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-rw-r--r--world/map/conf/battle_athena.conf24
1 files changed, 12 insertions, 12 deletions
diff --git a/world/map/conf/battle_athena.conf b/world/map/conf/battle_athena.conf
index 5c2f0f4d..6381b88b 100644
--- a/world/map/conf/battle_athena.conf
+++ b/world/map/conf/battle_athena.conf
@@ -4,7 +4,7 @@
enemy_critical: yes
// Enemy's Critical Rate (Note 2)
-enemy_critical_rate: 100
+enemy_critical_rate: 130
// Are enemy attacks effected by their strength? (Note 1)
enemy_str: yes
@@ -35,10 +35,10 @@ monster_skill_add_range: 0
player_damage_delay: no
// The maximum quantity of monsters that can be summoned per GM command (0 denotes an unlimited quantity)
-atcommand_spawn_quantity_limit: 100
+atcommand_spawn_quantity_limit: 10000
// If an item is droped, does it go stright into the users inventory? (Note 1)
-item_auto_get: no
+item_auto_get: yes
// How far away does drop protection apply?
drop_pickup_safety_zone: 20
@@ -60,10 +60,10 @@ item_second_get_time: 10000
item_third_get_time: 5000
// Rate at which exp. is given. (Note 2)
-base_exp_rate: 100
+base_exp_rate: 900
// Rate at which job exp. is given. (Note 2)
-job_exp_rate: 100
+job_exp_rate: 900
// When a player dies, how should we penalize them?
// 0 = No penalty.
@@ -113,7 +113,7 @@ monster_active_enable: yes
mob_skill_use: yes
// Rate of monsters on a map, 200 would be twice as many as normal. (Note 2)
-mob_count_rate: 100
+mob_count_rate: 300
// You must have basic skills to be able to sit, trade, form a party or create a chatroom? (Note 1)
basic_skill_check: no
@@ -158,13 +158,13 @@ max_sp: 32500
//
// this is only useful if you have adjusted your client
// to expect levels higher then 99
-max_lv: 99
+max_lv: 127
// Max limit of char stats. (agi, str, etc.)
-max_parameter: 99
+max_parameter: 120
// Save Clothes color. (This will degrade performance [in txt?]) (Note 1)
-save_clothcolor: yes
+save_clothcolor: no
// Undead type differeniate.
// 0 = element undead
@@ -250,7 +250,7 @@ maximum_level: 255
drops_by_luk: 0
// Do all monsters ignore GMs unless attacked? (Note 1)
-monsters_ignore_gm: no
+monsters_ignore_gm: yes
// PK Server Mode. Turns entire server pvp(excluding towns). Experience loss is doubled if killed by another player.
// When players hunt monsters over 20 levels higher, they will receive 15% additional exp., and 25% chance of receiving more items.
@@ -281,7 +281,7 @@ min_hair_color: 0
max_hair_color: 255
// Visible area size (how many squares away from a player can they see)
-area_size: 14
+area_size: 18
// chat system:
// More than flood lines in threshold seconds gets a ban
@@ -312,7 +312,7 @@ packet_spam_kick: 1
// -1: classic
// 0: all PCs on same tile
// 1 or more: all PCs within radius, if also within range
-mob_splash_radius: -1
+mob_splash_radius: 1
// local settings for this server in this file
import: conf/battle_local.conf