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2024-09-09text change and -30 matkpinkie_helmetHoraK-FDF3-4/+4
2024-09-09text change remove spaceHoraK-FDF1-2/+2
2024-09-09Pinkie Helmet -15 matk and text changeHoraK-FDF3-20/+23
2024-09-09Pinkie Helmet stat and cost changeHoraK-FDF3-3/+5
2024-09-07Added trade option for Enchanter's Amulet, added +1 int to Scarab Armlet, ↵Led Mitz4-4/+33
made... Added trade option for Enchanter's Amulet to Trader in store, added +1 int to Scarab Armlet(to gain usage again)~~, made Magic Ring a shield item with a min dex of 20 required(allows for normal gem ring use also)~~ and made amulet 1 in 3 chances(from 1 in 4) again at the swamp chest. ~~_This actually gives mages a boost, even if they need to spend stats for 20 dex to use the Magic Ring, since 20 dex costs less than 2 int points(in character points) at higher int(~100) and since they can make use of outfits anyway. Choices, choices!_~~ Reviewed-by: Hello TMW <hello@themanaworld.org>
2024-09-06Added Dragon Shield to Chronos - 4 BMLed Mitz3-2/+2
It's been requested a few times and there is no way to get it in the game, currently. If we add a quest, we could remove from the store, but since there's already big quest items there, I see no need to take it out unless the others go too. Approved-by: HoraK-FDF <horak-fdf@web.de>
2024-08-30Small typo fix in Golbenez dialog. This has been reported to me by Butters.Hello TMW1-1/+1
Small typo fix in Golbenez dialog. This has been reported to me by Butters. Reported-by: butters ****
2024-08-28This restores GPs yield of #kularzunevelafrill.Hello=)1-1/+1
Ledmitz nerfed bone arrow price in one of previous commits: NPC -> player vending price: 50 GP -> 8 GP (nerf factor of 6.25) Player -> NPC selling price: 20GP -> 4 GP (nerf factor of 5) This commit re-scales yield of spell to restore GP output, roughly same as its been before nerf. Rescale factor choosen 5.333 which fits between of 5 and 6.25 nicely and convenient as it allows just minimal /32 -> /6 divisor change. As far as I experimented, yield remains roughly same, about 740 vs 756 GP. Slightly imperfect due to integer rounding, if this is a big deal I can use more complicated formulae.
2024-08-28text correctionHoraK-FDF1-1/+1
2024-08-28sc_phys_shield_itemHoraK-FDF4-3/+9
2024-08-28sc_cooldown_sg, sc_slowmove, sc_cantmoveHoraK-FDF1-1/+4
2024-08-16Made weight match the description as was intended, once again... and made ↵Ledmitz2-4/+4
the price much lower to fall in line with reg and iron arrows.
2024-08-16Made tomatoes the same buy/sell ratio as the other best-heal itemsLedmitz3-3/+3
2024-08-07A bit more fun with rain. Idea courtesy of Wellvin.Hello=)1-1/+10
How this works: * If rain hits EntAbomination -> LogHead spawned. * If rain hits LogHead -> sometimes [Mauve,Alizarin,Gamboge,Cobalt]Plant could be spawned. * If $NO_RAIN_SPAWNS global variable set -> all spawns are completely disabled (this allows to revert to old logic without server restart if abused or bugs pop up) * If map gets too crowded by spawns spell would cease further spawns (limit set around 30, both spawned logheads and herbs count for this purpose) * Tested on my local, and all obvious bugs were hopefully sorted out. Reported-by: Wellvin
2024-08-07Removed the Clover summon from Rick Lime, since it can be exploited.Ledmitz2-1/+0
2024-08-05012-1 collusion updateHoraK-FDF1-0/+0
2024-07-21A few corrections for GFX errorsLedmitz1-0/+0
2024-07-20server update - 2024-07Ledmitz1-0/+0
2024-07-20Revert "V4 - rename weight override char var to HoraK's suggestion"Hello=)1-1/+1
This reverts commit bab8a25d6d3a2a5f5173654c95d057c65a3fa4f6. Reason: its confusing if PC variable name looks same like server's param name.
