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-rw-r--r--world/map/npc/019-1/snowman.txt96
1 files changed, 50 insertions, 46 deletions
diff --git a/world/map/npc/019-1/snowman.txt b/world/map/npc/019-1/snowman.txt
index 11831356..28f030f4 100644
--- a/world/map/npc/019-1/snowman.txt
+++ b/world/map/npc/019-1/snowman.txt
@@ -1,62 +1,66 @@
//
-019-1.gat,77,44,0 script Snowman 129,{
- if( ChristmasQuest == 1) goto L_Done;
+019-1.gat,77,44,0|script|Snowman|129,{
+ if( ChristmasQuest == 1) goto L_Done;
- mes "[Snowman]";
- mes "\"Hello there young man.";
- mes "Would you like a Christmas hat?\"";
- next;
+ mes "[Snowman]";
+ mes "\"Hello there young man.";
+ mes "Would you like a Christmas hat?\"";
+ next;
L_Menu:
- menu
- "Yes", L_Sure,
- "No", -,
- "What do you need?", L_Need;
- mes "[Snowman]";
- mes "\"Well, thats too bad, but make sure to have the holiday spirit!\"";
- close;
+ menu
+ "Yes", L_Sure,
+ "No", -,
+ "What do you need?", L_Need;
+ mes "[Snowman]";
+ mes "\"Well, thats too bad, but make sure to have the holiday spirit!\"";
+ close;
L_Sure:
- mes "[Snowman]";
- mes "\"Hmm, let me see what you have.\"";
- next;
- if(countitem("Candy") < 15) goto L_NoItem;
- if(countitem("ChocolateBar") < 10) goto L_NoItem;
- if(countitem("CactusPotion") < 5) goto L_NoItem;
- getinventorylist;
- if (@inventorylist_count > 99) goto L_TooMany;
- delitem "Candy", 15;
- delitem "ChocolateBar", 10;
- delitem "CactusPotion", 5;
- mes "[Snowman]";
- mes "\"Here you go, enjoy your new hat!\"";
- getitem "SantaHat", 1;
- set ChristmasQuest, 1;
- close;
+ mes "[Snowman]";
+ mes "\"Hmm, let me see what you have.\"";
+ next;
+ if(countitem("Candy") < 15)
+ goto L_NoItem;
+ if(countitem("ChocolateBar") < 10)
+ goto L_NoItem;
+ if(countitem("CactusPotion") < 5)
+ goto L_NoItem;
+ getinventorylist;
+ if (@inventorylist_count > 99)
+ goto L_TooMany;
+ delitem "Candy", 15;
+ delitem "ChocolateBar", 10;
+ delitem "CactusPotion", 5;
+ mes "[Snowman]";
+ mes "\"Here you go, enjoy your new hat!\"";
+ getitem "SantaHat", 1;
+ set ChristmasQuest, 1;
+ close;
L_Need:
- mes "[Snowman]";
- mes "\"For this special hat, I need a pint of magic and a little help.";
- mes "Just kidding. I would like to get some food:";
- mes "15 pieces of Candy";
- mes "10 Chocolate Bars";
- mes "5 Cactus Potions\"";
- next;
- goto L_Menu;
+ mes "[Snowman]";
+ mes "\"For this special hat, I need a pint of magic and a little help.";
+ mes "Just kidding. I would like to get some food:";
+ mes "15 pieces of Candy";
+ mes "10 Chocolate Bars";
+ mes "5 Cactus Potions\"";
+ next;
+ goto L_Menu;
L_NoItem:
- mes "[Snowman]";
- mes "\"Well, I am interested in some food and you don't have enought to get a hat.\"";
- close;
+ mes "[Snowman]";
+ mes "\"Well, I am interested in some food and you don't have enought to get a hat.\"";
+ close;
L_Done:
- mes "[Snowman]";
- mes "\"Thank you for your help!\"";
- close;
+ mes "[Snowman]";
+ mes "\"Thank you for your help!\"";
+ close;
L_TooMany:
- mes "[Snowman]";
- mes "\"It doesn't look like you have room for this. Come back later.\"";
- close;
+ mes "[Snowman]";
+ mes "\"It doesn't look like you have room for this. Come back later.\"";
+ close;
}