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authorwushin <pasekei@gmail.com>2015-05-19 12:35:46 -0500
committerwushin <pasekei@gmail.com>2015-09-06 13:13:30 -0500
commita5816766ed870dd55170a4b66a75a1907021e421 (patch)
tree12288e1561914b5268a2ccd6801cc4aa4f0e4dd8 /world/map/npc/002-5
parentf86e961ffbf9e1467279d3086a48c47be2a5a86f (diff)
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Some of the Tonori Area Quests
Diffstat (limited to 'world/map/npc/002-5')
-rw-r--r--world/map/npc/002-5/chest.txt14
-rw-r--r--world/map/npc/002-5/sema.txt24
2 files changed, 8 insertions, 30 deletions
diff --git a/world/map/npc/002-5/chest.txt b/world/map/npc/002-5/chest.txt
index 2cdda691..5673bbde 100644
--- a/world/map/npc/002-5/chest.txt
+++ b/world/map/npc/002-5/chest.txt
@@ -1,10 +1,6 @@
-// Variables used: nibble 4 and 5 of QUEST_SouthTulimshar
-
002-5,93,37,0|script|Supply Chest|378
{
- set @state, ((QUEST_SouthTulimshar & BYTE_2_MASK) >> BYTE_2_SHIFT);
-
- if (@state >= 26) goto L_Finished;
+ if (QL_MINEALL >= 26) goto L_Finished;
mes "Hrmm... A supply chest.";
mes "Do you want to try to open it?";
@@ -22,8 +18,7 @@ L_Yes:
mes "You opened the chest and found a short bow!";
delitem "TreasureKey", 3;
getitem "ShortBow", 1;
- set @state, 26;
- callsub S_Update_Var;
+ set QL_MINEALL, 26;
goto L_Close;
L_Not_Enough:
@@ -39,10 +34,5 @@ L_TooMany:
goto L_Close;
L_Close:
- set @state, 0;
close;
-
-S_Update_Var:
- set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(BYTE_2_MASK) | (@state << BYTE_2_SHIFT));
- return;
}
diff --git a/world/map/npc/002-5/sema.txt b/world/map/npc/002-5/sema.txt
index c80e9660..32da7044 100644
--- a/world/map/npc/002-5/sema.txt
+++ b/world/map/npc/002-5/sema.txt
@@ -1,12 +1,8 @@
-// Variables used: nibble 4 and 5 of QUEST_SouthTulimshar
-
002-5,43,91,6|script|Sema|340
{
- set @state, ((QUEST_SouthTulimshar & BYTE_2_MASK) >> BYTE_2_SHIFT);
-
- if (@state >= 28) goto L_Sema_Done;
- if (@state == 27) goto L_Sema_Happy;
- if (@state == 26) goto L_Sema_GCM;
+ if (QL_MINEALL >= 28) goto L_Sema_Done;
+ if (QL_MINEALL == 27) goto L_Sema_Happy;
+ if (QL_MINEALL == 26) goto L_Sema_GCM;
mes "[Sema the Miner]";
mes "\"Hello adventurer. I do not know exactly where, but somewhere in this cave there is a supply chest. And wouldn't you know it! The archants have eaten all the spare keys for the chest. Go and do what you must do.\"";
@@ -25,8 +21,7 @@ L_Sema_No:
goto L_Close;
L_Sema_Yes:
- set @state, 27;
- callsub S_Update_Var;
+ set QL_MINEALL, 27;
monster "002-5", 70, 90, "", 1059, 1;
mes "[Sema the Miner]";
mes "\"Good luck. To prove you killed it, please bring the Iten it swallowed when it ate the miner. Be careful, there could be more than one.\"";
@@ -40,8 +35,7 @@ L_Sema_Happy:
goto L_Sema_TooMany;
delitem "Iten", 1;
getitem "DesertShirt", 1;
- set @state, 28;
- callsub S_Update_Var;
+ set QL_MINEALL, 28;
set BOSS_POINTS, BOSS_POINTS + 10;
message strcharinfo(0), "You gain 10 Boss Points giving you a total of " + BOSS_POINTS + ".";
mes "[Sema the Miner]";
@@ -54,8 +48,7 @@ L_Sema_TooMany:
goto L_Close;
L_Sema_Not_Happy:
- set @state, 26;
- callsub S_Update_Var;
+ set QL_MINEALL, 26;
heal -Hp, 0;
mes "A stone falls on your head.";
goto L_Close;
@@ -66,10 +59,5 @@ L_Sema_Done:
goto L_Close;
L_Close:
- set @state, 0;
close;
-
-S_Update_Var:
- set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(BYTE_2_MASK) | (@state << BYTE_2_SHIFT));
- return;
}