be negativ)
dat[33] >= 20 || // hair style
dat[31] >= 12)
{ // hair color (dat[31] can not be negativ)
CHAR_LOG("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d\n",
fd, sd->account_id, dat[30], dat, dat[24], dat[25],
dat[26], dat[27], dat[28], dat[29],
dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29],
dat[33], dat[31]);
return -1;
}
// check individual stat value
for (i = 24; i <= 29; i++)
{
if (dat[i] < 1 || dat[i] > 9)
{
CHAR_LOG("Make new char error (invalid stat value: not between 1 to 9): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d\n",
fd, sd->account_id, dat[30], dat, dat[24], dat[25],
dat[26], dat[27], dat[28], dat[29],
dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29],
dat[33], dat[31]);
return -1;
}
}
for (i = 0; i < char_num; i++)
{
if ((name_ignoring_case != 0 && strcmp(char_dat[i].name, cdat) == 0)
|| (name_ignoring_case == 0
&& strcasecmp(char_dat[i].name, cdat) == 0))
{
CHAR_LOG("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %s), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d.\n",
fd, sd->account_id, dat[30], cdat, char_dat[i].name,
dat[24], dat[25], dat[26], dat[27], dat[28], dat[29],
dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29],
dat[33], dat[31]);
return -1;
}
if (char_dat[i].account_id == sd->account_id
&& char_dat[i].char_num == dat[30])
{
CHAR_LOG("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %s), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d.\n",
fd, sd->account_id, dat[30], cdat, char_dat[i].name,
dat[24], dat[25], dat[26], dat[27], dat[28], dat[29],
dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29],
dat[33], dat[31]);
return -1;
}
}
if (strcmp(wisp_server_name, cdat) == 0)
{
CHAR_LOG("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %s), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d.\n",
fd, sd->account_id, dat[30], cdat, char_dat[i].name,
dat[24], dat[25], dat[26], dat[27], dat[28], dat[29],
dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29],
dat[33], dat[31]);
return -1;
}
if (char_num >= char_max)
{
char_max += 256;
RECREATE(char_dat, struct mmo_charstatus, char_max);
RECREATE(online_chars, int, char_max);
for (j = char_max - 256; j < char_max; j++)
online_chars[j] = -1;
}
char ip[16];
unsigned char *sin_addr =
(unsigned char *) &session[fd]->client_addr.sin_addr;
sprintf(ip, "%d.%d.%d.%d", sin_addr[0], sin_addr[1], sin_addr[2],
sin_addr[3]);
CHAR_LOG("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d. [%s]\n",
fd, sd->account_id, dat[30], cdat, dat[24], dat[25], dat[26],
dat[27], dat[28], dat[29],
dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33],
dat[31], ip);
memset(&char_dat[i], 0, sizeof(struct mmo_charstatus));
char_dat[i].char_id = char_id_count++;
char_dat[i].account_id = sd->account_id;
char_dat[i].char_num = dat[30];
strcpy(char_dat[i].name, cdat);
char_dat[i].species = 0;
char_dat[i].base_level = 1;
char_dat[i].job_level = 1;
char_dat[i].base_exp = 0;
char_dat[i].job_exp = 0;
char_dat[i].zeny = start_zeny;
char_dat[i].attrs[ATTR::STR] = dat[24];
char_dat[i].attrs[ATTR::AGI] = dat[25];
char_dat[i].attrs[ATTR::VIT] = dat[26];
char_dat[i].attrs[ATTR::INT] = dat[27];
char_dat[i].attrs[ATTR::DEX] = dat[28];
char_dat[i].attrs[ATTR::LUK] = dat[29];
char_dat[i].max_hp = 40 * (100 + char_dat[i].attrs[ATTR::VIT]) / 100;
char_dat[i].max_sp = 11 * (100 + char_dat[i].attrs[ATTR::INT]) / 100;
char_dat[i].hp = char_dat[i].max_hp;
char_dat[i].sp = char_dat[i].max_sp;
char_dat[i].status_point = 0;
char_dat[i].skill_point = 0;
char_dat[i].option = static_cast<Option>(0x0000); // Option is only declared
char_dat[i].karma = 0;
char_dat[i].manner = 0;
char_dat[i].party_id = 0;
//char_dat[i].guild_id = 0;
char_dat[i].hair = dat[33];
char_dat[i].hair_color = dat[31];
char_dat[i].clothes_color = 0;
char_dat[i].inventory[0].nameid = start_weapon; // Knife
char_dat[i].inventory[0].amount = 1;
char_dat[i].inventory[0].equip = EPOS::WEAPON;
char_dat[i].inventory[0].identify = 1;
char_dat[i].inventory[0].broken = 0;
char_dat[i].inventory[1].nameid = start_armor; // Cotton Shirt
char_dat[i].inventory[1].amount = 1;
char_dat[i].inventory[1].equip = EPOS::MISC1;
char_dat[i].inventory[1].identify = 1;
char_dat[i].inventory[1].broken = 0;
char_dat[i].weapon = 1;
char_dat[i].shield = 0;
char_dat[i].head_top = 0;
char_dat[i].head_mid = 0;
char_dat[i].head_bottom = 0;
memcpy(&char_dat[i].last_point, &start_point, sizeof(start_point));
memcpy(&char_dat[i].save_point, &start_point, sizeof(start_point));
char_num++;
return i;
}
//-------------------------------------------------------------
// Function to create the online files (txt and html). by [Yor]
//-------------------------------------------------------------
static
void create_online_files(void)
{
int i, j, k, l; // for loops
int players; // count the number of players
FILE *fp; // for the txt file
FILE *fp2; // for the html file
char temp[256]; // to prepare what we must display
int id[char_num];
// Get number of online players, id of each online players
players = 0;
// sort online characters.
for (i = 0; i < char_num; i++)
{
if (online_chars[i] != -1)
{
id[players] = i;
// use sorting option
switch (online_sorting_option)
{
case 1: // by name (without case sensitive)
{
char *p_name = char_dat[i].name; //speed up sorting when there are a lot of players. But very rarely players have same name.
for (j = 0; j < players; j++)
if (strcasecmp(p_name, char_dat[id[j]].name) < 0 ||
// if same name, we sort with case sensitive.
(strcasecmp(p_name, char_dat[id[j]].name) == 0 &&
strcmp(p_name, char_dat[id[j]].name) < 0))
{
for (k = players; k > j; k--)
id[k] = id[k - 1];
id[j] = i; // id[players]
break;
}
}
break;
case 2: // by zeny
for (j = 0; j < players; j++)
if (char_dat[i].zeny < char_dat[id[j]].zeny ||
// if same number of zenys, we sort by name.
(char_dat[i].zeny == char_dat[id[j]].zeny &&
strcasecmp(char_dat[i].name,
char_dat[id[j]].name) < 0))
{
for (k = players; k > j; k--)
id[k] = id[k - 1];
id[j] = i; // id[players]
break;
}
break;
case 3: // by base level
for (j = 0; j < players; j++)
if (char_dat[i].base_level <
char_dat[id[j]].base_level ||
// if same base level, we sort by base exp.
(char_dat[i].base_level ==
char_dat[id[j]].base_level
&& char_dat[i].base_exp <
char_dat[id[j]].base_exp))
{
for (k = players; k > j; k--)
id[k] = id[k - 1];
id[j] = i; // id[players]
break;
}
break;
case 5: // by location map name
{
int cpm_result; // A lot of player maps are identical. So, test if done often twice.
for (j = 0; j < players; j++)
if ((cpm_result = strcmp(char_dat[i].last_point.map, char_dat[id[j]].last_point.map)) < 0 || // no map are identical and with upper cases (not use strcasecmp)
// if same map name, we sort by name.
(cpm_result == 0 &&
strcasecmp(char_dat[i].name,
char_dat[id[j]].name) < 0))
{
for (k = players; k > j; k--)
id[k] = id[k - 1];
id[j] = i; // id[players]
break;
}
}
break;
default: // 0 or invalid value: no sorting
break;
}
players++;
}
}
// write files
fp = fopen_(online_txt_filename, "w");
if (fp != NULL)
{
fp2 = fopen_(online_html_filename, "w");
if (fp2 != NULL)
{
// get time
#warning "Need to convert/check the PHP code"
timestamp_seconds_buffer timetemp;
stamp_time(timetemp);
// write heading
FPRINTF(fp2, "<HTML>\n");
FPRINTF(fp2, " <META http-equiv=\"Refresh\" content=\"%d\">\n", online_refresh_html); // update on client explorer every x seconds
FPRINTF(fp2, " <HEAD>\n");
FPRINTF(fp2, " <TITLE>Online Players on %s</TITLE>\n",
server_name);
FPRINTF(fp2, " </HEAD>\n");
FPRINTF(fp2, " <BODY>\n");
FPRINTF(fp2, " <H3>Online Players on %s (%s):</H3>\n",
server_name, timetemp);
FPRINTF(fp, "Online Players on %s (%s):\n", server_name, timetemp);
FPRINTF(fp, "\n");
// If we display at least 1 player
if (players > 0)
{
j = 0; // count the number of characters for the txt version and to set the separate line
FPRINTF(fp2, " <table border=\"1\" cellspacing=\"1\">\n");
FPRINTF(fp2, " <tr>\n");
{
FPRINTF(fp2, " <td><b>Name</b></td>\n");
{
FPRINTF(fp, "Name "); // 30
j += 30;
}
}
FPRINTF(fp2, " </tr>\n");
FPRINTF(fp, "\n");
for (k = 0; k < j; k++)
FPRINTF(fp, "-");
FPRINTF(fp, "\n");
// display each player.
for (i = 0; i < players; i++)
{
// get id of the character (more speed)
j = id[i];
FPRINTF(fp2, " <tr>\n");
// displaying the character name
{ // without/with 'GM' display
strcpy(temp, char_dat[j].name);
l = isGM(char_dat[j].account_id);
{
if (l >= online_gm_display_min_level)
FPRINTF(fp, "%-24s (GM) ", temp);
else
FPRINTF(fp, "%-24s ", temp);
}
// name of the character in the html (no < >, because that create problem in html code)
FPRINTF(fp2, " <td>");
if (l >= online_gm_display_min_level)
FPRINTF(fp2, "<b>");
for (k = 0; temp[k]; k++)
{
switch (temp[k])
{
case '<': // <
FPRINTF(fp2, "<");
break;
case '>': // >
FPRINTF(fp2, ">");
break;
default:
FPRINTF(fp2, "%c", temp[k]);
break;
};
}
if (l >= online_gm_display_min_level)
FPRINTF(fp2, "</b> (GM)");
FPRINTF(fp2, "</td>\n");
}
FPRINTF(fp, "\n");
FPRINTF(fp2, " </tr>\n");
}
FPRINTF(fp2, " </table>\n");
FPRINTF(fp, "\n");
}
// Displaying number of online players
if (players == 0)
{
FPRINTF(fp2, " <p>No user is online.</p>\n");
FPRINTF(fp, "No user is online.\n");
// no display if only 1 player
}
else if (players == 1)
{
}
else
{
FPRINTF(fp2, " <p>%d users are online.</p>\n", players);
FPRINTF(fp, "%d users are online.\n", players);
}
FPRINTF(fp2, " </BODY>\n");
FPRINTF(fp2, "</HTML>\n");
fclose_(fp2);
}
fclose_(fp);
}
return;
}
//---------------------------------------------------------------------
// This function return the number of online players in all map-servers
//---------------------------------------------------------------------
static
int count_users(void)
{
int i, users;
users = 0;
for (i = 0; i < MAX_MAP_SERVERS; i++)
if (server_fd[i] >= 0)
users += server[i].users;
return users;
}
//----------------------------------------
// [Fate] Find inventory item based on equipment mask, return view. ID must match view ID (!).
