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path: root/npc/011-1_Woodland
AgeCommit message (Expand)AuthorFilesLines
2011-06-01Change the Converter to use different folder namesJared Adams7-2375/+0
2011-05-02Rerun converter again...Jared Adams1-0/+1
2011-05-02Run the tmx converter againJared Adams1-1/+0
2011-04-04converter added warning to all autogenerated filesJessica Tölke3-0/+3
2011-03-01alchemist iron/concentration potion crafting reduced to two from 20Wombat1-8/+8
2011-03-01alchemist green dye quest now requires level 30 to startWombat1-0/+6
2011-01-25Spelling and grammar corrections in Tulim and Hurn NPCs...dialog only.TheKandiman1-18/+18
2011-01-02bug fix in scripting languageStefan Beller1-1/+1
2011-01-02remove the last compile errorsStefan Beller1-1/+1
2011-01-02Auldsbel can teach you astralsoul.Stefan Beller1-3/+61
2010-12-28mobs changed at 011-6, removing xmas, minor fixesStefan Beller1-1/+0
2010-12-20Hallowe'en 2010 Phase 1 Server DataEnchilado1-0/+1
2010-11-07Data for new 11-6 mapWombat1-0/+1
2010-08-15Minor cosmetic changes and additions to message configurationremoitnane1-3/+3
2010-08-08Revert "Lower prices for the exotic trader"Chuck Miller1-2/+2
2010-08-08Lower prices for the exotic traderChuck Miller1-2/+2
2010-08-04Add a exotic trader to sell raresChuck Miller2-0/+10
2010-07-27Clean up and restore some spawns and a lost warpremoitnane1-1/+1
2010-06-18Add butterfly to mapsJared Adams1-1/+7
2010-05-24Disable Easter 2010Freeyorp1-35/+12
2010-05-24Easter 2010v2010.04.08Freeyorp1-12/+35
2010-05-02Add naming prefix "Pink" to flower mob & petal itemJarrett Thomas-Huxley3-13/+13
2009-12-25Auldsbel was intented to require 100 Silk things... but he was only deleting 20Chuck Miller1-1/+1
2009-11-08Updated Monster Points rewards, added stats to Green Apple, added Green Apple...fother1-1/+1
2009-07-20removes next; when followed by a close;Maximilian Philipps1-11/+0
2009-06-20Fix typo in orange dye fail message.Dennis Friis1-1/+1
2009-06-17Move some woodland spawns to TMX formatJared Adams3-48/+54
2009-06-16Added SkillUp function and used it whenever we magic-skill-upFate1-10/+13
2009-06-06Make herbs easier to get and place squirrelsJared Adams1-1/+14
2009-06-02All magic teachers now warn before starting to teach level 2 spells if the pl...Fate1-1/+1
2009-05-24Added magic level 3 quests for Aulsbel and Elanore. Also added appropriate q...Fate1-3/+92
2009-05-14Fixed #T00 to take a parameter and updated Auldsbel's explanation.Fate1-2/+11
2009-05-13Fixed auldsbel spell invocation description syntax, though the content is sti...Fate1-1/+1
2009-03-21Merge commit 'mainline/master'Jared Adams1-0/+6
2009-03-21Add clover patches to woodland mapsJared Adams1-0/+6
2009-03-14Fix explaination for #T00Jared Adams1-2/+2
2009-02-18Merge commit 'mainline/master'Jared Adams1-0/+1
2009-02-16Make sure no script just endsJared Adams1-0/+1
2009-02-14Fix spell invocationJared Adams1-1/+1
2009-01-24Some more "ItemName" conversionsJared Adams2-209/+167
2009-01-11Fixed a number of remaining bugsFate2-4/+7
2009-01-10Numerous fixes. Magic level 0 should be fully operational now.Fate2-22/+56
2009-01-10Fixed broken function usage and menusFate1-2/+1
2009-01-09Finished first pass of magic quest scriptingFate2-64/+317
2009-01-07Misc. fixes, added most of WyaraFate2-7/+7
2009-01-04Advancing in life, transmutation, and war magic. Also added half a story to ...Fate1-0/+74
2008-12-31Pre-planned level 0 spells all available (except for 'make sulphur' and 'dete...Fate2-7/+153
2008-12-27Magic quests 0, 2, 4Fate2-3/+74
2008-12-24Merge branch 'master' into magicFate1-0/+28
2008-12-24Minor fixes and extensions to inventory limit checksFate1-2/+2