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authormekolat <mekolat@users.noreply.github.com>2015-05-01 13:44:27 -0400
committermekolat <mekolat@users.noreply.github.com>2015-05-12 07:02:36 -0400
commite0834f290b1225bc3090e3d43f18ec1047868cf9 (patch)
tree50ae683a16c36f6e85a33e69eb8bb283697bf2fc /world/map/npc/functions
parentda0f4578b83cc2f9df249dc1bb5bb33d720cb7a8 (diff)
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revamp the GM lounge
Diffstat (limited to 'world/map/npc/functions')
-rw-r--r--world/map/npc/functions/announcements.txt193
-rw-r--r--world/map/npc/functions/global_event_handler.txt3
-rw-r--r--world/map/npc/functions/gm_island.txt15
-rw-r--r--world/map/npc/functions/superdebug.txt52
4 files changed, 248 insertions, 15 deletions
diff --git a/world/map/npc/functions/announcements.txt b/world/map/npc/functions/announcements.txt
index cd4e3b80..35bd3e78 100644
--- a/world/map/npc/functions/announcements.txt
+++ b/world/map/npc/functions/announcements.txt
@@ -1,3 +1,176 @@
+//############################################################################
+//# #
+//# GM scheduled broadcasts #
+//# #
+//############################################################################
+
+// $@GMSA_STATUS values:
+// 0: Broadcasts not running
+// 1: Broadcasts running
+// $@GMSA_NAME$: the GM/Admin who created the broadcast, if any
+// $@GMSA_MSG$: the message to be broadcasted
+// $@GMSA_MAX: the number of times the broadcast will be performed, if > 0
+// $@GMSA_TICK: broadcast the message every $@GMSA_TICK hours
+// $@GMSA_CURRENT_TICK: internal counter incremented every hour
+
+function|script|SBConfig
+{
+ if ($@GMSA_STATUS)
+ goto L_InfoBroadcast;
+ goto L_PrepareBroadcast;
+
+L_InfoBroadcast:
+ set @ms, (3600000*($@GMSA_TICK - $@GMSA_CURRENT_TICK) - getnpctimer(0, "Stone Board"));
+ callfunc "HumanTime";
+
+ mes "[GM Scheduled Broadcasts Board]";
+ mes $@GMSA_NAME$ + " scheduled the current message, every " + $@GMSA_TICK + " hour(s):";
+ mes $@GMSA_MSG$;
+ next;
+ mes "The next broadcast will happen in " + @time$ + ".";
+ next;
+
+ set @next_broadcast_ts, 0;
+ set @next_broadcast_h, 0;
+ set @next_broadcast_m, 0;
+
+ mes "What do you want to do?";
+ menu
+ "Nothing.", L_Close,
+ "Nothing but... what is this?", L_Help,
+ "Stop broadcasting.", L_StopBroadcast,
+ "Trigger manually the current broadcast.", L_ManualBroadcast;
+
+L_PrepareBroadcast:
+ callsub S_Help;
+ next;
+ mes "There is no broadcast scheduled.";
+ mes "Do you want to create one?";
+ menu
+ "No.", L_Close,
+ "Yes.", L_CreateBroadcast;
+
+L_CreateBroadcast:
+ mes "[GM Scheduled Broadcasts Board]";
+ mes "Enter the message to broadcast:";
+ input $@GMSA_MSG$;
+ if ($@GMSA_MSG$ == "")
+ goto L_InvalidBMsg;
+
+ next;
+ mes "[GM Scheduled Broadcasts Board]";
+ mes "The message will be broadcasted every X hour(s). Enter X:";
+ input $@GMSA_TICK;
+ if ($@GMSA_TICK < 1 || $@GMSA_TICK > 24)
+ goto L_InvalidBroadcastTick;
+
+ next;
+ mes "[GM Scheduled Broadcasts Board]";
