summaryrefslogtreecommitdiff
path: root/npc/042-2/tanisha.txt
blob: fdc76ef0041fa1d6554b89cc18abd0bf57a10b96 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
042-2.gat,37,90,0	script	Tanisha	114,{

	set @playerlimit, 4;

	if ((getx(0) > 29) && (getx(0) < 37) && (gety(0) > 84) && (gety(0) < 90)) goto L_Fighting;

	if (FLAGS & FLAG_TUTORIAL_DONE)  goto L_Tut_Done;
	if (tanisha == 4) goto L_Again;
	if (tanisha == 3) goto L_Stats;
	if (tanisha == 2) goto L_Fail;
	if (tanisha == 1) goto L_Maggots;

	mes "[Tanisha]";
	mes "\"Hey! You're up again!\"";
	emotion 3;
	next;
	mes "\"Are you feeling better?\"";
	next;
	menu
		"Yes, thank you.",-,
		"Yeah, but all my stuff is gone.",-;
	mes "[Tanisha]";
	mes "\"I see. It was really bad luck what happened to you.";
	mes "Hey, I have an idea.\"";
	next;
L_Maggots:
	set tanisha, 1;
	mes "\"There are some maggots eating the goods and I shall get rid of them.";
	mes "But they're so yucky!\"";
	next;
	mes "\"If you kill them, I'll give you my knife.";
	mes "What do you say?\"";
	next;
	menu
		"Sure!",-,
		"That's your job.",L_Close;
	mes "[Tanisha]";
	mes "\"Wonderful!\"";
	if ($@TUT_MAGGOT >= @playerlimit)
		goto L_Crowded;
	set $@TUT_MAGGOT, $@TUT_MAGGOT + 1;
	set maggot, 0;
	getitem "knife", 1;
	next;
L_Fight_Again:
	mes "\"Ok, listen what to do.";
	mes "Equip the knife and kill the maggots.\"";
	next;
	mes "\"Press A to focus on a monster. With X you can focus and start attacking the same time.";
	mes "But it also works to click on the monster with your mouse.\"";
	next;
	mes "\"If you press Shift, you can abort your attack.\"";
	next;
	mes "\"Maggots aren't aggressive, so they won't harm you until you attacked them first. Take them out one by one.\"";
	next;
	mes "\"Sometimes dead monsters leave some useful things. You can pick them up with pressing Z or clicking with your mouse.\"";
	set tanisha, 2;
	close2;
	warp "042-2.gat", 33, 87;
	areamonster "042-2.gat", 31, 85, 35, 89, "", 1002, 5, "Tanisha::onMaggotDeath";
	startnpctimer;
	end;

L_Stats:
	mes "[Tanisha]";
	mes "\"That was great! Like a professional exterminator!\"";
	next;
	mes "\"And it seems you became stronger and more experienced.";
	mes "That means you got some status points which you can use to increase your abilities.\"";
	next;
	mes "\"Press F2 to see your status window. There you can distribute your points on six different properties.\"";
	next;
L_StatsRe:
	mes "\"Strength makes you hit harder and you can carry more weight.\"";
	next;
	mes "\"Agility increases your attack speed and your ability to dodge attacks.\"";
	next;
	mes "\"Vitality gives you more hit points and more defense against physical attacks.\"";
	next;
	mes "\"Intelligence is useful for magic attack and defense.\"";
	next;
	mes "\"Dexterity is needed to hit a monster. It's also very important for the damage if you use a ranged weapon.\"";
	next;
	mes "\"Luck gives you the chance to do critical hits and lowers the chance to receive a critical hit from your opponent.\"";
	next;
	mes "\"Think about how you want to play before putting the points.\"";
	next;
	mes "Also I heard rumors about a strange guy lurking around in the desert south of Tulimshar who can help you to forget your abilites!\"";
	mes "Tanisha looks at you with wide opened eyes.";
	next;
	mes "[Tanisha]";
	mes "\"But I don't think he'd do that without a service in return.\"";

	if (tanisha == 3) goto L_Advice;
	close;

L_Advice:
	next;
	mes "[Tanisha]";
	mes "\"When you go to main Tulimshar, you could see Bernard. He can make a delicious soup!";
	mes "Good luck!\"";
	emotion 3;
	if (tanisha == 3)
		set tanisha, 4;
	close;

L_Again:
	mes "[Tanisha]";
	mes "\"Hi there! Is everything alright? Do you have questions?\"";
	next;
	if (hasan)
		menu
			"A guy named Hasan doesn't let me enter main Tulimshar.",L_Hasan,
			"Yes, could you explain again about...",L_Explain,
			"No, thanks.",L_Close;
	menu
		"Yes, could you explain again about...",L_Explain,
		"No, thanks.",L_Close;
	close;

