Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-07-01 | Fix typos | Jesusaves | 1 | -1/+1 | |
2021-06-11 | Extend upmarmu duration (to make the spell less expensive for brawlers) and ↵ | Sean Hulka | 1 | -5/+5 | |
tweak damage (#587) These changes make #upmarmu slightly less expensive and more likely that it will actually be used. Spellpower is re-integrated so that players have a reason to increase INT for more than just mana and mana regen and charges have been tweaked to make the spell more favourable for lower level players. | |||||
2021-05-23 | Update #upmarmu for functional use (#586) | Sean Hulka | 1 | -7/+10 | |
Has not been tested; Why would I? | |||||
2018-11-11 | give unique ids to magic spell effects | gumi | 1 | -3/+3 | |
2018-01-28 | fix magic spells not showing attack animations | gumi | 1 | -1/+1 | |
2016-05-01 | add discharge handler to upmarmu | mekolat | 1 | -0/+7 | |
2016-05-01 | make spells count their charges themselves | mekolat | 1 | -1/+1 | |
2016-04-18 | give a free recast when spell attack conditions fails | mekolat | 1 | -5/+18 | |
2016-04-07 | slowly getting things done | mekolat | 1 | -4/+6 | |
explain the debug spell is deprecated upmarmu typo cooldown fix make maps with updated converter, make nodes update permissions | |||||
2016-03-30 | use call | mekolat | 1 | -5/+3 | |
2016-03-30 | initial commit for magic v3 | mekolat | 1 | -0/+32 | |
Fix Druid Tree and add hug to TMW |