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author | Jessica Tölke <jtoelke@mail.upb.de> | 2011-10-23 17:23:59 +0200 |
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committer | Ben Longbons <b.r.longbons@gmail.com> | 2011-10-24 11:19:03 -0700 |
commit | 2b35d738f42386e52fdddeb639180ab5db8f072f (patch) | |
tree | 202d9526bedfd16b32ffa5c89e06994cc1adb0c2 /world/map/npc/031-1/angelaOutside.txt | |
parent | 53d83056e03af47c2d50da0949616d74f58ad53c (diff) | |
download | serverdata-2b35d738f42386e52fdddeb639180ab5db8f072f.tar.gz serverdata-2b35d738f42386e52fdddeb639180ab5db8f072f.tar.bz2 serverdata-2b35d738f42386e52fdddeb639180ab5db8f072f.tar.xz serverdata-2b35d738f42386e52fdddeb639180ab5db8f072f.zip |
Changes in npc scripts on 031-x:
- change zeny to Zeny and baselevel to BaseLevel
- set temporary variables to zero at the end of script
- some adaptions on timer handling on the yeti fight
Diffstat (limited to 'world/map/npc/031-1/angelaOutside.txt')
-rw-r--r-- | world/map/npc/031-1/angelaOutside.txt | 35 |
1 files changed, 21 insertions, 14 deletions
diff --git a/world/map/npc/031-1/angelaOutside.txt b/world/map/npc/031-1/angelaOutside.txt index 9fce8e10..5e7017a8 100644 --- a/world/map/npc/031-1/angelaOutside.txt +++ b/world/map/npc/031-1/angelaOutside.txt @@ -1,5 +1,4 @@ // author: Jenalya -// reviewed by: // state0: Angela is to upset to tell you anything, needs a concentration potion // state1: got the mission to save Cindy // state2 and state3: Cindy is saved Angela invites you to visit them for giving a reward @@ -12,6 +11,8 @@ set @rescue_Cindy, ((QUEST_Nivalis_state & @Q_Nivalis_state_MASK) >> @Q_Nivalis_state_SHIFT); + set @minlevel, 70; + if (@rescue_Cindy > 3) goto L_Please_Visit_Again; if (@rescue_Cindy > 1) goto L_Please_Visit; if (@rescue_Cindy == 1) goto L_Please_Help; @@ -21,14 +22,13 @@ next; mes "\"It's terrible, oh my dear child!\""; next; - if (countitem("ConcentrationPotion") > 0 - && baselevel > 69) - goto L_Menu_Potion; + if (countitem("ConcentrationPotion") > 0 && BaseLevel >= @minlevel) + goto L_Menu_Potion; menu "\"Please calm down and tell me what happened.\"", L_Whining, - "Leave", -; - close; + "Leave", L_Close; + goto L_Close; L_Whining: mes "[Angela]"; @@ -51,14 +51,14 @@ L_Whining: mes "\"She is crying and sobbing.\""; next; mes "\"It seems she is too upset to tell you anything helpful. If she would just calm down and concentrate a bit...\""; - close; + goto L_Close; L_Menu_Potion: menu "\"Please calm down and tell me what happened.\"", L_Whining, "Give her a concentration potion.", L_Calm_Down, - "Leave", -; - close; + "Leave", L_Close; + goto L_Close; L_Calm_Down: if (countitem("ConcentrationPotion") == 0) @@ -79,29 +79,36 @@ L_Calm_Down: mes "\"You look like an adventurer! Please, can you go in that cave and rescue my little Cindy? I beg you for help!\""; set @rescue_Cindy, 1; callsub S_Update_Mask; - close; + goto L_Close; L_No_Potion: mes "You don't have a concentration potion."; - close; + goto L_Close; L_Please_Help: mes "[Angela]"; mes "\"Please go in that cave and rescue my daughter!\""; - close; + goto L_Close; L_Please_Visit: mes "[Angela]"; mes "\"Thank you so much for rescuing my beloved Cindy. Please come to visit us in our house at the beach.\""; next; mes "\"My husband is an adventurer like you, and I want to give you something he got on his travels to show my gratitude.\""; - close; + goto L_Close; L_Please_Visit_Again: mes "[Angela]"; mes "\"Hello! You are welcome to visit us in our house at the beach everytime. Cindy loves to see you!\""; next; mes "\"If you have found any present boxes the Yetis took away, please bring them to our house. Usually, the Yetis are very shy... their behavior is a bit odd.\""; + goto L_Close; + +L_Close: + set @Q_Nivalis_state_MASK, 0; + set @Q_Nivalis_state_SHIFT, 0; + set @rescue_Cindy, 0; + set @minlevel, 0; close; S_Update_Mask: @@ -109,4 +116,4 @@ S_Update_Mask: (QUEST_Nivalis_state & ~(@Q_Nivalis_state_MASK)) | (@rescue_Cindy << @Q_Nivalis_state_SHIFT); return; -}
\ No newline at end of file +} |