diff options
-rw-r--r-- | conf/char_athena.conf | 2 | ||||
-rw-r--r-- | npc/042-1/hasan.txt | 4 | ||||
-rw-r--r-- | npc/042-2/sorfina.txt | 42 | ||||
-rw-r--r-- | npc/042-2/tanisha.txt | 2 |
4 files changed, 31 insertions, 19 deletions
diff --git a/conf/char_athena.conf b/conf/char_athena.conf index eb4b62b4..dd387fd2 100644 --- a/conf/char_athena.conf +++ b/conf/char_athena.conf @@ -50,7 +50,7 @@ start_point: 042-2.gat,26,26 start_weapon: 0 // Starting armor for new characters -start_armor: 1202 +start_armor: 0 // Starting zeny for new characters start_zeny: 50 diff --git a/npc/042-1/hasan.txt b/npc/042-1/hasan.txt index a0ef2324..5d70fc23 100644 --- a/npc/042-1/hasan.txt +++ b/npc/042-1/hasan.txt @@ -163,7 +163,9 @@ onScorpionDeath: end; } -042-1.gat,117,76,0 script #barrier 127,0,2{ +042-1.gat,117,76,0 script #barrier 45,0,2{ + end; +OnTouch: if (FLAGS & FLAG_TUTORIAL_DONE) goto L_Tut; warp "042-1.gat", 115, 76; diff --git a/npc/042-2/sorfina.txt b/npc/042-2/sorfina.txt index ea332a91..33c67e06 100644 --- a/npc/042-2/sorfina.txt +++ b/npc/042-2/sorfina.txt @@ -42,22 +42,10 @@ L_Tut: mes "You're not used to the hot weather, right?\""; next; L_Carpet: - if ((getx(0) > 31) && (getx(0) < 35) && (gety(0) > 25) && (gety(0) < 29)) goto L_Shirt; mes "\"Try to do some steps and walk to that red carpet over there."; mes "Just use the arrow keys or click at the place you want to go to.\""; - next; - mes "\"Talk to me again when you're on the red carpet. You can either click on me, or press N to focus on me and T to talk.\""; - set sorfina, 1; - close; - -L_Shirt: - mes "\"Very good! I'm glad you're recovering."; - mes "Now you should get dressed again. I gave you an old shirt from my son.\""; - next; - mes "\"You can open your inventory with pressing F3 or clicking at the button 'Inventory' in the bar at the upper right corner.\""; - next; - mes "\"After we finished talking click on the shirt and press the equip button.\""; - set sorfina, 2; + if (!sorfina) + set sorfina, 1; close; L_Naked: @@ -214,7 +202,8 @@ L_SkipTut: set tanisha, 0; set maggot, 0; set FLAGS, FLAGS | FLAG_TUTORIAL_DONE; - getitem "knife", 1; + getitem "Knife", 1; + getitem "CottonShirt", 1; mes "Good luck.\""; close; @@ -228,7 +217,28 @@ OnTouch: close; } -042-2.gat,44,31,0 script #DoorOut 127,0,0{ +042-2.gat,33,27,0 script #Carpet 45,1,1{ + end; +OnTouch: + if (sorfina != 1) + end; + mes "[Sorfina]"; + mes "\"Very good! I'm glad you're recovering."; + mes "Now you should get dressed again. Here is an old shirt from my son.\""; + getitem "CottonShirt", 1; + next; + mes "\"You can open your inventory with pressing F3 or clicking at the button 'Inventory' in the bar at the upper right corner.\""; + next; + mes "\"After we finished talking click on the shirt and press the equip button.\""; + next; + mes "\"Talk to me again when you got dressed. You can either click on me, or press N to focus on me and T to talk.\""; + set sorfina, 2; + close; +} + +042-2.gat,44,31,0 script #DoorOut 45,0,0{ + end; +OnTouch: if ((sorfina < 3) && !(FLAGS & FLAG_TUTORIAL_DONE)) goto L_Block; warp "042-1.gat", 37, 57; end; diff --git a/npc/042-2/tanisha.txt b/npc/042-2/tanisha.txt index fdc76ef0..b7855e2f 100644 --- a/npc/042-2/tanisha.txt +++ b/npc/042-2/tanisha.txt @@ -40,7 +40,7 @@ L_Maggots: goto L_Crowded; set $@TUT_MAGGOT, $@TUT_MAGGOT + 1; set maggot, 0; - getitem "knife", 1; + getitem "Knife", 1; next; L_Fight_Again: mes "\"Ok, listen what to do."; |