//----------------------------------------
static
int find_equip_view(struct mmo_charstatus *p, EPOS equipmask)
{
int i;
for (i = 0; i < MAX_INVENTORY; i++)
if (p->inventory[i].nameid && p->inventory[i].amount
&& bool(p->inventory[i].equip & equipmask))
return p->inventory[i].nameid;
return 0;
}
//----------------------------------------
// Function to send characters to a player
//----------------------------------------
static
int mmo_char_send006b(int fd, struct char_session_data *sd)
{
int i, j, found_num;
struct mmo_charstatus *p;
const int offset = 24;
found_num = 0;
for (i = 0; i < char_num; i++)
{
if (char_dat[i].account_id == sd->account_id)
{
sd->found_char[found_num] = i;
found_num++;
if (found_num == 9)
break;
}
}
for (i = found_num; i < 9; i++)
sd->found_char[i] = -1;
memset(WFIFOP(fd, 0), 0, offset + found_num * 106);
WFIFOW(fd, 0) = 0x6b;
WFIFOW(fd, 2) = offset + found_num * 106;
for (i = 0; i < found_num; i++)
{
p = &char_dat[sd->found_char[i]];
j = offset + (i * 106); // increase speed of code
WFIFOL(fd, j) = p->char_id;
WFIFOL(fd, j + 4) = p->base_exp;
WFIFOL(fd, j + 8) = p->zeny;
WFIFOL(fd, j + 12) = p->job_exp;
WFIFOL(fd, j + 16) = 0; //p->job_level; // [Fate] We no longer reveal this to the player, as its meaning is weird.
WFIFOW(fd, j + 20) = find_equip_view(p, EPOS::SHOES);
WFIFOW(fd, j + 22) = find_equip_view(p, EPOS::GLOVES);
WFIFOW(fd, j + 24) = find_equip_view(p, EPOS::CAPE);
WFIFOW(fd, j + 26) = find_equip_view(p, EPOS::MISC1);
WFIFOL(fd, j + 28) = static_cast<uint16_t>(p->option);
WFIFOL(fd, j + 32) = p->karma;
WFIFOL(fd, j + 36) = p->manner;
WFIFOW(fd, j + 40) = p->status_point;
WFIFOW(fd, j + 42) = (p->hp > 0x7fff) ? 0x7fff : p->hp;
WFIFOW(fd, j + 44) = (p->max_hp > 0x7fff) ? 0x7fff : p->max_hp;
WFIFOW(fd, j + 46) = (p->sp > 0x7fff) ? 0x7fff : p->sp;
WFIFOW(fd, j + 48) = (p->max_sp > 0x7fff) ? 0x7fff : p->max_sp;
WFIFOW(fd, j + 50) = static_cast<uint16_t>(DEFAULT_WALK_SPEED.count()); // p->speed;
WFIFOW(fd, j + 52) = p->species;
WFIFOW(fd, j + 54) = p->hair;
// WFIFOW(fd,j+56) = p->weapon; // dont send weapon since TMW does not support it
WFIFOW(fd, j + 56) = 0;
WFIFOW(fd, j + 58) = p->base_level;
WFIFOW(fd, j + 60) = p->skill_point;
WFIFOW(fd, j + 62) = p->head_bottom;
WFIFOW(fd, j + 64) = p->shield;
WFIFOW(fd, j + 66) = p->head_top;
WFIFOW(fd, j + 68) = p->head_mid;
WFIFOW(fd, j + 70) = p->hair_color;
WFIFOW(fd, j + 72) = find_equip_view(p, EPOS::MISC2);
// WFIFOW(fd,j+72) = p->clothes_color;
memcpy(WFIFOP(fd, j + 74), p->name, 24);
WFIFOB(fd, j + 98) = min(p->attrs[ATTR::STR], 255);
WFIFOB(fd, j + 99) = min(p->attrs[ATTR::AGI], 255);
WFIFOB(fd, j + 100) = min(p->attrs[ATTR::VIT], 255);
WFIFOB(fd, j + 101) = min(p->attrs[ATTR::INT], 255);
WFIFOB(fd, j + 102) = min(p->attrs[ATTR::DEX], 255);
WFIFOB(fd, j + 103) = min(p->attrs[ATTR::LUK], 255);
WFIFOB(fd, j + 104) = p->char_num;
}
WFIFOSET(fd, WFIFOW(fd, 2));
return 0;
}
static
int set_account_reg2(int acc, int num, struct global_reg *reg)
{
int i, c;
c = 0;
for (i = 0; i < char_num; i++)
{
if (char_dat[i].account_id == acc)
{
memcpy(char_dat[i].account_reg2, reg,
sizeof(char_dat[i].account_reg2));
char_dat[i].account_reg2_num = num;
c++;
}
}
return c;
}
// Divorce a character from it's partner and let the map server know
static
int char_divorce(struct mmo_charstatus *cs)
{
int i;
uint8_t buf[10];
if (cs == NULL)
return 0;
if (cs->partner_id <= 0)
{
WBUFW(buf, 0) = 0x2b12;
WBUFL(buf, 2) = cs->char_id;
WBUFL(buf, 6) = 0; // partner id 0 means failure
mapif_sendall(buf, 10);
return 0;
}
WBUFW(buf, 0) = 0x2b12;
WBUFL(buf, 2) = cs->char_id;
for (i = 0; i < char_num; i++)
{
if (char_dat[i].char_id == cs->partner_id
&& char_dat[i].partner_id == cs->char_id)
{
WBUFL(buf, 6) = cs->partner_id;
mapif_sendall(buf, 10);
cs->partner_id = 0;
char_dat[i].partner_id = 0;
return 0;
}
// The other char doesn't have us as their partner, so just clear our partner
// Don't worry about this, as the map server should verify itself that the other doesn't have us as a partner, and so won't mess with their marriage
else if (char_dat[i].char_id == cs->partner_id)
{
WBUFL(buf, 6) = cs->partner_id;
mapif_sendall(buf, 10);
cs->partner_id = 0;
return 0;
}
}
// Our partner wasn't found, so just clear our marriage
WBUFL(buf, 6) = cs->partner_id;
cs->partner_id = 0;
mapif_sendall(buf, 10);
return 0;
}
//----------------------------------------------------------------------
// Force disconnection of an online player (with account value) by [Yor]
//----------------------------------------------------------------------
static
int disconnect_player(int accound_id)
{
int i;
struct char_session_data *sd;
// disconnect player if online on char-server
for (i = 0; i < fd_max; i++)
{
if (session[i] && (sd = (struct char_session_data*)session[i]->session_data))
{
if (sd->account_id == accound_id)
{
session[i]->eof = 1;
return 1;
}
}
}
return 0;
}
// キャラ削除に伴うデータ削除
static
int char_delete(struct mmo_charstatus *cs)
{
// パーティー脱退
if (cs->party_id)
inter_party_leave(cs->party_id, cs->account_id);
// 離婚
if (cs->partner_id)
char_divorce(cs);
// Force the character (and all on the same account) to leave all map servers
{
unsigned char buf[6];
WBUFW(buf, 0) = 0x2afe;
WBUFL(buf, 2) = cs->account_id;
mapif_sendall(buf, 6);
}
return 0;
}
static
void parse_tologin(int fd)
{
struct char_session_data *sd;
// only login-server can have an access to here.
// so, if it isn't the login-server, we disconnect the session (fd != login_fd).
if (fd != login_fd || session[fd]->eof)
{
if (fd == login_fd)
{
PRINTF("Char-server can't connect to login-server (connection #%d).\n",
fd);
login_fd = -1;
}
delete_session(fd);
return;
}
sd = (struct char_session_data*)session[fd]->session_data;
while (RFIFOREST(fd) >= 2)
{
// PRINTF("parse_tologin: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
switch (RFIFOW(fd, 0))
{
case 0x2711:
if (RFIFOREST(fd) < 3)
return;
if (RFIFOB(fd, 2))
{
// PRINTF("connect login server error : %d\n", RFIFOB(fd,2));
PRINTF("Can not connect to login-server.\n");
PRINTF("The server communication passwords (default s1/p1) is probably invalid.\n");
PRINTF("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n");
PRINTF("If you changed the communication passwords, change them back at map_athena.conf and char_athena.conf\n");
exit(1);
}
else
{
PRINTF("Connected to login-server (connection #%d).\n",
fd);
// if no map-server already connected, display a message...
