Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2022-11-16 | equipment stats | HoraK-FDF | 1 | -0/+7 | |
2022-11-15 | You thought brawlers would escape the nerf? They didn't. | Jesusaves | 1 | -2/+2 | |
Brawling is effective against high defense mobs, even without crits. Ragging is effective against low defense mobs without crits. | |||||
2022-11-15 | Live testing is over | Jesusaves | 1 | -18/+2 | |
2022-11-15 | Prepare for the purge | Jesusaves | 1 | -240/+2 | |
2022-11-11 | Fix a crash | Jesusaves | 1 | -2/+0 | |
2022-11-11 | Automatically generate monster database. All elemental info was lost. | Jesusaves | 11 | -182/+437 | |
Three mobs were removed (FIXME!) but are in mob_db.conf as comments. They should be fixed whenever possible. | |||||
2022-11-11 | Test the new build tool | Jesusaves | 1 | -30/+33 | |
2022-11-11 | Begin adding Mutation fields, and test the CI code | Jesusaves | 1 | -0/+58 | |
2022-11-11 | Constant Update | Jesusaves | 2 | -161/+181 | |
2022-11-10 | Remove tabulation so I can diff changes and avoid accidental data loss | Jesusaves | 6 | -173/+173 | |
2022-11-10 | Mirror fixes | Jesusaves | 2 | -0/+22352 | |
2022-11-10 | Add constants for all NPCs and Items | Jesusaves | 2 | -0/+1143 | |
2022-11-10 | Raise EXP for swamp chest (+50%) and for Beheader (+25%) | Jesusaves | 2 | -3/+3 | |
2022-11-09 | ASPD Nerf Testing - Phase II | Jesusaves | 2 | -3/+6 | |
2022-11-09 | Final touches on the news | Jesusaves | 1 | -2/+10 | |
2022-11-08 | Update news with the news spotlights | Jesusaves | 1 | -0/+13 | |
2022-11-08 | Boost asorm greatly. | Jesusaves | 1 | -1/+3 | |
2022-11-08 | Phylactery ASPD +25% -> +30% | Jesusaves | 1 | -1/+1 | |
2022-11-08 | Update the loose ends of lore | Jesusaves | 1 | -0/+7 | |
2022-11-08 | Add some lore to Mike, so in a later release, the Skull may come back. | Jesusaves | 1 | -1/+4 | |
2022-11-08 | I can fix getusers() myself | Jesusaves | 1 | -2/+1 | |
2022-11-08 | Fix news | Jesusaves | 1 | -2/+3 | |
2022-11-08 | getusers(0) causes a SEGV, but leave code ready anyway. Fix bugs. | Jesusaves | 1 | -14/+23 | |
2022-10-31 | Fix Balthasar's name, for consistency with the Sages of Kaizei. | Jesusaves | 4 | -37/+37 | |
Evolved backport. See also: https://wiki.themanaworld.org/index.php/Sages_of_Kaizei | |||||
2022-10-26 | I forgot, but previous commit does nothing without being on global_event_handler | Jesusaves | 2 | -0/+19 | |
2022-10-25 | Take advantage of a TMWA bug and use it to export data. | Jesusaves | 2 | -0/+67 | |
This allows TMW Legacy to make near full use of the Mirror Lake Protocol. | |||||
2022-10-24 | magic use cooldown symbols. Also, restrict magic on Kimarr. | HoraK-FDF | 43 | -32/+258 | |
2022-10-23 | Update tools repository | Jesusaves | 1 | -0/+1 | |
2022-10-23 | Move the weekly Blanc event to saturdays, as requested. | Jesusaves | 1 | -12/+14 | |
Increase mob count by 1 except on Marley's areas. We can do a proper mob count increase later™ | |||||
2022-10-23 | This is the preset logic for the Mirror Lake Protocol. | Jesusaves | 1 | -0/+78 | |