+ mes "If you want the message to be broadcasted a limited number of times, enter its value. Keep 0 otherwise:";
+ input $@GMSA_MAX;
+
+ next;
+ mes "[GM Scheduled Broadcasts Board]";
+ if ($@GMSA_MAX == 0)
+ mes "The current message will be broadcasted every " + $@GMSA_TICK + " hour(s):";
+ if ($@GMSA_MAX > 0)
+ mes "The current message will be broadcasted every " + $@GMSA_TICK + " hour(s), up to " + $@GMSA_MAX + " times:";
+ mes $@GMSA_MSG$;
+ next;
+ mes "Is this correct?";
+ menu
+ "No. I'll retry.", L_CreateBroadcast,
+ "No", L_Close,
+ "Yes. Broadcast this. (the first broadcast will happen in " + $@GMSA_TICK + " hour(s).)", L_StartBroadcast,
+ "Yes. Broadcast this, and make an extra broadcast right now.", L_StartBroadcast2;
+
+L_InvalidBMsg:
+ mes "[GM Scheduled Broadcasts Board]";
+ mes "The message can't be empty. Please retry.";
+ goto L_CreateBroadcast;
+
+L_InvalidBroadcastTick:
+ mes "[GM Scheduled Broadcasts Board]";
+ mes "You obviously can't repeat a message every 0 hours. Please retry.";
+ goto L_CreateBroadcast;
+
+L_Help:
+ callsub S_Help;
+ goto L_Close;
+
+S_Help:
+ mes "[GM Scheduled Broadcasts Board]";
+ mes "This board allows a GM to schedule a message to be broadcast every X hours.";
+ mes "Only one broadcast can be scheduled at a time.";
+ return;
+
+L_ManualBroadcast:
+ announce $@GMSA_MSG$, 0;
+ mes "Done.";
+ goto L_Close;
+
+L_StopBroadcast:
+ donpcevent "Stone Board::OnStopBroadcast";
+ mes "Done.";
+ goto L_Close;
+
+L_StartBroadcast2:
+ if ($@GMSA_STATUS == 1)
+ goto L_Abort;
+ announce $@GMSA_MSG$, 0;
+ goto L_StartBroadcast;
+
+L_StartBroadcast:
+ if ($@GMSA_STATUS == 1)
+ goto L_Abort;
+ set $@GMSA_STATUS, 1;
+ set $@GMSA_NAME$, strcharinfo(0);
+ set $@GMSA_CURRENT_TICK, 0;
+ initnpctimer "Stone Board";
+ mes "Done.";
+ goto L_Close;
+
+L_Abort:
+ mes "[GM Scheduled Broadcasts Board]";
+ mes $@GMSA_NAME$ + " has created a scheduled broadcast just before you, hence yours will abort.";
+ goto L_Close;
+
+L_Close:
+ return;
+}
+
+
+017-9,26,28,0|script|Stone Board|32767
+{
+ end;
+
+OnStopBroadcast:
+ goto L_Stop;
+
+L_Stop:
+ stopnpctimer "Stone Board";
+ setnpctimer 0, "Stone Board";
+ set $@GMSA_STATUS, 0;
+ set $@GMSA_NAME$, "";
+ set $@GMSA_MSG$, "";
+ set $@GMSA_TICK, 0;
+ set $@GMSA_MAX, 0;
+ set $@GMSA_CURRENT_TICK, 0;
+ end;
+
+OnTimer3600000:
+ set $@GMSA_CURRENT_TICK, $@GMSA_CURRENT_TICK + 1;
+ setnpctimer 0, "Stone Board";
+ if ($@GMSA_CURRENT_TICK != $@GMSA_TICK)
+ end;
+ announce $@GMSA_MSG$, 0;
+ set $@GMSA_CURRENT_TICK, 0;
+ set $@GMSA_MAX, $@GMSA_MAX - 1;
+ if ($@GMSA_MAX != 0)
+ end;
+ goto L_Stop;
+}
+
function|script|DisplayMOTD
{
if($@MOTD_Disabled || $@MOTD$[0] == "") goto L_Return;
@@ -12,3 +185,23 @@ L_MOTD:
L_Return:
return;
}
+
+function|script|getBroadcast
+{
+ if (getmap() == "029-2" && getx() == 22 && gety() == 24) goto L_NewPlayer;
+ goto L_ReturningPlayer;
+
+L_NewPlayer:
+ // todo: show game rules on login (in another PR)
+ // ... does not look like it work.. the `menu`