int i;
for (i = 0; i < MAX_MAP_SERVERS; i++)
if (server_fd[i] >= 0 && server[i].map[0][0]) // if map-server online and at least 1 map
break;
if (i == MAX_MAP_SERVERS)
PRINTF("Awaiting maps from map-server.\n");
}
RFIFOSKIP(fd, 3);
break;
case 0x2713:
if (RFIFOREST(fd) < 51)
return;
// PRINTF("parse_tologin 2713 : %d\n", RFIFOB(fd,6));
for (int i = 0; i < fd_max; i++)
{
if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)
&& sd->account_id == RFIFOL(fd, 2))
{
if (RFIFOB(fd, 6) != 0)
{
WFIFOW(i, 0) = 0x6c;
WFIFOB(i, 2) = 0x42;
WFIFOSET(i, 3);
}
else if (max_connect_user == 0
|| count_users() < max_connect_user)
{
// if (max_connect_user == 0)
// PRINTF("max_connect_user (unlimited) -> accepted.\n");
// else
// PRINTF("count_users(): %d < max_connect_user (%d) -> accepted.\n", count_users(), max_connect_user);
memcpy(sd->email, RFIFOP(fd, 7), 40);
if (e_mail_check(sd->email) == 0)
strzcpy(sd->email, "a@a.com", 40); // default e-mail
sd->connect_until_time = static_cast<time_t>(RFIFOL(fd, 47));
// send characters to player
mmo_char_send006b(i, sd);
}
else
{
// refuse connection: too much online players
// PRINTF("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user);
WFIFOW(i, 0) = 0x6c;
WFIFOW(i, 2) = 0;
WFIFOSET(i, 3);
}
break;
}
}
RFIFOSKIP(fd, 51);
break;
// Receiving of an e-mail/time limit from the login-server (answer of a request because a player comes back from map-server to char-server) by [Yor]
case 0x2717:
if (RFIFOREST(fd) < 50)
return;
for (int i = 0; i < fd_max; i++)
{
if (session[i] && (sd = (struct char_session_data*)session[i]->session_data))
{
if (sd->account_id == RFIFOL(fd, 2))
{
memcpy(sd->email, RFIFOP(fd, 6), 40);
if (e_mail_check(sd->email) == 0)
strzcpy(sd->email, "a@a.com", 40); // default e-mail
sd->connect_until_time = static_cast<time_t>(RFIFOL(fd, 46));
break;
}
}
}
RFIFOSKIP(fd, 50);
break;
case 0x2721: // gm reply
if (RFIFOREST(fd) < 10)
return;
{
unsigned char buf[10];
WBUFW(buf, 0) = 0x2b0b;
WBUFL(buf, 2) = RFIFOL(fd, 2); // account
WBUFL(buf, 6) = RFIFOL(fd, 6); // GM level
mapif_sendall(buf, 10);
// PRINTF("parse_tologin: To become GM answer: char -> map.\n");
}
RFIFOSKIP(fd, 10);
break;
case 0x2723: // changesex reply (modified by [Yor])
if (RFIFOREST(fd) < 7)
return;
{
int acc, sex, i, j;
unsigned char buf[7];
acc = RFIFOL(fd, 2);
sex = RFIFOB(fd, 6);
RFIFOSKIP(fd, 7);
if (acc > 0)
{
for (i = 0; i < char_num; i++)
{
if (char_dat[i].account_id == acc)
{
char_dat[i].sex = sex;
// auth_fifo[i].sex = sex;
// to avoid any problem with equipment and invalid sex, equipment is unequiped.
for (j = 0; j < MAX_INVENTORY; j++)
{
if (char_dat[i].inventory[j].nameid
&& bool(char_dat[i].inventory[j].equip))
char_dat[i].inventory[j].equip = EPOS::ZERO;
}
char_dat[i].weapon = 0;
char_dat[i].shield = 0;
char_dat[i].head_top = 0;
char_dat[i].head_mid = 0;
char_dat[i].head_bottom = 0;
}
}
// disconnect player if online on char-server
disconnect_player(acc);
}
WBUFW(buf, 0) = 0x2b0d;
WBUFL(buf, 2) = acc;
WBUFB(buf, 6) = sex;
mapif_sendall(buf, 7);
}
break;
case 0x2726: // Request to send a broadcast message (no answer)
if (RFIFOREST(fd) < 8
|| RFIFOREST(fd) < (8 + RFIFOL(fd, 4)))
return;
if (RFIFOL(fd, 4) < 1)
CHAR_LOG("Receiving a message for broadcast, but message is void.\n");
else
{
int i;
// at least 1 map-server
for (i = 0; i < MAX_MAP_SERVERS; i++)
if (server_fd[i] >= 0)
break;
if (i == MAX_MAP_SERVERS)
CHAR_LOG("'ladmin': Receiving a message for broadcast, but no map-server is online.\n");
else
{
uint8_t buf[128];
char message[RFIFOL(fd, 4) + 1]; // +1 to add a null terminated if not exist in the packet
int lp;
char *p;
memset(message, '\0', sizeof(message));
memcpy(message, RFIFOP(fd, 8), RFIFOL(fd, 4));
message[sizeof(message) - 1] = '\0';
remove_control_chars(message);
// remove all first spaces
p = message;
while (p[0] == ' ')
p++;
// if message is only composed of spaces
if (p[0] == '\0')
CHAR_LOG("Receiving a message for broadcast, but message is only a lot of spaces.\n");
// else send message to all map-servers
else
{
if (RFIFOW(fd, 2) == 0)
{
const char *message_ptr = message;
CHAR_LOG("'ladmin': Receiving a message for broadcast (message (in yellow): %s)\n",
message_ptr);
lp = 4;
}
else
{
const char *message_ptr = message;
CHAR_LOG("'ladmin': Receiving a message for broadcast (message (in blue): %s)\n",
message_ptr);
lp = 8;
}
// send broadcast to all map-servers
WBUFW(buf, 0) = 0x3800;
WBUFW(buf, 2) = lp + sizeof(message);
WBUFL(buf, 4) = 0x65756c62; // only write if in blue (lp = 8)
memcpy(WBUFP(buf, lp), message, sizeof(message));
mapif_sendall(buf, WBUFW(buf, 2));
}
}
}
RFIFOSKIP(fd, 8 + RFIFOL(fd, 4));
break;
// account_reg2変更通知
case 0x2729:
if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd, 2))
return;
{
struct global_reg reg[ACCOUNT_REG2_NUM];
unsigned char buf[4096];
int j, p, acc;
acc = RFIFOL(fd, 4);
for (p = 8, j = 0;
p < RFIFOW(fd, 2) && j < ACCOUNT_REG2_NUM;
p += 36, j++)
{
memcpy(reg[j].str, RFIFOP(fd, p), 32);
reg[j].value = RFIFOL(fd, p + 32);
}
set_account_reg2(acc, j, reg);
// 同垢ログインを禁止していれば送る必要は無い
memcpy(buf, RFIFOP(fd, 0), RFIFOW(fd, 2));
WBUFW(buf, 0) = 0x2b11;
mapif_sendall(buf, WBUFW(buf, 2));
RFIFOSKIP(fd, RFIFOW(fd, 2));
// PRINTF("char: save_account_reg_reply\n");
}
break;
case 0x7924:
{ // [Fate] Itemfrob package: forwarded from login-server
if (RFIFOREST(fd) < 10)
return;
int source_id = RFIFOL(fd, 2);
int dest_id = RFIFOL(fd, 6);
unsigned char buf[10];
WBUFW(buf, 0) = 0x2afa;
WBUFL(buf, 2) = source_id;
WBUFL(buf, 6) = dest_id;
mapif_sendall(buf, 10); // forward package to map servers
for (int i = 0; i < char_num; i++)
{
struct mmo_charstatus *c = char_dat + i;
struct storage *s = account2storage(c->account_id);
int changes = 0;
int j;
#define FIX(v) if (v == source_id) {v = dest_id; ++changes; }
for (j = 0; j < MAX_INVENTORY; j++)
FIX(c->inventory[j].nameid);
for (j = 0; j < MAX_CART; j++)
FIX(c->cart[j].nameid);
FIX(c->weapon);
FIX(c->shield);
FIX(c->head_top);
FIX(c->head_mid);
FIX(c->head_bottom);
if (s)
for (j = 0; j < s->storage_amount; j++)
FIX(s->storage_[j].nameid);
#undef FIX
if (changes)
CHAR_LOG("itemfrob(%d -> %d): `%s'(%d, account %d): changed %d times\n",
source_id, dest_id, c->name, c->char_id,
c->account_id, changes);
}
mmo_char_sync();
inter_storage_save();
RFIFOSKIP(fd, 10);
break;
}
// Account deletion notification (from login-server)
case 0x2730:
if (RFIFOREST(fd) < 6)
return;
// Deletion of all characters of the account
for (int i = 0; i < char_num; i++)
{
if (char_dat[i].account_id == RFIFOL(fd, 2))
{
char_delete(&char_dat[i]);
if (i < char_num - 1)
{
memcpy(&char_dat[i], &char_dat[char_num - 1],
sizeof(struct mmo_charstatus));
// if moved character owns to deleted account, check again it's character
if (char_dat[i].account_id == RFIFOL(fd, 2))
{
i--;
// Correct moved character reference in the character's owner by [Yor]
}
else
{
int j, k;
struct char_session_data *sd2;
for (j = 0; j < fd_max; j++)
{
if (session[j]
&& (sd2 = (struct char_session_data*)session[j]->session_data)
&& sd2->account_id ==
char_dat[char_num - 1].account_id)
{
for (k = 0; k < 9; k++)
{
if (sd2->found_char[k] ==
char_num - 1)
{
sd2->found_char[k] = i;
break;
}
}
break;
}
}
}
}
char_num--;
}
}
// Deletion of the storage
inter_storage_delete(RFIFOL(fd, 2));
// send to all map-servers to disconnect the player
{
unsigned char buf[6];
WBUFW(buf, 0) = 0x2b13;
WBUFL(buf, 2) = RFIFOL(fd, 2);
mapif_sendall(buf, 6);
}
// disconnect player if online on char-server
disconnect_player(RFIFOL(fd, 2));
RFIFOSKIP(fd, 6);
break;
// State change of account/ban notification (from login-server) by [Yor]
case 0x2731:
if (RFIFOREST(fd) < 11)
return;
// send to all map-servers to disconnect the player
{
unsigned char buf[11];
WBUFW(buf, 0) = 0x2b14;
WBUFL(buf, 2) = RFIFOL(fd, 2);