L_Explain:
	menu
		"... how to fight?",L_Fight,
		"... monsters?",L_Mob,
		"... status points?",L_StatsRe,
		"... what to do in main Tulimshar?",L_Advice,
		"... nevermind.",L_Close;

L_Fight:
	mes "[Tanisha]";
	mes "\"Press A to focus on a monster. With X you can focus and attack.";
	mes "But it also works to click on the monster with your mouse.\"";
	next;
	mes "\"If you press Shift, you can abort your attack.\"";
	next;
	mes "\"Sometimes dead monsters leave some useful things. You can pick them up with pressing Z or clicking with your mouse.\"";
	next;
	mes "\"If you feel exhausted from battle you can sit down with pressing S to recover faster.\"";
	close;

L_Mob:
	mes "[Tanisha]";
	mes "\"I don't know much about monsters, I'm just a little girl. But I know a few things.";
	mes "There a several types of monsters, Aggressive, Neutral, and Assistants.\"";
	next;
	mes "\"Aggressive monsters will attack you as soon as they see you.\"";
	next;
	mes "\"Neutral monsters are peacefully until they get attacked.\"";
	next;
	mes "\"Assistants are monsters who help each other.\"";
	close;

L_Hasan:
	mes "[Tanisha]";
	mes "\"Bah, Hasan. He's a jerk. But he's very strong.\"";
	next;
	mes "\"The only thing he's afraid of are scorpions.";
	mes "I'm not sure why, some bad experience when he was a child.";
	mes "That was before I was born.\"";
	if (hasan == 1)
		set hasan, 2;
	close;

L_Tut_Done:
	mes "[Tanisha]";
	mes "\"This yucky maggots! They're eating our goods!";
	mes "No matter how many of them you kill, they always come back.\"";
	mes "She sighs.";
	next;
	mes "[Tanisha]";
	mes "\"Do you have any questions?\"";
		menu
		"Yes, could you explain about...",L_Explain,
		"No, thanks.",L_Close;
	close;

L_Crowded:
	mes "[Tanisha]";
	mes "\"That's great! But...";
	mes "it seems it's crowded in there.\"";
	next;
	mes "\"Let's wait a short while.\"";
	close;

L_Sleep:
	warp "042-2.gat", 36, 90;
	mes "[Tanisha]";
	mes "\"What are you doing in there?";
	mes "Sleeping?";
	mes "Come back when you're serious.\"";
	close;

L_Fail:
	mes "Tanisha seems to try hard to supress laughter.";
	mes "[Tanisha]";
	mes "\"The maggots defeated you.\"";
	next;
	mes "She bursts out with laughter.";
	mes "[Tanisha]";
	mes "\"Oups, I'm sorry. It's just too funny.";
	mes "Do you want to try it again?\"";
	next;
	menu
		"Sure!",-,
		"No, I need a rest.",L_Close;
	if ($@TUT_MAGGOT >= @playerlimit)
		goto L_Crowded;
	goto L_Fight_Again;
	set $@TUT_MAGGOT, $@TUT_MAGGOT + 1;
	close;

L_Fighting:
	message strcharinfo(0), "Tanisha: I believe in you!";
	end;

OnTimer1000:
	setnpctimer 0;
	if (getareausers("042-2.gat", 29, 85, 36, 90) < 1)
		goto L_CleanUp;
	areatimer "042-2.gat", 30, 85, 36, 89, 10, "Tanisha::onTick";
	end;

L_CleanUp:
	killmonster "042-2.gat", "Tanisha::onMaggotDeath";
	set $@TUT_MAGGOT, 0;
	stopnpctimer;
	setnpctimer 0;
	end;

onTick:
	set @time, @time + 1;
	if (@time > 300)
		goto L_Sleep;
	if (isdead(0)) end;
	if (hp > 20)
		goto L_NoHeal;
	heal MaxHp, 0;
	message strcharinfo(0), "Tanisha: You're doing good!";
L_NoHeal:
	if (maggot < 5)
		end;
	warp "042-2.gat", 36, 90;
	set tanisha, 3;
	set maggot, 0;
	if ($@TUT_MAGGOT > 0)
		set $@TUT_MAGGOT, $@TUT_MAGGOT - 1;
	close;

onMaggotDeath:
	set maggot, maggot + 1;
	end;

L_Close:
	close;
}