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-|script|flying-backpack|32767
{
if(call("magic_checks")) end; // << I wish we had functions that could return >>
if (Sp < 12) end;
set .@level, getskilllv(.school);
if (.@level < .level) end;
if (getskilllv(SKILL_MAGIC) < .level) end;
if (.@level <= 3 && countitem("SilkCocoon") >= 1) delitem "SilkCocoon", 1;
elif (.@level <= 3) end;
set MAGIC_CAST_TICK, gettimetick(2) + 1; // set the new debuff
callfunc "adjust_spellpower";
set Sp, Sp - 12;
misceffect FX_MAGIC_GREEN, strcharinfo(0);
callfunc "magic_exp";
set @target_id, getcharid(3, @args$);
if (@target_id < 1 || !(isloggedin(@target_id))) set @target_id, BL_ID; // fallback to self
if (distance(BL_ID, @target_id) >= (@spellpower/30)+2) set @target_id, BL_ID;
if (BL_ID != @target_id) misceffect FX_MAGIC_GENERIC, @args$;
if (BL_ID == @target_id) set @args$, strcharinfo(0);
set @plugh_time, (@spellpower*500)+5000, @target_id;
sc_start SC_FLYING_BACKPACK, @plugh_time, 0, @target_id;
message @args$, "Backpack : Your backpack is lifted by a mystical force; you no longer feel it pressing on your back.";
if (attachrid(@target_id) != 1) end;
addtimer @plugh_time, strnpcinfo(0)+"::OnEnd";
end;
OnEnd:
message strcharinfo(0), "Backpack : Your backpack is no longer levitating.";
misceffect FX_MAGIC_GENERIC, strcharinfo(0);
end;
OnInit:
set .school, SKILL_MAGIC_NATURE;
set .invocation$, chr(MAGIC_SYMBOL) + "plugh"; // used in npcs that refer to this spell
void call("magic_register");
set .level, 2;
set .exp_gain, 1;
end;
}
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