WBUFB(buf, 6) = RFIFOB(fd, 6); // 0: change of statut, 1: ban
WBUFL(buf, 7) = RFIFOL(fd, 7); // status or final date of a banishment
mapif_sendall(buf, 11);
}
// disconnect player if online on char-server
disconnect_player(RFIFOL(fd, 2));
RFIFOSKIP(fd, 11);
break;
// Receiving GM acounts info from login-server (by [Yor])
case 0x2732:
if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd, 2))
return;
{
uint8_t buf[32000];
if (gm_account != NULL)
free(gm_account);
CREATE(gm_account, struct gm_account, (RFIFOW(fd, 2) - 4) / 5);
GM_num = 0;
for (int i = 4; i < RFIFOW(fd, 2); i = i + 5)
{
gm_account[GM_num].account_id = RFIFOL(fd, i);
gm_account[GM_num].level = (int) RFIFOB(fd, i + 4);
//PRINTF("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level);
GM_num++;
}
PRINTF("From login-server: receiving of %d GM accounts information.\n",
GM_num);
CHAR_LOG("From login-server: receiving of %d GM accounts information.\n",
GM_num);
create_online_files(); // update online players files (perhaps some online players change of GM level)
// send new gm acccounts level to map-servers
memcpy(buf, RFIFOP(fd, 0), RFIFOW(fd, 2));
WBUFW(buf, 0) = 0x2b15;
mapif_sendall(buf, RFIFOW(fd, 2));
}
RFIFOSKIP(fd, RFIFOW(fd, 2));
break;
case 0x2741: // change password reply
if (RFIFOREST(fd) < 7)
return;
{
int acc, status, i;
acc = RFIFOL(fd, 2);
status = RFIFOB(fd, 6);
for (i = 0; i < fd_max; i++)
{
if (session[i] && (sd = (struct char_session_data*)session[i]->session_data))
{
if (sd->account_id == acc)
{
WFIFOW(i, 0) = 0x62;
WFIFOB(i, 2) = status;
WFIFOSET(i, 3);
break;
}
}
}
}
RFIFOSKIP(fd, 7);
break;
default:
session[fd]->eof = 1;
return;
}
}
}
//--------------------------------
// Map-server anti-freeze system
//--------------------------------
static
void map_anti_freeze_system(TimerData *, tick_t)
{
int i;
//PRINTF("Entering in map_anti_freeze_system function to check freeze of servers.\n");
for (i = 0; i < MAX_MAP_SERVERS; i++)
{
if (server_fd[i] >= 0)
{ // if map-server is online
//PRINTF("map_anti_freeze_system: server #%d, flag: %d.\n", i, server_freezeflag[i]);
if (server_freezeflag[i]-- < 1)
{ // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed
PRINTF("Map-server anti-freeze system: char-server #%d is freezed -> disconnection.\n",
i);
CHAR_LOG("Map-server anti-freeze system: char-server #%d is freezed -> disconnection.\n",
i);
session[server_fd[i]]->eof = 1;
}
}
}
}
static
void parse_frommap(int fd)
{
int i, j;
int id;
for (id = 0; id < MAX_MAP_SERVERS; id++)
if (server_fd[id] == fd)
break;
if (id == MAX_MAP_SERVERS || session[fd]->eof)
{
if (id < MAX_MAP_SERVERS)
{
PRINTF("Map-server %d (session #%d) has disconnected.\n", id,
fd);
memset(&server[id], 0, sizeof(struct mmo_map_server));
server_fd[id] = -1;
for (j = 0; j < char_num; j++)
if (online_chars[j] == fd)
online_chars[j] = -1;
create_online_files(); // update online players files (to remove all online players of this server)
}
delete_session(fd);
return;
}
while (RFIFOREST(fd) >= 2)
{
// PRINTF("parse_frommap: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
switch (RFIFOW(fd, 0))
{
// request from map-server to reload GM accounts. Transmission to login-server (by Yor)
case 0x2af7:
if (login_fd > 0)
{ // don't send request if no login-server
WFIFOW(login_fd, 0) = 0x2709;
WFIFOSET(login_fd, 2);
// PRINTF("char : request from map-server to reload GM accounts -> login-server.\n");
}
RFIFOSKIP(fd, 2);
break;
// Receiving map names list from the map-server
case 0x2afa:
if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd, 2))
return;
memset(server[id].map, 0, sizeof(server[id].map));
j = 0;
for (i = 4; i < RFIFOW(fd, 2); i += 16)
{
memcpy(server[id].map[j], RFIFOP(fd, i), 16);
// PRINTF("set map %d.%d : %s\n", id, j, server[id].map[j]);
j++;
}
{
unsigned char *p = (unsigned char *) &server[id].ip;
PRINTF("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n",
id, j, p[0], p[1], p[2], p[3], server[id].port);
PRINTF("Map-server %d loading complete.\n", id);
CHAR_LOG("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete.\n",
id, j, p[0], p[1], p[2], p[3],
server[id].port, id);
}
WFIFOW(fd, 0) = 0x2afb;
WFIFOB(fd, 2) = 0;
memcpy(WFIFOP(fd, 3), wisp_server_name, 24); // name for wisp to player
WFIFOSET(fd, 27);
{
unsigned char buf[16384];
int x;
if (j == 0)
{
PRINTF("WARNING: Map-Server %d have NO map.\n", id);
CHAR_LOG("WARNING: Map-Server %d have NO map.\n",
id);
// Transmitting maps information to the other map-servers
}
else
{
WBUFW(buf, 0) = 0x2b04;
WBUFW(buf, 2) = j * 16 + 10;
WBUFL(buf, 4) = server[id].ip;
WBUFW(buf, 8) = server[id].port;
memcpy(WBUFP(buf, 10), RFIFOP(fd, 4), j * 16);
mapif_sendallwos(fd, buf, WBUFW(buf, 2));
}
// Transmitting the maps of the other map-servers to the new map-server
for (x = 0; x < MAX_MAP_SERVERS; x++)
{
if (server_fd[x] >= 0 && x != id)
{
WFIFOW(fd, 0) = 0x2b04;
WFIFOL(fd, 4) = server[x].ip;
WFIFOW(fd, 8) = server[x].port;
j = 0;
for (i = 0; i < MAX_MAP_PER_SERVER; i++)
if (server[x].map[i][0])
memcpy(WFIFOP(fd, 10 + (j++) * 16),
server[x].map[i], 16);
if (j > 0)
{
WFIFOW(fd, 2) = j * 16 + 10;
WFIFOSET(fd, WFIFOW(fd, 2));
}
}
}
}
RFIFOSKIP(fd, RFIFOW(fd, 2));
break;
// 認証要求
case 0x2afc:
if (RFIFOREST(fd) < 22)
return;
//PRINTF("auth_fifo search: account: %d, char: %d, secure: %08x-%08x\n", RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14));
for (i = 0; i < AUTH_FIFO_SIZE; i++)
{
if (auth_fifo[i].account_id == RFIFOL(fd, 2) &&
auth_fifo[i].char_id == RFIFOL(fd, 6) &&
auth_fifo[i].login_id1 == RFIFOL(fd, 10) &&
// here, it's the only area where it's possible that we doesn't know login_id2 (map-server asks just after 0x72 packet, that doesn't given the value)
(auth_fifo[i].login_id2 == RFIFOL(fd, 14) || RFIFOL(fd, 14) == 0) && // relate to the versions higher than 18
(!check_ip_flag || auth_fifo[i].ip == RFIFOL(fd, 18))
&& !auth_fifo[i].delflag)
{
auth_fifo[i].delflag = 1;
WFIFOW(fd, 0) = 0x2afd;
WFIFOW(fd, 2) = 18 + sizeof(struct mmo_charstatus);
WFIFOL(fd, 4) = RFIFOL(fd, 2);
WFIFOL(fd, 8) = auth_fifo[i].login_id2;
WFIFOL(fd, 12) = static_cast<time_t>(auth_fifo[i].connect_until_time);
char_dat[auth_fifo[i].char_pos].sex =
auth_fifo[i].sex;
WFIFOW(fd, 16) = auth_fifo[i].packet_tmw_version;
FPRINTF(stderr,
"From queue index %d: recalling packet version %d\n",
i, auth_fifo[i].packet_tmw_version);
memcpy(WFIFOP(fd, 18),
&char_dat[auth_fifo[i].char_pos],
sizeof(struct mmo_charstatus));
WFIFOSET(fd, WFIFOW(fd, 2));
//PRINTF("auth_fifo search success (auth #%d, account %d, character: %d).\n", i, RFIFOL(fd,2), RFIFOL(fd,6));
break;
}
}
if (i == AUTH_FIFO_SIZE)
{
WFIFOW(fd, 0) = 0x2afe;
WFIFOL(fd, 2) = RFIFOL(fd, 2);
WFIFOSET(fd, 6);
PRINTF("auth_fifo search error! account %d not authentified.\n",
RFIFOL(fd, 2));
}
RFIFOSKIP(fd, 22);
break;
// MAPサーバー上のユーザー数受信
case 0x2aff:
if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd, 2))
return;
server[id].users = RFIFOW(fd, 4);
if (anti_freeze_enable)
server_freezeflag[id] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed
// remove all previously online players of the server
for (i = 0; i < char_num; i++)
if (online_chars[i] == id)
online_chars[i] = -1;
// add online players in the list by [Yor]
for (i = 0; i < server[id].users; i++)
{
int char_id = RFIFOL(fd, 6 + i * 4);
for (j = 0; j < char_num; j++)
if (char_dat[j].char_id == char_id)
{
online_chars[j] = id;
//PRINTF("%d\n", char_id);
break;
}
}
if (update_online < TimeT::now())
{
// Time is done
update_online = static_cast<time_t>(TimeT::now()) + 8;
create_online_files();
// only every 8 sec. (normally, 1 server send users every 5 sec.) Don't update every time, because that takes time, but only every 2 connection.
// it set to 8 sec because is more than 5 (sec) and if we have more than 1 map-server, informations can be received in shifted.
