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2023-10-13stats from equipment addequipment_statsHoraK-FDF8-19/+19
2023-10-13stats from equipmentHoraK-FDF7-9/+9
2022-11-29eqipment stats changed caseHoraK-FDF1-1/+1
2022-11-16equipment statsHoraK-FDF1-0/+7
2022-11-15You thought brawlers would escape the nerf? They didn't.Jesusaves1-2/+2
Brawling is effective against high defense mobs, even without crits. Ragging is effective against low defense mobs without crits.
2022-11-15Live testing is overJesusaves1-18/+2
2022-11-15Prepare for the purgeJesusaves1-240/+2
2022-11-12Submodule update (test server)Jesusaves1-0/+0
2022-11-11Fix a crashJesusaves2-2/+0
2022-11-11Time to see CI in action :3Jesusaves1-0/+0
2022-11-11Update CI script so "Legacy" job can run.Jesusaves1-0/+1
It automatically rebuild mob_db and deletes changes on auto-generated files. And can cause a recursion loop D:
2022-11-11Automatically generate monster database. All elemental info was lost.Jesusaves12-182/+437
Three mobs were removed (FIXME!) but are in mob_db.conf as comments. They should be fixed whenever possible.
2022-11-11Try a fix on CIJesusaves1-2/+3
2022-11-11Test the new build toolJesusaves1-30/+33
2022-11-11Begin adding Mutation fields, and test the CI codeJesusaves1-0/+58
2022-11-11Constant UpdateJesusaves2-161/+181
2022-11-10Remove tabulation so I can diff changes and avoid accidental data lossJesusaves6-173/+173
2022-11-10Also add status reportsJesusaves1-2/+5
2022-11-10*facepalm* SorryJesusaves2-0/+1
2022-11-10Try to fix CIJesusaves1-1/+7
2022-11-10Mirror fixesJesusaves3-0/+22353
2022-11-10Try out a more explosive CIJesusaves1-0/+35
2022-11-10Add constants for all NPCs and ItemsJesusaves2-0/+1143
2022-11-10Raise EXP for swamp chest (+50%) and for Beheader (+25%)Jesusaves2-3/+3
2022-11-09ASPD Nerf Testing - Phase IIJesusaves2-3/+6
2022-11-09Final touches on the newsJesusaves1-2/+10
2022-11-08Update news with the news spotlightsJesusaves1-0/+13
2022-11-08Boost asorm greatly.Jesusaves1-1/+3
2022-11-08Phylactery ASPD +25% -> +30%Jesusaves1-1/+1
2022-11-08Submodule updateJesusaves1-0/+0
2022-11-08Update the loose ends of loreJesusaves1-0/+7
2022-11-08Add some lore to Mike, so in a later release, the Skull may come back.Jesusaves1-1/+4
2022-11-08I can fix getusers() myselfJesusaves1-2/+1
2022-11-08Fix newsJesusaves1-2/+3
2022-11-08getusers(0) causes a SEGV, but leave code ready anyway. Fix bugs.Jesusaves1-14/+23
2022-10-31Fix Balthasar's name, for consistency with the Sages of Kaizei.Jesusaves4-37/+37
Evolved backport. See also: https://wiki.themanaworld.org/index.php/Sages_of_Kaizei
2022-10-26I forgot, but previous commit does nothing without being on global_event_handlerJesusaves2-0/+19
2022-10-25Take advantage of a TMWA bug and use it to export data.Jesusaves2-0/+67
This allows TMW Legacy to make near full use of the Mirror Lake Protocol.
2022-10-24Submodule updateJesusaves1-0/+0
2022-10-24Merge branch 'magic' into 'master'Jesusalva Jesusalva43-32/+258
magic use cooldown symbols See merge request legacy/serverdata!614
2022-10-24magic use cooldown symbols. Also, restrict magic on Kimarr.HoraK-FDF43-32/+258
2022-10-23Probably final update .gitlab-ci.yml fileJesusalva Jesusalva1-1/+1
2022-10-23I hate submodules. So many spam commits.Jesusaves1-0/+0
2022-10-23Only on Stable. Never run this on master.Jesusalva Jesusalva1-2/+0
2022-10-23Update tools repositoryJesusaves2-0/+1
2022-10-23Update .gitlab-ci.yml fileJesusalva Jesusalva1-1/+1
2022-10-23Update .gitlab-ci.yml file with rsync optionsJesusalva Jesusalva1-1/+8
2022-10-23Update .gitlab-ci.yml fileJesusalva Jesusalva1-1/+2
2022-10-23Move the weekly Blanc event to saturdays, as requested.Jesusaves1-12/+14
Increase mob count by 1 except on Marley's areas. We can do a proper mob count increase laterâ„¢
2022-10-23This is the preset logic for the Mirror Lake Protocol.Jesusaves1-0/+78
MLP takes 3 variables, Vault takes 3 variables, TMW takes 3 variables for 9 total. Each world you connect to takes 3 more variables out of a total of 16 accreg2. Meaning, you can connect to two worlds: Moubootaur Legends and rEvolt. If a fourth world is ever added, TMWA/MLP will have an attack and die silently.