2024-07-19Apply 1 suggestion(s) to 1 file(s)HoraK-FDF1-2/+2
Co-authored-by: HoraK-FDF <horak-fdf@web.de>
2024-07-19Applied HoraK suggestion on params.txtHoraK-FDF1-1/+0
Co-authored-by: HoraK
2024-07-19Applied suggested changes to params.txt by HoraK HoraK-FDF1-22/+24
Co-authored-by: HoraK
2024-07-19V4 - rename weight override char var to HoraK's suggestionHello=)1-1/+1
2024-07-18v3 of bot weight: add server params constants matching server's codeHello=)1-0/+2
2024-07-18v3 of idea: rewired to use some server-side assistance by HoraKHello=)1-1/+1
2024-07-16V2 of ManaMarket weight solution idea.Hello=)1-1/+1
Differences vs previous version: * Allows to set "arbitrary" weight limits (within i32). * Does NOT makes hardcoded assumptions on nick or weight. * Reusable for >1 trade bot if desired. * Acts a bit like ACL, most of it done by server itself. * Still oneliner :) Usage: @setvar WEIGHT_LIMIT 0 10000000 ManaMarket Since its per-character variable, user must be online.
2024-07-14This commit lands workaround on MM weight problem.Hello=)1-0/+1
Naive approach using stats failed. But even more direct way works. This sets MaxWeight on MM login to 10 000 000 aka 10 000 kg aka 10 tons. I think 10 tons "should be enough for everyone". I've actually tested it works by heavily loading ManaMarket replica on local server with itens.
2024-07-09Merge branch 'upmarmu_v6_full' of ↵HoraK-FDF0-0/+0
https://git.themanaworld.org/HoraK-FDF/serverdata into upmarmu_v6_full
2024-07-09attachrid only supports acc id (getcharid(3))HoraK-FDF1-1/+1
2024-07-09upmarmu v6 fullHoraK-FDF1-1/+1
2024-07-09attachrid only supports acc id (getcharid(3))HoraK-FDF2-3/+3
2024-07-09upmarmu v6 fullHoraK-FDF2-21/+23
2024-07-03typo fix commentHoraK-FDF1-1/+1
2024-07-03typo fixHoraK-FDF1-1/+1
2024-07-03quarz to quartz dbHoraK-FDF1-1/+1
2024-07-03quarz to quartzHoraK-FDF3-6/+6
2024-07-02Merge branch 'upmarmu_v6_full' of ↵HoraK-FDF0-0/+0
https://git.themanaworld.org/HoraK-FDF/serverdata into upmarmu_v6_full
2024-07-02attachrid only supports acc id (getcharid(3))HoraK-FDF2-3/+3
2024-07-02upmarmu v6 fullHoraK-FDF2-21/+23
2024-07-01 Merge branch 'stones_and_crystals' of ↵HoraK-FDF0-0/+0
https://git.themanaworld.org/HoraK-FDF/serverdata into stones_and_crystals
2024-07-01stones and crystals pricesHoraK-FDF2-4/+4
2024-07-01stones and crystals stone slime to miner maniaHoraK-FDF1-1/+1
2024-07-01stones and crystals mobsHoraK-FDF5-41/+156
2024-07-01stones and crystalsHoraK-FDF7-1/+169
2024-07-01stones and crystals pricesHoraK-FDF2-4/+4
2024-07-01stones and crystals stone slime to miner maniaHoraK-FDF1-1/+1
2024-07-01stones and crystals mobsHoraK-FDF5-41/+156
2024-07-01stones and crystalsHoraK-FDF7-1/+169
2024-06-28Re-enable summon spells in cities since AFK PK exploit should be fixed nowHello=)9-9/+0
2024-06-26server updateLedmitz2-0/+0