}
RFIFOSKIP(fd, 6 + i * 4);
break;
// キャラデータ保存
case 0x2b01:
if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd, 2))
return;
for (i = 0; i < char_num; i++)
{
if (char_dat[i].account_id == RFIFOL(fd, 4) &&
char_dat[i].char_id == RFIFOL(fd, 8))
break;
}
if (i != char_num)
memcpy(&char_dat[i], RFIFOP(fd, 12),
sizeof(struct mmo_charstatus));
RFIFOSKIP(fd, RFIFOW(fd, 2));
break;
// キャラセレ要求
case 0x2b02:
if (RFIFOREST(fd) < 18)
return;
if (auth_fifo_pos >= AUTH_FIFO_SIZE)
auth_fifo_pos = 0;
//PRINTF("auth_fifo set (auth #%d) - account: %d, secure: %08x-%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10));
auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd, 2);
auth_fifo[auth_fifo_pos].char_id = 0;
auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd, 6);
auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd, 10);
auth_fifo[auth_fifo_pos].delflag = 2;
auth_fifo[auth_fifo_pos].char_pos = 0;
auth_fifo[auth_fifo_pos].connect_until_time = TimeT(); // unlimited/unknown time by default (not display in map-server)
auth_fifo[auth_fifo_pos].ip = RFIFOL(fd, 14);
auth_fifo_pos++;
WFIFOW(fd, 0) = 0x2b03;
WFIFOL(fd, 2) = RFIFOL(fd, 2);
WFIFOB(fd, 6) = 0;
WFIFOSET(fd, 7);
RFIFOSKIP(fd, 18);
break;
// マップサーバー間移動要求
case 0x2b05:
if (RFIFOREST(fd) < 49)
return;
if (auth_fifo_pos >= AUTH_FIFO_SIZE)
auth_fifo_pos = 0;
WFIFOW(fd, 0) = 0x2b06;
memcpy(WFIFOP(fd, 2), RFIFOP(fd, 2), 42);
//PRINTF("auth_fifo set (auth#%d) - account: %d, secure: 0x%08x-0x%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10));
auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd, 2);
auth_fifo[auth_fifo_pos].char_id = RFIFOL(fd, 14);
auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd, 6);
auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd, 10);
auth_fifo[auth_fifo_pos].delflag = 0;
auth_fifo[auth_fifo_pos].sex = RFIFOB(fd, 44);
auth_fifo[auth_fifo_pos].connect_until_time = TimeT(); // unlimited/unknown time by default (not display in map-server)
auth_fifo[auth_fifo_pos].ip = RFIFOL(fd, 45);
for (i = 0; i < char_num; i++)
if (char_dat[i].account_id == RFIFOL(fd, 2) &&
char_dat[i].char_id == RFIFOL(fd, 14))
{
auth_fifo[auth_fifo_pos].char_pos = i;
auth_fifo_pos++;
WFIFOL(fd, 6) = 0;
break;
}
if (i == char_num)
WFIFOW(fd, 6) = 1;
WFIFOSET(fd, 44);
RFIFOSKIP(fd, 49);
break;
// キャラ名検索
case 0x2b08:
if (RFIFOREST(fd) < 6)
return;
for (i = 0; i < char_num; i++)
{
if (char_dat[i].char_id == RFIFOL(fd, 2))
break;
}
WFIFOW(fd, 0) = 0x2b09;
WFIFOL(fd, 2) = RFIFOL(fd, 2);
if (i != char_num)
memcpy(WFIFOP(fd, 6), char_dat[i].name, 24);
else
memcpy(WFIFOP(fd, 6), unknown_char_name, 24);
WFIFOSET(fd, 30);
RFIFOSKIP(fd, 6);
break;
// it is a request to become GM
case 0x2b0a:
if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd, 2))
return;
// PRINTF("parse_frommap: change gm -> login, account: %d, pass: '%s'.\n", RFIFOL(fd,4), RFIFOP(fd,8));
if (login_fd > 0)
{ // don't send request if no login-server
WFIFOW(login_fd, 0) = 0x2720;
memcpy(WFIFOP(login_fd, 2), RFIFOP(fd, 2),
RFIFOW(fd, 2) - 2);
WFIFOSET(login_fd, RFIFOW(fd, 2));
}
else
{
WFIFOW(fd, 0) = 0x2b0b;
WFIFOL(fd, 2) = RFIFOL(fd, 4);
WFIFOL(fd, 6) = 0;
WFIFOSET(fd, 10);
}
RFIFOSKIP(fd, RFIFOW(fd, 2));
break;
// Map server send information to change an email of an account -> login-server
case 0x2b0c:
if (RFIFOREST(fd) < 86)
return;
if (login_fd > 0)
{ // don't send request if no login-server
memcpy(WFIFOP(login_fd, 0), RFIFOP(fd, 0), 86); // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B
WFIFOW(login_fd, 0) = 0x2722;
WFIFOSET(login_fd, 86);
}
RFIFOSKIP(fd, 86);
break;
// Map server ask char-server about a character name to do some operations (all operations are transmitted to login-server)
case 0x2b0e:
if (RFIFOREST(fd) < 44)
return;
{
char character_name[24];
int acc = RFIFOL(fd, 2); // account_id of who ask (-1 if nobody)
memcpy(character_name, RFIFOP(fd, 6), 24);
character_name[sizeof(character_name) - 1] = '\0';
// prepare answer
WFIFOW(fd, 0) = 0x2b0f; // answer
WFIFOL(fd, 2) = acc; // who want do operation
WFIFOW(fd, 30) = RFIFOW(fd, 30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban, 5-changesex
// search character
i = search_character_index(character_name);
if (i >= 0)
{
memcpy(WFIFOP(fd, 6), search_character_name(i), 24); // put correct name if found
WFIFOW(fd, 32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
switch (RFIFOW(fd, 30))
{
case 1: // block
if (acc == -1
|| isGM(acc) >=
isGM(char_dat[i].account_id))
{
if (login_fd > 0)
{ // don't send request if no login-server
WFIFOW(login_fd, 0) = 0x2724;
WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value
WFIFOL(login_fd, 6) = 5; // status of the account
WFIFOSET(login_fd, 10);
// PRINTF("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 5);
}
else
WFIFOW(fd, 32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
}
else
WFIFOW(fd, 32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
break;
case 2: // ban
if (acc == -1
|| isGM(acc) >=
isGM(char_dat[i].account_id))
{
if (login_fd > 0)
{ // don't send request if no login-server
WFIFOW(login_fd, 0) = 0x2725;
WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value
WFIFOW(login_fd, 6) = RFIFOW(fd, 32); // year
WFIFOW(login_fd, 8) = RFIFOW(fd, 34); // month
WFIFOW(login_fd, 10) = RFIFOW(fd, 36); // day
WFIFOW(login_fd, 12) = RFIFOW(fd, 38); // hour
WFIFOW(login_fd, 14) = RFIFOW(fd, 40); // minute
WFIFOW(login_fd, 16) = RFIFOW(fd, 42); // second
WFIFOSET(login_fd, 18);
// PRINTF("char : status -> login: account %d, ban: %dy %dm %dd %dh %dmn %ds\n",
// char_dat[i].account_id, (short)RFIFOW(fd,32), (short)RFIFOW(fd,34), (short)RFIFOW(fd,36), (short)RFIFOW(fd,38), (short)RFIFOW(fd,40), (short)RFIFOW(fd,42));
}
else
WFIFOW(fd, 32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
}
else
WFIFOW(fd, 32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
break;
case 3: // unblock
if (acc == -1
|| isGM(acc) >=
isGM(char_dat[i].account_id))
{
if (login_fd > 0)
{ // don't send request if no login-server
WFIFOW(login_fd, 0) = 0x2724;
WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value
WFIFOL(login_fd, 6) = 0; // status of the account
WFIFOSET(login_fd, 10);
// PRINTF("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 0);
}
else
WFIFOW(fd, 32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
}
else
WFIFOW(fd, 32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
break;
case 4: // unban
if (acc == -1
|| isGM(acc) >=
isGM(char_dat[i].account_id))
{
if (login_fd > 0)
{ // don't send request if no login-server
WFIFOW(login_fd, 0) = 0x272a;
WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value
WFIFOSET(login_fd, 6);
// PRINTF("char : status -> login: account %d, unban request\n", char_dat[i].account_id);
}
else
WFIFOW(fd, 32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
}
else
WFIFOW(fd, 32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
break;
case 5: // changesex
if (acc == -1
|| isGM(acc) >=
isGM(char_dat[i].account_id))
{
if (login_fd > 0)
{ // don't send request if no login-server
WFIFOW(login_fd, 0) = 0x2727;
WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value
WFIFOSET(login_fd, 6);
// PRINTF("char : status -> login: account %d, change sex request\n", char_dat[i].account_id);
}
else
WFIFOW(fd, 32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
}
else
WFIFOW(fd, 32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
break;
}
}
else
{
// character name not found
memcpy(WFIFOP(fd, 6), character_name, 24);
WFIFOW(fd, 32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
}
// send answer if a player ask, not if the server ask
if (acc != -1)
{
WFIFOSET(fd, 34);
}
RFIFOSKIP(fd, 44);
break;
}
// case 0x2b0f: not more used (available for futur usage)
// account_reg保存要求
case 0x2b10:
if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd, 2))
return;
{
struct global_reg reg[ACCOUNT_REG2_NUM];
int p, acc;
acc = RFIFOL(fd, 4);
for (p = 8, j = 0;
p < RFIFOW(fd, 2) && j < ACCOUNT_REG2_NUM;
p += 36, j++)
{
memcpy(reg[j].str, RFIFOP(fd, p), 32);
reg[j].value = RFIFOL(fd, p + 32);
}
set_account_reg2(acc, j, reg);
// loginサーバーへ送る
if (login_fd > 0)
{ // don't send request if no login-server
memcpy(WFIFOP(login_fd, 0), RFIFOP(fd, 0),
RFIFOW(fd, 2));
WFIFOW(login_fd, 0) = 0x2728;
WFIFOSET(login_fd, WFIFOW(login_fd, 2));
}
// ワールドへの同垢ログインがなければmapサーバーに送る必要はない
//memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
//WBUFW(buf,0) = 0x2b11;
//mapif_sendall(buf, WBUFW(buf,2));
RFIFOSKIP(fd, RFIFOW(fd, 2));
// PRINTF("char: save_account_reg (from map)\n");
break;
}
// Map server is requesting a divorce
case 0x2b16:
if (RFIFOREST(fd) < 4)
return;
{
for (i = 0; i < char_num; i++)
if (char_dat[i].char_id == RFIFOL(fd, 2))
break;
if (i != char_num)
char_divorce(&char_dat[i]);
RFIFOSKIP(fd, 6);
break;
}
default:
// inter server処理に渡す
{
int r = inter_parse_frommap(fd);
if (r == 1) // 処理できた
break;
if (r == 2) // パケット長が足りない
return;
}
// inter server処理でもない場合は切断
PRINTF("char: unknown packet 0x%04x (%zu bytes to read in buffer)! (from map).\n",
RFIFOW(fd, 0), RFIFOREST(fd));
session[fd]->eof = 1;
return;
}
}
}
static
int search_mapserver(const char *map)
{
int i, j;
char temp_map[16];
int temp_map_len;
// PRINTF("Searching the map-server for map '%s'... ", map);
strzcpy(temp_map, map, sizeof(temp_map));
if (strchr(temp_map, '.') != NULL)
temp_map[strchr(temp_map, '.') - temp_map + 1] = '\0'; // suppress the '.gat', but conserve the '.' to be sure of the name of the map
temp_map_len = strlen(temp_map);
for (i = 0; i < MAX_MAP_SERVERS; i++)
if (server_fd[i] >= 0)
for (j = 0; server[i].map[j][0]; j++)
