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authorJesusaves <jesusalva@themanaworld.org>2020-03-24 12:36:38 -0300
committerGitHub <noreply@github.com>2020-03-24 15:36:38 +0000
commit12524fc0f3bdc91c25311f7af76a823bc8522e7c (patch)
tree7f76435124f503666550b403cde529ac8619118c /world/map/npc/052-2
parentc617262d333f9e571ad4acdfe0abf04619b570e4 (diff)
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Release Assassin Set (#550)
Add assassin set as a brawnling set to good ol' Iilia. Now Luvia collected an useless unique gear! Your chances to get the Heart Of Isis just went down from 25% to 20%! Who'll be the first unlucky player to obtain the Assassin Shirt?! PS. Cannot be equipped with weapons. But can be equipped with shields. It does not boost attack strength - focus if you want to deal any serious damage. Also, GMs are able to equip it even while armed, but they'll suffer an agi penalty. This got spammy and buggy, so it is for GMs only from time begin. PPS. Brawling is a non-canon combat style. Do not expect to be able to actually kill stuff with it. Oh, but it probably will be fun. Tell me if it needs any other serious tweaks.
Diffstat (limited to 'world/map/npc/052-2')
-rw-r--r--world/map/npc/052-2/chest.txt8
1 files changed, 4 insertions, 4 deletions
diff --git a/world/map/npc/052-2/chest.txt b/world/map/npc/052-2/chest.txt
index 3c3cc960..cabd3943 100644
--- a/world/map/npc/052-2/chest.txt
+++ b/world/map/npc/052-2/chest.txt
@@ -30,10 +30,10 @@ L_ShouldNotBeHere:
end;
OnInit:
- setarray $@illia_common_rewards$, "SteelShield", "WarlordHelmet", "KnightsHelmet", "InfantryHelmet", "CrusadeHelmet", "ChainmailShirt", "LightPlatemail", "WarlordPlate", "Setzer", "RockKnife", "WarlordBoots", "ForestArmor", "ForestBow", "WoodenStaff", "WizardHat", "WoodenShield", "ShortSword", "SilkRobe", "LeatherGloves", "BoneKnife", "JeansChaps", "PointyWitchHat";
- setarray $@illia_common_rewards_n$, "Steel Shield", "Warlord Helmet", "Knights Helmet", "Infantry Helmet", "Crusade Helmet", "Chainmail Shirt", "Light Platemail", "Warlord Plate", "Setzer", "Rock Knife", "Warlord Boots", "Forest Armor", "Forest Bow", "Wooden Staff", "Wizard Hat", "Wooden Shield", "Short Sword", "Silk Robe", "Leather Gloves", "Bone Knife", "Jeans Chaps", "Pointy Witch Hat";
- setarray $@illia_unique_rewards$, "BullHelmet", "BansheeBow", "HeartOfIsis", "LazuriteRobe";
- setarray $@illia_unique_rewards_n$, "Bull Helmet", "Banshee Bow", "Heart of Isis", "Lazurite Robe";
+ setarray $@illia_common_rewards$, "SteelShield", "WarlordHelmet", "KnightsHelmet", "InfantryHelmet", "CrusadeHelmet", "ChainmailShirt", "LightPlatemail", "WarlordPlate", "Setzer", "RockKnife", "WarlordBoots", "ForestArmor", "ForestBow", "WoodenStaff", "WizardHat", "WoodenShield", "ShortSword", "SilkRobe", "LeatherGloves", "BoneKnife", "JeansChaps", "PointyWitchHat", "AssassinPants", "AssassinGloves", "AssassinBoots";
+ setarray $@illia_common_rewards_n$, "Steel Shield", "Warlord Helmet", "Knights Helmet", "Infantry Helmet", "Crusade Helmet", "Chainmail Shirt", "Light Platemail", "Warlord Plate", "Setzer", "Rock Knife", "Warlord Boots", "Forest Armor", "Forest Bow", "Wooden Staff", "Wizard Hat", "Wooden Shield", "Short Sword", "Silk Robe", "Leather Gloves", "Bone Knife", "Jeans Chaps", "Pointy Witch Hat", "Assassin Pants", "Assassin Gloves", "Assassin Boots";
+ setarray $@illia_unique_rewards$, "BullHelmet", "BansheeBow", "HeartOfIsis", "LazuriteRobe", "AssassinShirt";
+ setarray $@illia_unique_rewards_n$, "Bull Helmet", "Banshee Bow", "Heart of Isis", "Lazurite Robe", "Assassin Shirt";
end;
L_ResumePick: