diff options
Diffstat (limited to 'world/map/npc/019-1/snowman.txt')
-rw-r--r-- | world/map/npc/019-1/snowman.txt | 96 |
1 files changed, 50 insertions, 46 deletions
diff --git a/world/map/npc/019-1/snowman.txt b/world/map/npc/019-1/snowman.txt index 11831356..28f030f4 100644 --- a/world/map/npc/019-1/snowman.txt +++ b/world/map/npc/019-1/snowman.txt @@ -1,62 +1,66 @@ // -019-1.gat,77,44,0 script Snowman 129,{ - if( ChristmasQuest == 1) goto L_Done; +019-1.gat,77,44,0|script|Snowman|129,{ + if( ChristmasQuest == 1) goto L_Done; - mes "[Snowman]"; - mes "\"Hello there young man."; - mes "Would you like a Christmas hat?\""; - next; + mes "[Snowman]"; + mes "\"Hello there young man."; + mes "Would you like a Christmas hat?\""; + next; L_Menu: - menu - "Yes", L_Sure, - "No", -, - "What do you need?", L_Need; - mes "[Snowman]"; - mes "\"Well, thats too bad, but make sure to have the holiday spirit!\""; - close; + menu + "Yes", L_Sure, + "No", -, + "What do you need?", L_Need; + mes "[Snowman]"; + mes "\"Well, thats too bad, but make sure to have the holiday spirit!\""; + close; L_Sure: - mes "[Snowman]"; - mes "\"Hmm, let me see what you have.\""; - next; - if(countitem("Candy") < 15) goto L_NoItem; - if(countitem("ChocolateBar") < 10) goto L_NoItem; - if(countitem("CactusPotion") < 5) goto L_NoItem; - getinventorylist; - if (@inventorylist_count > 99) goto L_TooMany; - delitem "Candy", 15; - delitem "ChocolateBar", 10; - delitem "CactusPotion", 5; - mes "[Snowman]"; - mes "\"Here you go, enjoy your new hat!\""; - getitem "SantaHat", 1; - set ChristmasQuest, 1; - close; + mes "[Snowman]"; + mes "\"Hmm, let me see what you have.\""; + next; + if(countitem("Candy") < 15) + goto L_NoItem; + if(countitem("ChocolateBar") < 10) + goto L_NoItem; + if(countitem("CactusPotion") < 5) + goto L_NoItem; + getinventorylist; + if (@inventorylist_count > 99) + goto L_TooMany; + delitem "Candy", 15; + delitem "ChocolateBar", 10; + delitem "CactusPotion", 5; + mes "[Snowman]"; + mes "\"Here you go, enjoy your new hat!\""; + getitem "SantaHat", 1; + set ChristmasQuest, 1; + close; L_Need: - mes "[Snowman]"; - mes "\"For this special hat, I need a pint of magic and a little help."; - mes "Just kidding. I would like to get some food:"; - mes "15 pieces of Candy"; - mes "10 Chocolate Bars"; - mes "5 Cactus Potions\""; - next; - goto L_Menu; + mes "[Snowman]"; + mes "\"For this special hat, I need a pint of magic and a little help."; + mes "Just kidding. I would like to get some food:"; + mes "15 pieces of Candy"; + mes "10 Chocolate Bars"; + mes "5 Cactus Potions\""; + next; + goto L_Menu; L_NoItem: - mes "[Snowman]"; - mes "\"Well, I am interested in some food and you don't have enought to get a hat.\""; - close; + mes "[Snowman]"; + mes "\"Well, I am interested in some food and you don't have enought to get a hat.\""; + close; L_Done: - mes "[Snowman]"; - mes "\"Thank you for your help!\""; - close; + mes "[Snowman]"; + mes "\"Thank you for your help!\""; + close; L_TooMany: - mes "[Snowman]"; - mes "\"It doesn't look like you have room for this. Come back later.\""; - close; + mes "[Snowman]"; + mes "\"It doesn't look like you have room for this. Come back later.\""; + close; } |