Age | Commit message (Collapse) | Author | Files | Lines |
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Known issues:
- Changes to item prices
- Overlord Helmet might need a buff
- Upmarmu requires nerfing
They'll be addressed in different tickets
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bSpeedCap
See merge request legacy/serverdata!627
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Co-authored by: HoraK
Event concept by: Cuoco
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Most players don't have a shield by the time they get the Scythe other than the leather shield which makes little difference in saving a player (and isn't intended to either).
Most players never keep the scythe for great lengths of time because the Short Sword soon replaces it. (It is a rarely seen tool used in game, from observation.)
Many players bypass the tool altogether and are led to the Short Sword by helpful higher level players. And that is not a reflection on the lack of shielding.
This makes it as strong as the Short Sword (too easily attainable these days) but still at a disadvantage.
Ref. https://forums.themanaworld.org/viewtopic.php?p=75932#p75932
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Mob db and Item db
See merge request legacy/serverdata!625
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item bonus
See merge request legacy/serverdata!621
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mobinfo
See merge request legacy/serverdata!615
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* cooldown constants for enchanters and koynety added
* added distinct name for summons
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Three mobs were removed (FIXME!) but are in mob_db.conf as comments.
They should be fixed whenever possible.
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This allows TMW Legacy to make near full use of the Mirror Lake Protocol.
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Phylactery ASPD 50% -> 20%
Underworld Range 3 -> 2
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* Remove several unreleased quest items.
Developers will re-add them as their quests are completed.
REMOVED:
- White Wizard Robe
- Black Wizard Robe
- Light Crystal
- Crypt Key
- Ectoplasm
- Urn
- Wraith Horn
- Astral Cube
- Runestone A, L, N, T and W
- Quill of Binding
- Blood Ink
- Scented Candle Helmet
- Assassin Ring
- Assassin Amulet
Also cleans up some stuff for the event.
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CRC Day utilities and minor bugfixes (revert upmarmu changes)
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reserved
ID 1067 (it was already supposed to exist, ladies and gentleman).
WARNING: This corrects the monster point for:
- Giant Cave Maggot
- Archant
- All monsters between 1110 (Angry Green Slime) and 1128 (General Razha)
Wiki should be updated accordingly.
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Update monster point table. Fix Reaper skill table.
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I have a nerf gun and am not afraid of using it!
* Nerf boss point gain in the crypt fights: -5 for Krukan, -10 for Razha and -15 for Terogan
* **No nerf if** doing Kurkan and level < 90
* **No nerf if** doing Razha and level < 100
* **No nerf if** doing Terogan and level < 120
* _In future, there may be a new boss fight for level < 135 and for level < 150, but this is NYI._
* Nerf upmarmu. if your int is lower than agi, nerf applies by half the difference. If int is higher than agi, same formula, but it is a **boost**.
* This is a nerf for EVERYTHING including mobs ─ Nerf MDEF for Poltergeist (-5), Lightning Ball (-15), The Lost (-10), Witch Guard (-20), JackO (-2), Zombie (-1), Fallen (-2), Terranite (-5), Reaper (-10), Nutcracker (-5), Swashbuckler (-2), Grenadier (-10), Anne (-5), and Tormenta (-20).
* Also nerf General Razha cost in (-2 Eyes)
* Change Terogan cost to be more consistent with exercised drop rates (Eyes <-> Ears)
* Nerf Audsbel asked Grass Snake Tongues from 50 to 40
* Remove Wumpus Egg.
* Add Tomato using Wumpus Egg former ID (usable, 200 HP)
* Add three items archetypes for the upcoming CRC Day.
Also adds Keshlam mobs to Evil Obelisk for 10kGP.
_PS. Actually, 30 tongues for Audsbel would have worked but I prefer to be incremental and the exp would need some reviewing in this case._
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Final player data
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Backported from TMW Evolved
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(Consultive Rendezevous; Can be challenged in Forum 23)
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A good thing we have the Evolved project or this would be obviously impossible.
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