diff options
Diffstat (limited to 'npc/011-1_Woodland')
-rw-r--r-- | npc/011-1_Woodland/_mobs.txt | 2 | ||||
-rw-r--r-- | npc/011-1_Woodland/alchemist.txt | 22 | ||||
-rw-r--r-- | npc/011-1_Woodland/auldsbel.txt | 2 |
3 files changed, 13 insertions, 13 deletions
diff --git a/npc/011-1_Woodland/_mobs.txt b/npc/011-1_Woodland/_mobs.txt index 353f8f2d..846b565d 100644 --- a/npc/011-1_Woodland/_mobs.txt +++ b/npc/011-1_Woodland/_mobs.txt @@ -1,7 +1,7 @@ // 011-1 Woodland mobs 011-1.gat,0,0,0,0 monster EvilMushroom 1013,30,0,0,Mob011-1::On1013 -011-1.gat,0,0,0,0 monster Flower 1014,20,0,0,Mob011-1::On1014 +011-1.gat,0,0,0,0 monster PinkFlower 1014,20,0,0,Mob011-1::On1014 011-1.gat,0,0,0,0 monster Spiky Mushroom 1019,5,0,0,Mob011-1::On1019 011-1.gat,0,0,0,0 monster Fluffy 1020,1,0,0,Mob011-1::On1020 011-1.gat,0,0,0,0 monster Mouboo 1028,5,0,10,Mob011-1::On1028 diff --git a/npc/011-1_Woodland/alchemist.txt b/npc/011-1_Woodland/alchemist.txt index 8c9e39ff..de07be70 100644 --- a/npc/011-1_Woodland/alchemist.txt +++ b/npc/011-1_Woodland/alchemist.txt @@ -296,13 +296,13 @@ L_iron: close; L_concentration: - if(countitem("Petal") < 20) goto L_no_concentration; + if(countitem("PinkPetal") < 20) goto L_no_concentration; getinventorylist; - if (@inventorylist_count == 100 && countitem("Petal") > 20) goto L_TooMany; + if (@inventorylist_count == 100 && countitem("PinkPetal") > 20) goto L_TooMany; mes "[Rauk the Alchemist]"; mes "\"Great! You brought me exactly what I need!"; mes "Here is your Concentration potion.\""; - delitem "Petal", 20; + delitem "PinkPetal", 20; getitem "ConcentrationPotion", 1; close; @@ -311,7 +311,7 @@ L_no_iron: close; L_no_concentration: - mes "\"You have to bring me 20 [petals].\""; + mes "\"You have to bring me 20 [pink petals].\""; close; L_dyeing_intro: @@ -389,7 +389,7 @@ L_description_quick: menu "Can you make some dye for me, please?", L_pick_colour, "Where can I get the herbs?", L_d_herbs, - "Where can I find petals?", L_d_petals, + "Where can I find pink petals?", L_d_pink_petals, "Where can I find iron ore?", L_d_ore, "Where can I find a pearl?", L_d_pearl, "Where can I find maggot slime?", L_d_maggot_slime, @@ -402,9 +402,9 @@ L_d_herbs: next; goto L_description_quick; -L_d_petals: +L_d_pink_petals: mes "[Rauk the Alchemist]"; - mes "\"Just take some from the flowers around here. But be careful, they seem to be a bit fond of them.\""; + mes "\"Just take some from the pink flowers around here. But be careful, they seem to be a bit fond of them.\""; next; goto L_description_quick; @@ -556,19 +556,19 @@ L_d_orange: L_pink: if (countitem("AlizarinHerb") < 10) goto L_pink_fail; - if (countitem("Petal") < 6) goto L_pink_fail; + if (countitem("PinkPetal") < 6) goto L_pink_fail; if (zeny < 1000) goto L_pink_fail; getinventorylist; - if (@inventorylist_count == 100 && countitem("AlizarinHerb") > 10 && countitem("Petal") > 6) goto L_TooMany; + if (@inventorylist_count == 100 && countitem("AlizarinHerb") > 10 && countitem("PinkPetal") > 6) goto L_TooMany; delitem "AlizarinHerb", 10; - delitem "Petal", 6; + delitem "PinkPetal", 6; set zeny, zeny - 1000; getitem "PinkDye", 1; goto L_ok; L_pink_fail: mes "[Rauk the Alchemist]"; - mes "\"No, you don't have all I need, and that would be ten alizarin leaves, six flower petals, and 1000 GP.\""; + mes "\"No, you don't have all I need, and that would be ten alizarin leaves, six pink flower petals, and 1000 GP.\""; next; goto L_intermediate; diff --git a/npc/011-1_Woodland/auldsbel.txt b/npc/011-1_Woodland/auldsbel.txt index f31b26c1..595c1a9f 100644 --- a/npc/011-1_Woodland/auldsbel.txt +++ b/npc/011-1_Woodland/auldsbel.txt @@ -1196,7 +1196,7 @@ LL_student_3: LL_student_3_repeat: mes "[Auldsbel the Wizard]"; - mes "\"This one has the invocation `" + getspellinvocation("make-concentration-potion") + "'. Put two cobalt leaves and two flower petals into a bottle of water, hold it up, and speak that phrase.\""; + mes "\"This one has the invocation `" + getspellinvocation("make-concentration-potion") + "'. Put two cobalt leaves and two pink flower petals into a bottle of water, hold it up, and speak that phrase.\""; next; mes "[Auldsbel the Wizard]"; |