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-rw-r--r--world/map/npc/007-1/voltain.txt24
1 files changed, 12 insertions, 12 deletions
diff --git a/world/map/npc/007-1/voltain.txt b/world/map/npc/007-1/voltain.txt
index 2046eb7c..35c46b3c 100644
--- a/world/map/npc/007-1/voltain.txt
+++ b/world/map/npc/007-1/voltain.txt
@@ -169,7 +169,7 @@ state4:
goto L_NOT_ENOUGH;
delitem "MauveHerb", @HERBS_NEEDED;
getexp @HERBS_REWARD_XP, 0;
- set Zeny, Zeny + @HERBS_REWARD_GOLD;
+ set Zeny, Zeny + @HERBS_REWARD_GOLD;
set $state, 5;
mes "\"Great! Now I can thicken the potion! I will try directly.\"";
goto L_Close;
@@ -186,7 +186,7 @@ state5:
goto L_NOT_ENOUGH;
delitem "RawLog", @RAWLOG_NEEDED;
getexp @RAWLOG_REWARD_XP, 0;
- set Zeny, Zeny + @RAWLOG_REWARD_GOLD;
+ set Zeny, Zeny + @RAWLOG_REWARD_GOLD;
set $state, 6;
mes "\"Great! Now I can thicken the potion! I will try directly.\"";
goto L_Close;
@@ -203,7 +203,7 @@ state6:
goto L_NOT_ENOUGH;
delitem "RedApple", @REDAPPLE_NEEDED;
getexp @REDAPPLE_REWARD_XP, 0;
- set Zeny, Zeny + @REDAPPLE_REWARD_GOLD;
+ set Zeny, Zeny + @REDAPPLE_REWARD_GOLD;
set $state,7;
mes "\"Very well, this will be useful.\"";
goto L_Close;
@@ -220,9 +220,9 @@ state7:
goto L_NOT_ENOUGH;
delitem "CobaltHerb", @HERBS_NEEDED;
getexp @HERBS_REWARD_XP, 0;
- set Zeny, Zeny + @HERBS_REWARD_GOLD;
+ set Zeny, Zeny + @HERBS_REWARD_GOLD;
set $state, 8;
- mes "\"Great! Now I can go on with the ven- the experiments for the welfare of humanity, i mean.\"";
+ mes "\"Great! Now I can go on with the ven- the experiments for the welfare of humanity, I mean.\"";
goto L_Close;
state8:
@@ -237,7 +237,7 @@ state8:
goto L_NOT_ENOUGH;
delitem "SnakeTongue", @SNAKETONGUE_NEEDED;
getexp @SNAKETONGUE_REWARD_XP, 0;
- set Zeny, Zeny + @SNAKETONGUE_REWARD_GOLD;
+ set Zeny, Zeny + @SNAKETONGUE_REWARD_GOLD;
set $state, 9;
mes "\"Excellent, now I can extract the venom to- uhm, nevermind. Thanks for your help.\"";
goto L_Close;
@@ -254,7 +254,7 @@ state9:
goto L_NOT_ENOUGH;
delitem "AlizarinHerb", @HERBS_NEEDED;
getexp @HERBS_REWARD_XP, 0;
- set Zeny, Zeny + @HERBS_REWARD_GOLD;
+ set Zeny, Zeny + @HERBS_REWARD_GOLD;
set $state, 10;
mes "\"Great! Now I can thicken the potion! I will try directly.\"";
goto L_Close;
@@ -263,7 +263,7 @@ state10:
mes "[Voltain]";
mes "\"Oh I am hungry. Maybe I can eat some steaks. Could you bring me a steak, please?\"";
next;
- mes "\"Oh, I just wonder if i can inject some ven... Forget about that! Bring me " + @STEAK_NEEDED + " steaks!\"";
+ mes "\"Oh, I just wonder if I can inject some ven... Forget about that! Bring me " + @STEAK_NEEDED + " steaks!\"";
next;
menu
"Here you go.", -,
@@ -273,7 +273,7 @@ state10:
goto L_NOT_ENOUGH;
delitem "Steak", @STEAK_NEEDED;
getexp @STEAK_REWARD_XP, 0;
- set Zeny, Zeny + @STEAK_REWARD_GOLD;
+ set Zeny, Zeny + @STEAK_REWARD_GOLD;
set $state, 11;
mes "\"Thanks a lot. I will really enjoy my meal.\"";
goto L_Close;
@@ -291,7 +291,7 @@ state11:
goto L_NOT_ENOUGH;
delitem "Arrow", @ARROW_NEEDED;
getexp @ARROW_REWARD_XP, 0;
- set Zeny, Zeny + @ARROW_REWARD_GOLD;
+ set Zeny, Zeny + @ARROW_REWARD_GOLD;
set $state, 12;
mes "\"Thanks a lot. Now I feel more secure here in the outdoors.\"";
goto L_Close;
@@ -308,7 +308,7 @@ state12:
goto L_NOT_ENOUGH;
delitem "GambogeHerb", @HERBS_NEEDED;
getexp @HERBS_REWARD_XP, 0;
- set Zeny, Zeny + @HERBS_REWARD_GOLD;
+ set Zeny, Zeny + @HERBS_REWARD_GOLD;
set $state, 13;
mes "\"Great! Now I can thicken the potion! I will try directly.\"";
goto L_Close;
@@ -325,7 +325,7 @@ state13:
goto L_NOT_ENOUGH;
delitem "ChocolateCake", @CHOCOLATECAKE_NEEDED;
getexp @CHOCOLATECAKE_REWARD_XP, 0;
- set Zeny, Zeny + @CHOCOLATECAKE_REWARD_GOLD;
+ set Zeny, Zeny + @CHOCOLATECAKE_REWARD_GOLD;
set $state, 0;
mes "\"I love chocolate cakes. I wonder, if I can use my ven- \"";
emotion EMOTE_EVIL;