//PRINTF("%s : %s = %d\n", server[i].map[j], map, strncmp(server[i].map[j], temp_map, temp_map_len));
if (strncmp(server[i].map[j], temp_map, temp_map_len) == 0)
{
// PRINTF("found -> server #%d.\n", i);
return i;
}
// PRINTF("not found.\n");
return -1;
}
//-----------------------------------------------------
// Test to know if an IP come from LAN or WAN. by [Yor]
//-----------------------------------------------------
static
int lan_ip_check(unsigned char *p)
{
int i;
int lancheck = 1;
// PRINTF("lan_ip_check: to compare: %d.%d.%d.%d, network: %d.%d.%d.%d/%d.%d.%d.%d\n",
// p[0], p[1], p[2], p[3],
// subneti[0], subneti[1], subneti[2], subneti[3],
// subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]);
for (i = 0; i < 4; i++)
{
if ((subneti[i] & subnetmaski[i]) != (p[i] & subnetmaski[i]))
{
lancheck = 0;
break;
}
}
PRINTF("LAN test (result): %s source\033[0m.\n",
(lancheck) ? "\033[1;36mLAN" : "\033[1;32mWAN");
return lancheck;
}
static
void handle_x0066(int fd, struct char_session_data *sd, uint8_t rfifob_2, uint8_t *p)
{
const char *ip = ip2str(session[fd]->client_addr.sin_addr);
// if we activated email creation and email is default email
if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0
&& login_fd > 0)
{ // to modify an e-mail, login-server must be online
WFIFOW(fd, 0) = 0x70;
WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
WFIFOSET(fd, 3);
// otherwise, load the character
}
else
{
int ch;
for (ch = 0; ch < 9; ch++)
if (sd->found_char[ch] >= 0
&& char_dat[sd->found_char[ch]].char_num == rfifob_2)
break;
if (ch != 9)
{
CHAR_LOG("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s [%s]\n",
sd->account_id, rfifob_2,
char_dat[sd->found_char[ch]].name, ip);
// searching map server
int i = search_mapserver(char_dat[sd->found_char[ch]].last_point.map);
// if map is not found, we check major cities
if (i < 0)
{
int j;
// get first online server (with a map)
i = 0;
for (j = 0; j < MAX_MAP_SERVERS; j++)
if (server_fd[j] >= 0
&& server[j].map[0][0])
{ // change save point to one of map found on the server (the first)
i = j;
memcpy(char_dat[sd->found_char[ch]].last_point.map,
server[j].map[0], 16);
PRINTF("Map-server #%d found with a map: '%s'.\n",
j, server[j].map[0]);
// coordonates are unknown
break;
}
// if no map-server is connected, we send: server closed
if (j == MAX_MAP_SERVERS)
{
WFIFOW(fd, 0) = 0x81;
WFIFOL(fd, 2) = 1; // 01 = Server closed
WFIFOSET(fd, 3);
return;
}
}
WFIFOW(fd, 0) = 0x71;
WFIFOL(fd, 2) = char_dat[sd->found_char[ch]].char_id;
memcpy(WFIFOP(fd, 6),
char_dat[sd->found_char[ch]].last_point.map,
16);
PRINTF("Character selection '%s' (account: %d, slot: %d) [%s]\n",
char_dat[sd->found_char[ch]].name,
sd->account_id, ch, ip);
PRINTF("--Send IP of map-server. ");
if (lan_ip_check(p))
WFIFOL(fd, 22) = inet_addr(lan_map_ip);
else
WFIFOL(fd, 22) = server[i].ip;
WFIFOW(fd, 26) = server[i].port;
WFIFOSET(fd, 28);
if (auth_fifo_pos >= AUTH_FIFO_SIZE)
auth_fifo_pos = 0;
//PRINTF("auth_fifo set #%d - account %d, char: %d, secure: %08x-%08x\n", auth_fifo_pos, sd->account_id, char_dat[sd->found_char[ch]].char_id, sd->login_id1, sd->login_id2);
auth_fifo[auth_fifo_pos].account_id = sd->account_id;
auth_fifo[auth_fifo_pos].char_id =
char_dat[sd->found_char[ch]].char_id;
auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1;
auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2;
auth_fifo[auth_fifo_pos].delflag = 0;
auth_fifo[auth_fifo_pos].char_pos =
sd->found_char[ch];
auth_fifo[auth_fifo_pos].sex = sd->sex;
auth_fifo[auth_fifo_pos].connect_until_time =
sd->connect_until_time;
auth_fifo[auth_fifo_pos].ip =
session[fd]->client_addr.sin_addr.s_addr;
auth_fifo[auth_fifo_pos].packet_tmw_version =
sd->packet_tmw_version;
auth_fifo_pos++;
}
}
}
static
void parse_char(int fd)
{
int i, ch;
char email[40];
struct char_session_data *sd;
unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr;
if (login_fd < 0 || session[fd]->eof)
{ // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected.
if (fd == login_fd)
login_fd = -1;
delete_session(fd);
return;
}
sd = (struct char_session_data*)session[fd]->session_data;
while (RFIFOREST(fd) >= 2)
{
// if (RFIFOW(fd,0) < 30000)
// PRINTF("parse_char: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
switch (RFIFOW(fd, 0))
{
case 0x20b: //20040622暗号化ragexe対応
if (RFIFOREST(fd) < 19)
return;
RFIFOSKIP(fd, 19);
break;
case 0x61: // change password request
if (RFIFOREST(fd) < 50)
return;
{
WFIFOW(login_fd, 0) = 0x2740;
WFIFOL(login_fd, 2) = sd->account_id;
memcpy(WFIFOP(login_fd, 6), RFIFOP(fd, 2), 24);
memcpy(WFIFOP(login_fd, 30), RFIFOP(fd, 26), 24);
WFIFOSET(login_fd, 54);
}
RFIFOSKIP(fd, 50);
break;
case 0x65: // 接続要求
if (RFIFOREST(fd) < 17)
return;
{
int GM_value;
if ((GM_value = isGM(RFIFOL(fd, 2))))
PRINTF("Account Logged On; Account ID: %d (GM level %d).\n",
RFIFOL(fd, 2), GM_value);
else
PRINTF("Account Logged On; Account ID: %d.\n",
RFIFOL(fd, 2));
if (sd == NULL)
{
CREATE(sd, struct char_session_data, 1);
session[fd]->session_data = sd;
memcpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail
sd->connect_until_time = TimeT(); // unknow or illimited (not displaying on map-server)
}
sd->account_id = RFIFOL(fd, 2);
sd->login_id1 = RFIFOL(fd, 6);
sd->login_id2 = RFIFOL(fd, 10);
sd->packet_tmw_version = RFIFOW(fd, 14);
sd->sex = RFIFOB(fd, 16);
// send back account_id
WFIFOL(fd, 0) = RFIFOL(fd, 2);
WFIFOSET(fd, 4);
// search authentification
for (i = 0; i < AUTH_FIFO_SIZE; i++)
{
if (auth_fifo[i].account_id == sd->account_id &&
auth_fifo[i].login_id1 == sd->login_id1 &&
auth_fifo[i].login_id2 == sd->login_id2 && // relate to the versions higher than 18
(!check_ip_flag
|| auth_fifo[i].ip ==
session[fd]->client_addr.sin_addr.s_addr)
&& auth_fifo[i].delflag == 2)
{
auth_fifo[i].delflag = 1;
if (max_connect_user == 0
|| count_users() < max_connect_user)
{
if (login_fd > 0)
{ // don't send request if no login-server
// request to login-server to obtain e-mail/time limit
WFIFOW(login_fd, 0) = 0x2716;
WFIFOL(login_fd, 2) = sd->account_id;
WFIFOSET(login_fd, 6);
}
// Record client version
auth_fifo[i].packet_tmw_version =
sd->packet_tmw_version;
// send characters to player
mmo_char_send006b(fd, sd);
}
else
{
// refuse connection (over populated)
WFIFOW(fd, 0) = 0x6c;
WFIFOW(fd, 2) = 0;
WFIFOSET(fd, 3);
}
break;
}
}
// authentification not found
if (i == AUTH_FIFO_SIZE)
{
if (login_fd > 0)
{ // don't send request if no login-server
WFIFOW(login_fd, 0) = 0x2712; // ask login-server to authentify an account
WFIFOL(login_fd, 2) = sd->account_id;
WFIFOL(login_fd, 6) = sd->login_id1;
WFIFOL(login_fd, 10) = sd->login_id2; // relate to the versions higher than 18
WFIFOB(login_fd, 14) = sd->sex;
WFIFOL(login_fd, 15) =
session[fd]->client_addr.sin_addr.s_addr;
WFIFOSET(login_fd, 19);
}
else
{ // if no login-server, we must refuse connection
WFIFOW(fd, 0) = 0x6c;
WFIFOW(fd, 2) = 0;
WFIFOSET(fd, 3);
}
}
}
RFIFOSKIP(fd, 17);
break;
case 0x66: // キャラ選択
if (!sd || RFIFOREST(fd) < 3)
return;
handle_x0066(fd, sd, RFIFOB(fd, 2), p);
RFIFOSKIP(fd, 3);
break;
case 0x67: // 作成
if (!sd || RFIFOREST(fd) < 37)
return;
i = make_new_char(fd, static_cast<const uint8_t *>(RFIFOP(fd, 2)));
if (i < 0)
{
WFIFOW(fd, 0) = 0x6e;
WFIFOB(fd, 2) = 0x00;
WFIFOSET(fd, 3);
RFIFOSKIP(fd, 37);
break;
}
WFIFOW(fd, 0) = 0x6d;
memset(WFIFOP(fd, 2), 0, 106);
WFIFOL(fd, 2) = char_dat[i].char_id;
WFIFOL(fd, 2 + 4) = char_dat[i].base_exp;
WFIFOL(fd, 2 + 8) = char_dat[i].zeny;
WFIFOL(fd, 2 + 12) = char_dat[i].job_exp;
WFIFOL(fd, 2 + 16) = char_dat[i].job_level;
WFIFOL(fd, 2 + 28) = char_dat[i].karma;
WFIFOL(fd, 2 + 32) = char_dat[i].manner;
WFIFOW(fd, 2 + 40) = 0x30;
WFIFOW(fd, 2 + 42) =
(char_dat[i].hp > 0x7fff) ? 0x7fff : char_dat[i].hp;
WFIFOW(fd, 2 + 44) =
(char_dat[i].max_hp >
0x7fff) ? 0x7fff : char_dat[i].max_hp;
WFIFOW(fd, 2 + 46) =
(char_dat[i].sp > 0x7fff) ? 0x7fff : char_dat[i].sp;
WFIFOW(fd, 2 + 48) =
(char_dat[i].max_sp >
0x7fff) ? 0x7fff : char_dat[i].max_sp;
WFIFOW(fd, 2 + 50) = static_cast<uint16_t>(DEFAULT_WALK_SPEED.count()); // char_dat[i].speed;
WFIFOW(fd, 2 + 52) = char_dat[i].species;
WFIFOW(fd, 2 + 54) = char_dat[i].hair;
WFIFOW(fd, 2 + 58) = char_dat[i].base_level;
WFIFOW(fd, 2 + 60) = char_dat[i].skill_point;
WFIFOW(fd, 2 + 64) = char_dat[i].shield;
WFIFOW(fd, 2 + 66) = char_dat[i].head_top;
WFIFOW(fd, 2 + 68) = char_dat[i].head_mid;
WFIFOW(fd, 2 + 70) = char_dat[i].hair_color;
memcpy(WFIFOP(fd, 2 + 74), char_dat[i].name, 24);
WFIFOB(fd, 2 + 98) = min(char_dat[i].attrs[ATTR::STR], 255);
WFIFOB(fd, 2 + 99) = min(char_dat[i].attrs[ATTR::AGI], 255);
WFIFOB(fd, 2 + 100) = min(char_dat[i].attrs[ATTR::VIT], 255);
WFIFOB(fd, 2 + 101) = min(char_dat[i].attrs[ATTR::INT], 255);
WFIFOB(fd, 2 + 102) = min(char_dat[i].attrs[ATTR::DEX], 255);
WFIFOB(fd, 2 + 103) = min(char_dat[i].attrs[ATTR::LUK], 255);
WFIFOB(fd, 2 + 104) = char_dat[i].char_num;
WFIFOSET(fd, 108);
RFIFOSKIP(fd, 37);
for (ch = 0; ch < 9; ch++)
{
if (sd->found_char[ch] == -1)
{
sd->found_char[ch] = i;
break;
}
}
break;
case 0x68: // delete char //Yor's Fix
if (!sd || RFIFOREST(fd) < 46)
return;
memcpy(email, RFIFOP(fd, 6), 40);
if (e_mail_check(email) == 0)
strzcpy(email, "a@a.com", 40); // default e-mail
// if we activated email creation and email is default email
if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0
&& login_fd > 0)
{ // to modify an e-mail, login-server must be online
// if sended email is incorrect e-mail
if (strcmp(email, "a@a.com") == 0)
{
WFIFOW(fd, 0) = 0x70;
WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
WFIFOSET(fd, 3);
RFIFOSKIP(fd, 46);
// we act like we have selected a character
}
else
{
// we change the packet to set it like selection.
