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// This file is generated automatically. All manually changes will be removed when running the Converter.
// Woodland mining camp mobs
018-2.gat,114,21,4,3 monster Yellow Slime 1007,1,100000,30000,Mob018-2::On1007
018-2.gat,0,0,0 script Mob018-2 -1,{
On1007:
set @mobID, 1007;
callfunc "MobPoints";
break;
end;
}
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