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2023-02-09As discussed, remove the allstats -2 penalty from OverlordsJesusaves1-1/+1
2023-02-09Unify Item db.HoraK-FDF11-1397/+2883
Known issues: - Changes to item prices - Overlord Helmet might need a buff - Upmarmu requires nerfing They'll be addressed in different tickets
2023-01-22Merge branch 'bonus' into 'master'Jesusalva Jesusalva2-0/+4
bSpeedCap See merge request legacy/serverdata!627
2023-01-22bSpeedCapHoraK-FDF2-0/+4
2023-01-10People kept whining to me... *sigh*Jesusaves1-3/+3
2023-01-09Enact TMWT ConsensusJesusaves1-48/+2
2023-01-09Fix Silver Ore sell priceJesusaves1-1/+1
2023-01-09Christmas 2022 event rewardsJesusaves5-81/+225
Co-authored by: HoraK Event concept by: Cuoco
2023-01-04Sorry, yes, this is rushed, sorry again, it is overdue.Jesusaves2-1/+26
2022-12-30Give the Scythe +100 while removing the shielding.Doulos1-1/+1
Most players don't have a shield by the time they get the Scythe other than the leather shield which makes little difference in saving a player (and isn't intended to either). Most players never keep the scythe for great lengths of time because the Short Sword soon replaces it. (It is a rarely seen tool used in game, from observation.) Many players bypass the tool altogether and are led to the Short Sword by helpful higher level players. And that is not a reflection on the lack of shielding. This makes it as strong as the Short Sword (too easily attainable these days) but still at a disadvantage. Ref. https://forums.themanaworld.org/viewtopic.php?p=75932#p75932
2022-12-24Last minute changeJesusaves1-0/+11
2022-12-24Submodule update, Christmas 2022, Start syntax fixesJesusaves5-31/+137
2022-12-22Fix all typos so it is squeaky clean and ready for deployment.Jesusaves2-2/+2
2022-12-22I forgot two mob db changesJesusaves2-3/+3
2022-12-22Fix invalid elemental levelJesusaves1-3/+3
2022-12-22Submodule update. TMWA update.Jesusaves8-169/+175
2022-12-22Merge branch 'mob_db' into 'master'Jesusalva Jesusalva2-119/+423
Mob db and Item db See merge request legacy/serverdata!625
2022-12-22Mob db and Item dbHoraK-FDF2-119/+423
2022-12-22Merge branch 'bonus' into 'master'Jesusalva Jesusalva3-134/+184
item bonus See merge request legacy/serverdata!621
2022-12-22item bonusHoraK-FDF3-134/+184
2022-12-22Always set @multipler on DailyQuest and reset when requested.Jesusaves1-0/+2
This allows @HoraK to implement !623 correctly, respecting "take all" option
2022-12-22Merge branch 'swamp_presents' into 'master'Jesusalva Jesusalva1-0/+9
swamp presents See merge request legacy/serverdata!624
2022-12-22swamp presentsHoraK-FDF1-0/+9
2022-12-22You can now make bone arrows with animal bones (default).Jesusaves1-1/+12
Or normal bones if you run out of animal bones I guess
2022-12-22Fix skull to drop skull (d'oh)Jesusaves1-1/+3
2022-12-22Skulls in Hurnscald mines!Jesusaves1-0/+2
2022-12-22Add the BifsJesusaves2-0/+2
2022-12-22Airlia now explains about new shops policy.Jesusaves1-5/+14
2022-12-21This hack will do (scrolls)Jesusaves2-0/+16
2022-12-09arkim dailys option moved to topHoraK-FDF1-2/+2
2022-12-08l() and mesq() arriving. Add langs/ folder from Evolved in case @HoraK wants ↵Jesusaves12-4/+41969
to parse it.
2022-12-03Update some linksJesusaves2-6/+6
2022-11-29equipment statsHoraK-FDF1-0/+7
2022-11-28Merge branch 'master' into 'master'Jesusalva Jesusalva2-0/+12
Add daily points command See merge request legacy/serverdata!620
2022-11-28Add daily points commandcuoco2-0/+12
2022-11-26ScytheMob -> FlyingScytheJesusaves6-17/+17
2022-11-20Fix overlap reported by EvolvedJesusaves2-7/+6
2022-11-19Parua: Adjust the reward based on difficulty setting.Jesusaves1-3/+7
2022-11-19Better late than neverJesusaves1-0/+24
2022-11-19WIP: v2022.11.11 UpdateJesusalva Jesusalva69-391/+1017
2022-11-17Summon magicHoraK-FDF12-17/+17
2022-11-17Fix errors on previous commitJesusaves6-6/+6
2022-11-17Merge branch 'magic' into 'master'Jesusalva Jesusalva9-13/+15
mobinfo See merge request legacy/serverdata!615
2022-11-17* mobinfo constants addedHoraK-FDF9-13/+15
* cooldown constants for enchanters and koynety added * added distinct name for summons
2022-11-15You thought brawlers would escape the nerf? They didn't.Jesusaves1-2/+2
Brawling is effective against high defense mobs, even without crits. Ragging is effective against low defense mobs without crits.
2022-11-15Live testing is overJesusaves1-18/+2
2022-11-15Prepare for the purgeJesusaves1-240/+2
2022-11-11Fix a crashJesusaves1-2/+0
2022-11-11Automatically generate monster database. All elemental info was lost.Jesusaves11-182/+437
Three mobs were removed (FIXME!) but are in mob_db.conf as comments. They should be fixed whenever possible.
2022-11-11Test the new build toolJesusaves1-30/+33