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// This file is generated automatically. All manually changes will be removed when running the Converter.
// Caretaker's House mobs
027-2.gat,81,41,11,9 monster DrunkenSkeleton 1077,1,100000,30000,Mob027-2::On1077
027-2.gat,91,38,11,9 monster TipsySkeleton 1078,1,100000,30000,Mob027-2::On1078
027-2.gat,110,26,11,11 monster TipsySkeleton 1078,1,100000,30000,Mob027-2::On1078
027-2.gat,104,28,11,9 monster DrunkenSkeleton 1077,1,100000,30000,Mob027-2::On1077
027-2.gat,89,34,11,9 monster DrunkenLadySkeleton 1079,1,100000,30000,Mob027-2::On1079
027-2.gat,116,26,11,9 monster DrunkenLadySkeleton 1079,1,100000,30000,Mob027-2::On1079
027-2.gat,0,0,0 script Mob027-2 -1,{
On1077:
set @mobID, 1077;
callfunc "MobPoints";
break;
On1078:
set @mobID, 1078;
callfunc "MobPoints";
break;
On1079:
set @mobID, 1079;
callfunc "MobPoints";
break;
end;
}
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