Age | Commit message (Collapse) | Author | Files | Lines |
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possible)
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Shield.
This closes #10
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Several older scripts were changed to use bitmasking for the player variables.
Variables that are or became unused were added to the clear_vars function.
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but were found in the save file.
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Hurnscald mines into FLAGS variable.
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Use message instead of mes, so the text is only displayed over the character's head.
Since the room has aggressive monsters in it, a NPC dialog box can be deadly.
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QUEST_Hurnscald.
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new variables.
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variables.
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variables.
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variables.
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new variables.
The variable was also used in Kylian, so that script needed changes too.
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This function moves the content of TMW_Quest into nibbles of other variables.
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spawns
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Updated submodule pointer.
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Replace permanent variable with temporary one and give a more descriptive name.
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Hunting list.
The entries in the later positions of the array aren't cleared yet.
This will be done in a later commit.
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