for (i = 0; i < 9; i++)
if (char_dat[sd->found_char[i]].char_id ==
RFIFOL(fd, 2))
{
// we save new e-mail
memcpy(sd->email, email, 40);
// we send new e-mail to login-server ('online' login-server is checked before)
WFIFOW(login_fd, 0) = 0x2715;
WFIFOL(login_fd, 2) = sd->account_id;
memcpy(WFIFOP(login_fd, 6), email, 40);
WFIFOSET(login_fd, 46);
RFIFOSKIP(fd, 46);
handle_x0066(fd, sd, char_dat[sd->found_char[i]].char_num, p);
break;
}
if (i == 9)
{
WFIFOW(fd, 0) = 0x70;
WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
WFIFOSET(fd, 3);
RFIFOSKIP(fd, 46);
}
}
// otherwise, we delete the character
}
else
{
/*if (strcasecmp(email, sd->email) != 0) { // if it's an invalid email
* WFIFOW(fd, 0) = 0x70;
* WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
* WFIFOSET(fd, 3);
* // if mail is correct
* } else { */
for (i = 0; i < 9; i++)
{
struct mmo_charstatus *cs = NULL;
if (sd->found_char[i] >= 0
&& (cs =
&char_dat[sd->found_char[i]])->char_id ==
RFIFOL(fd, 2))
{
char_delete(cs); // deletion process
if (sd->found_char[i] != char_num - 1)
{
memcpy(&char_dat[sd->found_char[i]],
&char_dat[char_num - 1],
sizeof(struct mmo_charstatus));
// Correct moved character reference in the character's owner
{
int j, k;
struct char_session_data *sd2;
for (j = 0; j < fd_max; j++)
{
if (session[j]
&& (sd2 = (struct char_session_data*)
session[j]->session_data)
&& sd2->account_id ==
char_dat[char_num - 1].account_id)
{
for (k = 0; k < 9; k++)
{
if (sd2->found_char[k] ==
char_num - 1)
{
sd2->found_char[k] =
sd->found_char[i];
break;
}
}
break;
}
}
}
}
char_num--;
for (ch = i; ch < 9 - 1; ch++)
sd->found_char[ch] = sd->found_char[ch + 1];
sd->found_char[8] = -1;
WFIFOW(fd, 0) = 0x6f;
WFIFOSET(fd, 2);
break;
}
}
if (i == 9)
{
WFIFOW(fd, 0) = 0x70;
WFIFOB(fd, 2) = 0;
WFIFOSET(fd, 3);
}
//}
RFIFOSKIP(fd, 46);
}
break;
case 0x2af8: // マップサーバーログイン
if (RFIFOREST(fd) < 60)
return;
WFIFOW(fd, 0) = 0x2af9;
for (i = 0; i < MAX_MAP_SERVERS; i++)
{
if (server_fd[i] < 0)
break;
}
if (i == MAX_MAP_SERVERS || strcmp((const char *)RFIFOP(fd, 2), userid)
|| strcmp((const char *)RFIFOP(fd, 26), passwd))
{
WFIFOB(fd, 2) = 3;
WFIFOSET(fd, 3);
RFIFOSKIP(fd, 60);
}
else
{
int len;
WFIFOB(fd, 2) = 0;
session[fd]->func_parse = parse_frommap;
server_fd[i] = fd;
if (anti_freeze_enable)
server_freezeflag[i] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed
server[i].ip = RFIFOL(fd, 54);
server[i].port = RFIFOW(fd, 58);
server[i].users = 0;
memset(server[i].map, 0, sizeof(server[i].map));
WFIFOSET(fd, 3);
RFIFOSKIP(fd, 60);
realloc_fifo(fd, FIFOSIZE_SERVERLINK,
FIFOSIZE_SERVERLINK);
// send gm acccounts level to map-servers
len = 4;
WFIFOW(fd, 0) = 0x2b15;
for (i = 0; i < GM_num; i++)
{
WFIFOL(fd, len) = gm_account[i].account_id;
WFIFOB(fd, len + 4) =
(unsigned char) gm_account[i].level;
len += 5;
}
WFIFOW(fd, 2) = len;
WFIFOSET(fd, len);
return;
}
break;
case 0x187: // Alive信号?
if (RFIFOREST(fd) < 6)
return;
RFIFOSKIP(fd, 6);
break;
case 0x7530: // Athena情報所得
WFIFOW(fd, 0) = 0x7531;
WFIFOB(fd, 2) = ATHENA_MAJOR_VERSION;
WFIFOB(fd, 3) = ATHENA_MINOR_VERSION;
WFIFOB(fd, 4) = ATHENA_REVISION;
WFIFOB(fd, 5) = ATHENA_RELEASE_FLAG;
WFIFOB(fd, 6) = ATHENA_OFFICIAL_FLAG;
WFIFOB(fd, 7) = ATHENA_SERVER_INTER | ATHENA_SERVER_CHAR;
WFIFOW(fd, 8) = ATHENA_MOD_VERSION;
WFIFOSET(fd, 10);
RFIFOSKIP(fd, 2);
return;
case 0x7532: // 接続の切断(defaultと処理は一緒だが明示的にするため)
session[fd]->eof = 1;
return;
default:
session[fd]->eof = 1;
return;
}
}
}
// 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す)
int mapif_sendall(const uint8_t *buf, unsigned int len)
{
int i, c;
c = 0;
for (i = 0; i < MAX_MAP_SERVERS; i++)
{
int fd;
if ((fd = server_fd[i]) >= 0)
{
memcpy(WFIFOP(fd, 0), buf, len);
WFIFOSET(fd, len);
c++;
}
}
return c;
}
// 自分以外の全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す)
int mapif_sendallwos(int sfd, const uint8_t *buf, unsigned int len)
{
int i, c;
c = 0;
for (i = 0; i < MAX_MAP_SERVERS; i++)
{
int fd;
if ((fd = server_fd[i]) >= 0 && fd != sfd)
{
memcpy(WFIFOP(fd, 0), buf, len);
WFIFOSET(fd, len);
c++;
}
}
return c;
}
// MAPサーバーにデータ送信(map鯖生存確認有り)
int mapif_send(int fd, const uint8_t *buf, unsigned int len)
{
int i;
if (fd >= 0)
{
for (i = 0; i < MAX_MAP_SERVERS; i++)
{
if (fd == server_fd[i])
{
memcpy(WFIFOP(fd, 0), buf, len);
WFIFOSET(fd, len);
return 1;
}
}
}
return 0;
}
static
void send_users_tologin(TimerData *, tick_t)
{
int users = count_users();
uint8_t buf[16];
if (login_fd > 0 && session[login_fd])
{
// send number of user to login server
WFIFOW(login_fd, 0) = 0x2714;
WFIFOL(login_fd, 2) = users;
WFIFOSET(login_fd, 6);
}
// send number of players to all map-servers
WBUFW(buf, 0) = 0x2b00;
WBUFL(buf, 2) = users;
mapif_sendall(buf, 6);
}
static
void check_connect_login_server(TimerData *, tick_t)
{
if (login_fd <= 0 || session[login_fd] == NULL)
{
PRINTF("Attempt to connect to login-server...\n");
if ((login_fd = make_connection(login_ip, login_port)) < 0)
return;
session[login_fd]->func_parse = parse_tologin;
realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
WFIFOW(login_fd, 0) = 0x2710;
memset(WFIFOP(login_fd, 2), 0, 24);
memcpy(WFIFOP(login_fd, 2), userid,
strlen(userid) < 24 ? strlen(userid) : 24);
memset(WFIFOP(login_fd, 26), 0, 24);
memcpy(WFIFOP(login_fd, 26), passwd,
strlen(passwd) < 24 ? strlen(passwd) : 24);
WFIFOL(login_fd, 50) = 0;
WFIFOL(login_fd, 54) = char_ip;
WFIFOL(login_fd, 58) = char_port;
memset(WFIFOP(login_fd, 60), 0, 20);
memcpy(WFIFOP(login_fd, 60), server_name,
strlen(server_name) < 20 ? strlen(server_name) : 20);
WFIFOW(login_fd, 80) = 0;
WFIFOW(login_fd, 82) = char_maintenance;
WFIFOW(login_fd, 84) = char_new;
WFIFOSET(login_fd, 86);
}
}
//-------------------------------------------
// Reading Lan Support configuration by [Yor]
//-------------------------------------------
static
int lan_config_read(const char *lancfgName)
{
struct hostent *h = NULL;
// set default configuration
strzcpy(lan_map_ip, "127.0.0.1", sizeof(lan_map_ip));
subneti[0] = 127;
subneti[1] = 0;
subneti[2] = 0;
subneti[3] = 1;
for (int j = 0; j < 4; j++)
subnetmaski[j] = 255;
std::ifstream in(lancfgName);
if (!in.is_open())
{
PRINTF("LAN support configuration file not found: %s\n", lancfgName);
return 1;
}
PRINTF("---start reading of Lan Support configuration...\n");
std::string line;
while (std::getline(in, line))
{
std::string w1, w2;
if (!split_key_value(line, &w1, &w2))
continue;
if (w1 == "lan_map_ip")
{
// Read map-server Lan IP Address
h = gethostbyname(w2.c_str());
if (h != NULL)
{
sprintf(lan_map_ip, "%d.%d.%d.%d",
(unsigned char) h->h_addr[0],
(unsigned char) h->h_addr[1],
(unsigned char) h->h_addr[2],
(unsigned char) h->h_addr[3]);
}
else
{
strzcpy(lan_map_ip, w2.c_str(), sizeof(lan_map_ip));
}
PRINTF("LAN IP of map-server: %s.\n", lan_map_ip);
}
else if (w1 == "subnet")
{
// Read Subnetwork
for (int j = 0; j < 4; j++)
subneti[j] = 0;
h = gethostbyname(w2.c_str());
if (h != NULL)
{
for (int j = 0; j < 4; j++)
subneti[j] = (unsigned char) h->h_addr[j];
}
else
{
SSCANF(w2, "%d.%d.%d.%d", &subneti[0], &subneti[1],
&subneti[2], &subneti[3]);
}
PRINTF("Sub-network of the map-server: %d.%d.%d.%d.\n",
subneti[0], subneti[1], subneti[2], subneti[3]);
}
else if (w1 == "subnetmask")
{
// Read Subnetwork Mask
