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authorJesusaves <cpntb1@ymail.com>2021-01-14 02:44:28 -0300
committerJesusaves <cpntb1@ymail.com>2021-01-14 02:44:28 -0300
commitf3f4157f6d9fd73ce6e3a350b4c73c0a14186dfa (patch)
tree7feb29cd5ee6b5f713f558fbd3cf912af9e66e8c /world/map/npc/099-7/boss.txt
parent8cceaef3fc44817ad4b5047fdbab8df6e7209743 (diff)
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Keshlam: Check if player is still alive before proceeding.
Change Mage Ring chance from 67% to 75%. Replace Blue Rose with Savior Armor. Thanks Poppet for the report, I keep forgetting TMWA is crazy...
Diffstat (limited to 'world/map/npc/099-7/boss.txt')
-rw-r--r--world/map/npc/099-7/boss.txt6
1 files changed, 4 insertions, 2 deletions
diff --git a/world/map/npc/099-7/boss.txt b/world/map/npc/099-7/boss.txt
index cc351ccc..8ce2ef8d 100644
--- a/world/map/npc/099-7/boss.txt
+++ b/world/map/npc/099-7/boss.txt
@@ -662,6 +662,8 @@ OnTimer150000:
"No.", L_Close;
L_Yes:
+ if (isdead())
+ goto L_Not_Enough;
if(countitem("TreasureKey") < 1000)
goto L_Not_Enough;
getinventorylist;
@@ -687,8 +689,8 @@ L_FlawedLens:
L_Rare:
getexp 10000000, 0;
set FLAGS, FLAGS | FLAG_KESHLAM_RAREDROP;
- if (rand(3) == 1) goto L_Amulet; // 33% chance
- goto L_Ring; // 67% chance
+ if (rand(4) == 1) goto L_Amulet; // 25% chance
+ goto L_Ring; // 75% chance
L_Amulet:
getitem "EnchantersAmulet", 1;