+ // builtin behaves weirdly when on login
+ goto L_Return;
+
+L_ReturningPlayer:
+ if ($@GMSA_STATUS < 1) goto L_Return;
+ announce $@GMSA_MSG$, 3;
+ goto L_Return;
+
+L_Return:
+ return;
+}
diff --git a/world/map/npc/functions/global_event_handler.txt b/world/map/npc/functions/global_event_handler.txt
index 04f89159..7d380b0c 100644
--- a/world/map/npc/functions/global_event_handler.txt
+++ b/world/map/npc/functions/global_event_handler.txt
@@ -12,6 +12,7 @@ OnPCLoginEvent:
callfunc "getHeadStyles"; // converts class, color and hair
callfunc "ClearVariables"; // removes / converts old variables
callfunc "DisplayMOTD"; // send the motd to the client, if enabled
+ callfunc "getBroadcast"; // get the scheduled broadcast, if any
// add more here
set @login_event, 2;
end;
@@ -29,7 +30,7 @@ OnPCDieEvent:
callfunc "fightclub_event_die"; // this is used by the 1v1 arena
end;
-OnInit: //fixme: change to OnInterIfInit
+OnInit:
callfunc "ClearGlobalVars";
callfunc "MOTD"; // set the MOTD array
end;
diff --git a/world/map/npc/functions/gm_island.txt b/world/map/npc/functions/gm_island.txt
index 94c745a7..89c0790a 100644
--- a/world/map/npc/functions/gm_island.txt
+++ b/world/map/npc/functions/gm_island.txt
@@ -16,11 +16,6 @@ function|script|GmWarp
}
function|script|GmDebug
{
- if (getgmlevel() < 60)
- goto L_Return;
- goto L_Main;
-
-L_Main:
mes "[Gm Debug]";
mes "What do you want to do?";
menu
@@ -31,22 +26,14 @@ L_GmStart:
enablenpc "Gm Event#1";
enablenpc "Gm Event#2";
enablenpc "Gm Event#3";
- goto L_Return;
+ return;
L_GmStop:
disablenpc "Gm Event#1";
disablenpc "Gm Event#2";
disablenpc "Gm Event#3";
- goto L_Return;
-
-L_Return:
return;
}
-017-9,32,21,0|script|Gm Event Debug|368
-{
- callfunc "GmDebug";
- close;
-}
001-1,49,68,0|script|Gm Event#1|368,0,0
{
callfunc "GmWarp";
diff --git a/world/map/npc/functions/superdebug.txt b/world/map/npc/functions/superdebug.txt
new file mode 100644
index 00000000..8bb9350a
--- /dev/null
+++ b/world/map/npc/functions/superdebug.txt
@@ -0,0 +1,52 @@
+// all-in-one debug
+// author: meko
+
+function|script|SuperDebug
+{
+ goto L_Main;
+
+L_Main:
+ mes "[Numa]";
+ mes "How may I help you?";
+ next;
+ menu
+ "Announcements", L_StoneBoard,
+ "Holiday debug", L_Holiday,
+ "Event debug", L_Event;
+ // todo: generic npcs (in a future PR)
+ // todo: map list (in a future PR)
+ // todo: quest log debug (in a future PR)
+
+L_Holiday:
+ if(getgmlevel() < 40) goto L_GM;
+ mes "[Numa]";
+ mes "What holiday do you want to debug?";
+ next;
+ menu
+ "Xmas.", L_XmasDebug,
+ "Halloween.", L_HalloweenDebug;
+
+L_XmasDebug:
+ callfunc "XmasDebug";
+ end;
+
+L_HalloweenDebug:
+ callfunc "HalloweenDebug";
+ end;
+
+L_Event:
+ if(getgmlevel() < 60) goto L_GM;
+ callfunc "GmDebug";
+ close;
+
+L_StoneBoard:
+ if (getgmlevel() < 30) goto L_GM;
+ callfunc "SBConfig";
+ close;
+
+L_GM:
+ mes "[Numa]";
+ mes "I'm awfully sorry.";
+ mes "You do not have the required GM level to perform this action.";
+ close;
+}