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authorThe Kandiman <kandiman@kandiman.(none)>2011-09-07 00:44:50 -0400
committerJessica Tölke <jtoelke@mail.upb.de>2011-09-07 14:32:28 +0200
commitdc809dd5da73b2a1ec88eca1a4c0c555f7fc5ce6 (patch)
tree3d905497b10d98c9dc4d6d992e34606997a9bfdb /world/map/npc/013-3/sword_chest.txt
parent5d6648783880c02170d70cf8d3758141d93229a2 (diff)
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Tab conversion and formatting. Maps 011-1 to 013-3 done.
Diffstat (limited to 'world/map/npc/013-3/sword_chest.txt')
-rw-r--r--world/map/npc/013-3/sword_chest.txt55
1 files changed, 29 insertions, 26 deletions
diff --git a/world/map/npc/013-3/sword_chest.txt b/world/map/npc/013-3/sword_chest.txt
index 5d2c97b7..bb89e3f3 100644
--- a/world/map/npc/013-3/sword_chest.txt
+++ b/world/map/npc/013-3/sword_chest.txt
@@ -1,38 +1,41 @@
//
-013-3.gat,177,22,0 script Chest 111,{
- if( ChestQuest & 2) goto L_Finished;
+013-3.gat,177,22,0|script|Chest|111,{
+ if( ChestQuest & 2) goto L_Finished;
- mes "[Chest]";
- mes "Would you try to open it?";
- next;
- menu
- "Yes", L_Yes,
- "No", -;
- close;
+ mes "[Chest]";
+ mes "Would you try to open it?";
+ next;
+ menu
+ "Yes", L_Yes,
+ "No", -;
+ close;
L_Yes:
- if(countitem("TreasureKey") < 10) goto L_Not_Enough;
- getinventorylist;
- if (@inventorylist_count == 100 && countitem("TreasureKey") > 10) goto L_TooMany;
- delitem "TreasureKey", 10;
- getitem "ShortSword", 1;
- mes "[Chest]";
- mes "You opened it and found a short sword!";
- set ChestQuest, ChestQuest | 2;
- close;
+ if(countitem("TreasureKey") < 10)
+ goto L_Not_Enough;
+ getinventorylist;
+ if (@inventorylist_count == 100
+ && countitem("TreasureKey") > 10)
+ goto L_TooMany;
+ delitem "TreasureKey", 10;
+ getitem "ShortSword", 1;
+ mes "[Chest]";
+ mes "You opened it and found a short sword!";
+ set ChestQuest, ChestQuest | 2;
+ close;
L_Not_Enough:
- mes "It seems that this is not the right key...";
- close;
+ mes "It seems that this is not the right key...";
+ close;
L_Finished:
- mes "[Chest]";
- mes "You already opened this chest.";
- close;
+ mes "[Chest]";
+ mes "You already opened this chest.";
+ close;
L_TooMany:
- mes "[Chest]";
- mes "You don't have room for what ever is inside. Maybe you should try again later.";
- close;
+ mes "[Chest]";
+ mes "You don't have room for what ever is inside. Maybe you should try again later.";
+ close;
}