MLP takes 3 variables, Vault takes 3 variables, TMW takes 3 variables for 9 total. Each world you connect to takes 3 more variables out of a total of 16 accreg2. Meaning, you can connect to two worlds: Moubootaur Legends and rEvolt. If a fourth world is ever added, TMWA/MLP will have an attack and die silently. | |||||
2022-10-14 | Add the handler for ##ADD_LVL and ##ADD_GP | Jesusaves | 3 | -0/+35 | |
2022-10-14 | Remove an empty newline | Jesusaves | 1 | -1/+0 | |
2022-10-07 | Add news | Jesusaves | 1 | -0/+15 | |
2022-10-02 | Merge branch 'monsters' into 'master' | Jesusalva Jesusalva | 5 | -24/+30 | |
new mobs and fixes See merge request legacy/serverdata!613 | |||||
2022-10-02 | By the powers vested to me (and to test stuff)... CHAOS | Jesusaves | 1 | -4/+28 | |
Every Friday but the 13th, Blanc minions will attack the world. Both the minons as Fridays now have 0.1% chance of dropping a Dragon Shield. Otherwise, they're just funny things. | |||||
2022-09-20 | new mobs and fixes | HoraK-FDF | 5 | -24/+30 | |
2022-06-03 | Hocus decided to play a prank on you. | Jesusaves | 1 | -0/+1 | |
2022-04-30 | Dish out nerfs | Jesusaves | 2 | -2/+2 | |
2022-04-26 | Submodule Update | Jesusaves | 1 | -1/+1 | |
2022-04-26 | Backport Phylactery and Underworld Mask nerfs | Jesusaves | 1 | -2/+2 | |
Phylactery ASPD 50% -> 20% Underworld Range 3 -> 2 | |||||
2022-04-25 | Add news before I forgetv2022.04.26 | Jesusaves | 1 | -0/+38 | |
2022-04-25 | Nerf upmarmu (UNTESTED). Remove broken code. | Jesusaves | 2 | -3/+3 | |
2022-04-18 | Developer's Cleanup (#611) | Jesusaves | 8 | -34/+33 | |
* Remove several unreleased quest items. Developers will re-add them as their quests are completed. REMOVED: - White Wizard Robe - Black Wizard Robe - Light Crystal - Crypt Key - Ectoplasm - Urn - Wraith Horn - Astral Cube - Runestone A, L, N, T and W - Quill of Binding - Blood Ink - Scented Candle Helmet - Assassin Ring - Assassin Amulet Also cleans up some stuff for the event. | |||||
2022-04-14 | Fix the crash | Jesusaves | 3 | -139/+0 | |
2022-04-14 | CRC Day Updates | Jesusaves | 2 | -10/+16 | |
2022-04-11 | CRC Day utilities (#609) | Jesusaves | 7 | -2/+299 | |
CRC Day utilities and minor bugfixes (revert upmarmu changes) | |||||
2022-04-11 | It is April - time for a new redesign at graveyard monsters! | Jesusaves | 2 | -0/+3 | |
BRING BACK THE JACKO! Bring back the Zombies!! IMPORTANT: Graveyard Zombies WILL NOT drop Aldred's ring. | |||||
2022-04-11 | Fix typo, sorry | Jesusaves | 1 | -1/+1 | |
2022-04-11 | Fix monster point table and change the Reaper2 ID to already existing and ↵ | Jesusaves | 3 | -133/+133 | |
reserved ID 1067 (it was already supposed to exist, ladies and gentleman). WARNING: This corrects the monster point for: - Giant Cave Maggot - Archant - All monsters between 1110 (Angry Green Slime) and 1128 (General Razha) Wiki should be updated accordingly. | |||||
2022-04-11 | Add Reaper2 (the old GM Reaper with 2 scythes and 1 energy ball). | Jesusaves | 3 | -11/+38 | |
Update monster point table. Fix Reaper skill table. |