diff options
Diffstat (limited to 'world/map/npc/magic/level2-magic-knuckles.txt')
-rw-r--r-- | world/map/npc/magic/level2-magic-knuckles.txt | 75 |
1 files changed, 71 insertions, 4 deletions
diff --git a/world/map/npc/magic/level2-magic-knuckles.txt b/world/map/npc/magic/level2-magic-knuckles.txt index 2063ad12..c072671a 100644 --- a/world/map/npc/magic/level2-magic-knuckles.txt +++ b/world/map/npc/magic/level2-magic-knuckles.txt @@ -1,23 +1,34 @@ -|script|magic-knuckles|32767 { + if @_U_BLOCK >= 1 goto L_Still_Exhausted; if (call("magic_checks")) end; if (Sp < 20) end; if (getskilllv(SKILL_MAGIC) < .level) end; set .@level, getskilllv(.school); if (.@level < .level) end; if (getequipid(equip_hand1) != -1 || getequipid(equip_hand2) != -1) end; - if (.@level <= 3 && countitem("Beer") >= 1) delitem "Beer", 1; + if (.@level <= 3 && countitem("Beer") >= 1) goto L_Continue; elif (.@level <= 3) end; + goto L_Continue; + +L_Continue: + if (getmap() == "033-1") goto L_SpecialRules6; + goto L_Pay; + +L_Pay: + delitem "Beer", 1; set @_M_BLOCK, 1; // block casting, until the timer clears it addtimer 500, "Magic Timer::OnClear"; // set the new debuff + sc_start SC_COOLDOWN, 500, 0, BL_ID; callfunc "adjust_spellpower"; set Sp, Sp - 20; + set .caster, getcharid(3); misceffect FX_MAGIC_KNUCKLE_CAST, strcharinfo(0); setarray @upmarmuspell[0], max(1, BASE_ATK - 100 + min(100, Int)), // dmg ((@spellpower/10) + ((Dex * 8)/(sqrt(BaseLevel + 34)) + 20)), // charges (you get more at lower levels) - (sqrt(300 - (Agi * 2)) + (5/2)), // delay - ((Agi + Int) / 2), // dmg bonus + (sqrt(190) * 25 / 20), // delay - see conf/battle_athena.conf @ max_aspd + ((Agi + Int) * 2 / 5), // dmg bonus (((BaseLevel/5) + Str) * 2); // do not allow to equip light armor, cast, and then switch to heavy armor to get bonus str callfunc "magic_exp"; goto L_FreeRecast; @@ -26,7 +37,20 @@ OnAttack: if (getequipid(equip_hand1) != -1 || getequipid(equip_hand2) != -1) goto OnDischarge; if (target(BL_ID, @target_id, 22) != 22) goto L_FreeRecast; // 0x10 | 0x02 | 0x04 void call("elt_damage", @upmarmuspell[0], (@upmarmuspell[3] + @upmarmuspell[4]), ELT_WATER, ELT_FIRE, FX_NONE); + + // This timer is if you stopped somewhere below max hits then after 25sec you recover fully and start at 0 hits again + stopnpctimer; + // to get this work stoptimer must be executed here or after setnpctimer and then started again else + // a timer somehow detaches that cant be set anymore, startnpctimer then attaches it again somehow + // i think the problem is in npc_timerevent_calc_next somewhere + if (@num_upmarmu_hits < 1) initnpctimer; + setnpctimer 0; + startnpctimer; + set @upmarmuspell[1], @upmarmuspell[1] - 1; + set @num_upmarmu_hits, @num_upmarmu_hits + 1; + + if @num_upmarmu_hits > UPMARMU_HITS_TILL_EXHAUST goto L_Exhausted; goto L_FreeRecast; L_FreeRecast: @@ -34,17 +58,50 @@ L_FreeRecast: addtimer 0, strnpcinfo(0) + "::OnSetRecast"; end; +L_Exhausted: + set @_U_BLOCK, 1; + set @upmarmuspell[1], 0; + misceffect FX_MAGIC_DISCHARGE, strcharinfo(0); + overrideattack; + addtimer UPMARMU_EXHAUST_DURATION, "Upmarmu Exhaust Timer::OnClear"; // set the exhaustion time + sc_start SC_COOLDOWN_UPMARMU, UPMARMU_EXHAUST_DURATION, 0, BL_ID; + smsg SMSG_FAILURE, "Magic: You are too exhausted to use this spell for a while!"; + goto L_StopTimer; + +L_Still_Exhausted: + smsg SMSG_FAILURE, "Magic: You are still too exhausted to use this spell for a while!"; + end; + +L_StopTimer: + stopnpctimer; + setnpctimer 0; + end; + OnDischarge: if (@upmarmuspell[1] < 1) end; set @upmarmuspell[1], 0; misceffect FX_MAGIC_DISCHARGE, strcharinfo(0); overrideattack; - end; + goto L_StopTimer; OnSetRecast: overrideattack (@upmarmuspell[2] * @upmarmuspell[2]), 1, ATTACK_ICON_GENERIC, OVERRIDE_KNUCKLES, strnpcinfo(0)+"::OnAttack", @upmarmuspell[1]; // delay needs to be squared end; +OnTimer25000: + if (attachrid(.caster) < 1) end; + smsg SMSG_FAILURE, "Magic: You fully recovered and can use max hits again."; + set @num_upmarmu_hits, 0; + detachrid; + goto L_StopTimer; + +L_SpecialRules6: + if ($@KIMARR_EVENT < 1) goto L_Pay; + //if ($@Fluffy_FighterID == BL_ID) goto L_Pay; + //message strcharinfo(0), "You can't use this spell here unless hunting fluffies."; + message strcharinfo(0), "You can't use this spell here."; + end; + OnInit: set .school, SKILL_MAGIC_WAR; set .invocation$, chr(MAGIC_SYMBOL) + "upmarmu"; // used in npcs that refer to this spell @@ -53,3 +110,13 @@ OnInit: set .exp_gain, 1; end; } + +-|script|Upmarmu Exhaust Timer|32767 +{ + end; + +OnClear: + set @_U_BLOCK, 0; + set @num_upmarmu_hits, 0; + end; +} |