for (int j = 0; j < 4; j++)
subnetmaski[j] = 255;
h = gethostbyname(w2.c_str());
if (h != NULL)
{
for (int j = 0; j < 4; j++)
subnetmaski[j] = (unsigned char) h->h_addr[j];
}
else
{
SSCANF(w2, "%d.%d.%d.%d", &subnetmaski[0], &subnetmaski[1],
&subnetmaski[2], &subnetmaski[3]);
}
PRINTF("Sub-network mask of the map-server: %d.%d.%d.%d.\n",
subnetmaski[0], subnetmaski[1], subnetmaski[2],
subnetmaski[3]);
}
else
{
PRINTF("WARNING: unknown lan config key: %s\n", w1);
}
}
// sub-network check of the map-server
{
unsigned char p[4];
sscanf(lan_map_ip, "%hhu.%hhu.%hhu.%hhu", &p[0], &p[1], &p[2], &p[3]);
PRINTF("LAN test of LAN IP of the map-server: ");
if (lan_ip_check(p) == 0)
{
PRINTF("\033[1;31m***ERROR: LAN IP of the map-server doesn't belong to the specified Sub-network.\033[0m\n");
}
}
PRINTF("---End reading of Lan Support configuration...\n");
return 0;
}
static
int char_config_read(const char *cfgName)
{
struct hostent *h = NULL;
std::ifstream in(cfgName);
if (!in.is_open())
{
PRINTF("Configuration file not found: %s.\n", cfgName);
exit(1);
}
std::string line;
while (std::getline(in, line))
{
std::string w1, w2;
if (!split_key_value(line, &w1, &w2))
continue;
if (w1 == "userid")
strzcpy(userid, w2.c_str(), 24);
else if (w1 == "passwd")
strzcpy(passwd, w2.c_str(), 24);
else if (w1 == "server_name")
{
strzcpy(server_name, w2.c_str(), sizeof(server_name));
PRINTF("%s server has been intialized\n", w2);
}
else if (w1 == "wisp_server_name")
{
if (w2.size() >= 4)
strzcpy(wisp_server_name, w2.c_str(), sizeof(wisp_server_name));
}
else if (w1 == "login_ip")
{
h = gethostbyname(w2.c_str());
if (h != NULL)
{
PRINTF("Login server IP address : %s -> %d.%d.%d.%d\n", w2,
(unsigned char) h->h_addr[0],
(unsigned char) h->h_addr[1],
(unsigned char) h->h_addr[2],
(unsigned char) h->h_addr[3]);
sprintf(login_ip_str, "%d.%d.%d.%d",
(unsigned char) h->h_addr[0],
(unsigned char) h->h_addr[1],
(unsigned char) h->h_addr[2],
(unsigned char) h->h_addr[3]);
}
else
strzcpy(login_ip_str, w2.c_str(), 16);
}
else if (w1 == "login_port")
{
login_port = atoi(w2.c_str());
}
else if (w1 == "char_ip")
{
h = gethostbyname(w2.c_str());
if (h != NULL)
{
PRINTF("Character server IP address : %s -> %d.%d.%d.%d\n",
w2, (unsigned char) h->h_addr[0],
(unsigned char) h->h_addr[1],
(unsigned char) h->h_addr[2],
(unsigned char) h->h_addr[3]);
sprintf(char_ip_str, "%d.%d.%d.%d",
(unsigned char) h->h_addr[0],
(unsigned char) h->h_addr[1],
(unsigned char) h->h_addr[2],
(unsigned char) h->h_addr[3]);
}
else
strzcpy(char_ip_str, w2.c_str(), 16);
}
else if (w1 == "char_port")
{
char_port = atoi(w2.c_str());
}
else if (w1 == "char_maintenance")
{
char_maintenance = atoi(w2.c_str());
}
else if (w1 == "char_new")
{
char_new = atoi(w2.c_str());
}
else if (w1 == "email_creation")
{
email_creation = config_switch(w2.c_str());
}
else if (w1 == "char_txt")
{
strzcpy(char_txt, w2.c_str(), sizeof(char_txt));
}
else if (w1 == "max_connect_user")
{
max_connect_user = atoi(w2.c_str());
if (max_connect_user < 0)
max_connect_user = 0; // unlimited online players
}
else if (w1 == "check_ip_flag")
{
check_ip_flag = config_switch(w2.c_str());
}
else if (w1 == "autosave_time")
{
autosave_interval = std::chrono::seconds(atoi(w2.c_str()));
if (autosave_interval <= std::chrono::seconds::zero())
autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
}
else if (w1 == "start_point")
{
char map[32];
int x, y;
if (SSCANF(w2, "%[^,],%d,%d", map, &x, &y) < 3)
continue;
if (strstr(map, ".gat") != NULL)
{ // Verify at least if '.gat' is in the map name
memcpy(start_point.map, map, 16);
start_point.x = x;
start_point.y = y;
}
}
else if (w1 == "start_zeny")
{
start_zeny = atoi(w2.c_str());
if (start_zeny < 0)
start_zeny = 0;
}
else if (w1 == "start_weapon")
{
start_weapon = atoi(w2.c_str());
if (start_weapon < 0)
start_weapon = 0;
}
else if (w1 == "start_armor")
{
start_armor = atoi(w2.c_str());
if (start_armor < 0)
start_armor = 0;
}
else if (w1 == "unknown_char_name")
{
strzcpy(unknown_char_name, w2.c_str(), 24);
}
else if (w1 == "char_log_filename")
{
strzcpy(char_log_filename, w2.c_str(), sizeof(char_log_filename));
}
else if (w1 == "name_ignoring_case")
{
name_ignoring_case = config_switch(w2.c_str());
}
else if (w1 == "char_name_option")
{
char_name_option = atoi(w2.c_str());
}
else if (w1 == "char_name_letters")
{
strzcpy(char_name_letters, w2.c_str(), sizeof(char_name_letters));
}
else if (w1 == "online_txt_filename")
{
strzcpy(online_txt_filename, w2.c_str(), sizeof(online_txt_filename));
}
else if (w1 == "online_html_filename")
{
strzcpy(online_html_filename, w2.c_str(), sizeof(online_html_filename));
}
else if (w1 == "online_sorting_option")
{
online_sorting_option = atoi(w2.c_str());
}
else if (w1 == "online_gm_display_min_level")
{ // minimum GM level to display 'GM' when we want to display it
online_gm_display_min_level = atoi(w2.c_str());
if (online_gm_display_min_level < 5) // send online file every 5 seconds to player is enough
online_gm_display_min_level = 5;
}
else if (w1 == "online_refresh_html")
{
online_refresh_html = atoi(w2.c_str());
if (online_refresh_html < 1)
online_refresh_html = 1;
}
else if (w1 == "anti_freeze_enable")
{
anti_freeze_enable = config_switch(w2.c_str());
}
else if (w1 == "anti_freeze_interval")
{
ANTI_FREEZE_INTERVAL = std::max(
std::chrono::seconds(atoi(w2.c_str())),
std::chrono::seconds(5));
}
else if (w1 == "import")
{
char_config_read(w2.c_str());
}
else
{
PRINTF("WARNING: unknown char config key: %s\n", w1);
}
}
return 0;
}
void term_func(void)
{
int i;
// write online players files with no player
for (i = 0; i < char_num; i++)
online_chars[i] = -1;
create_online_files();
free(online_chars);
mmo_char_sync();
inter_save();
if (gm_account != NULL)
free(gm_account);
free(char_dat);
delete_session(login_fd);
delete_session(char_fd);
CHAR_LOG("----End of char-server (normal end with closing of all files).\n");
}
int do_init(int argc, char **argv)
{
int i;
// a newline in the log...
CHAR_LOG("");
CHAR_LOG("The char-server starting...\n");
char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]);
lan_config_read((argc > 1) ? argv[1] : LOGIN_LAN_CONF_NAME);
login_ip = inet_addr(login_ip_str);
char_ip = inet_addr(char_ip_str);
for (i = 0; i < MAX_MAP_SERVERS; i++)
{
memset(&server[i], 0, sizeof(struct mmo_map_server));
server_fd[i] = -1;
}
mmo_char_init();
update_online = TimeT::now();
create_online_files(); // update online players files at start of the server
inter_init((argc > 2) ? argv[2] : inter_cfgName); // inter server 初期化
// set_termfunc (do_final);
set_defaultparse(parse_char);
char_fd = make_listen_port(char_port);
Timer(gettick() + std::chrono::seconds(1),
check_connect_login_server,
std::chrono::seconds(10)
).detach();
Timer(gettick() + std::chrono::seconds(1),
send_users_tologin,
std::chrono::seconds(5)
).detach();
Timer(gettick() + autosave_interval,
mmo_char_sync_timer,
autosave_interval
).detach();
if (anti_freeze_enable > 0)
{
Timer(gettick() + std::chrono::seconds(1),
map_anti_freeze_system,
ANTI_FREEZE_INTERVAL
).detach();
}
CHAR_LOG("The char-server is ready (Server is listening on the port %d).\n",
char_port);
PRINTF("The char-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n",
char_port);
return 0;
}