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path: root/world/map/npc/010-1/_import.txt
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// Map 010-1: Woodland
// This file is generated automatically. All manually added changes will be removed when running the Converter.
map: 010-1
npc: npc/010-1/_mobs.txt
npc: npc/010-1/_nodes.txt
npc: npc/010-1/_warps.txt
npc: npc/010-1/mapflags.txt