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+// Items which can only be used while unarmed
+// Variables passed to this script:
+// @slotId The slot in which the item would have been equipped in. This is passed automagically when called in an equip script.
+
+function|script|UnderworldTroll
+{
+ if (getequipid(equip_hand1) != 906) goto L_Return; // Kid Book
+ bonus bStr, 2;
+ bonus bAtkRange, 1;
+ goto L_Return;
+
+L_Return:
+ return;
+}