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author | wushin <pasekei@gmail.com> | 2013-06-21 11:28:26 -0500 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2013-06-21 22:38:39 +0200 |
commit | f4aad0b8a088ffbd648bb1fcace56d2f8dc96909 (patch) | |
tree | 93878be55cc1bf45fa3cee8a9dbb54c359ef68b5 /world/map/npc/002-2/rogue.txt | |
parent | 1f5fe84a1b593574bdf37d812e343bf9690f24e9 (diff) | |
download | serverdata-f4aad0b8a088ffbd648bb1fcace56d2f8dc96909.tar.gz serverdata-f4aad0b8a088ffbd648bb1fcace56d2f8dc96909.tar.bz2 serverdata-f4aad0b8a088ffbd648bb1fcace56d2f8dc96909.tar.xz serverdata-f4aad0b8a088ffbd648bb1fcace56d2f8dc96909.zip |
New server content to support new caves
Added mobs:Angry Fire Goblin, Angry Sea Slime, Angry Green Slime.
Moved NPCs in sandstorm around.
Malvox got a house and lives in it now on 002-2
The mines go a layer deeper so the merchant was moved into the camp along with nathan.
Naem and Sema moved down with respective maps.
Sandstorm_mine_barrier is not mining_camp_barrier
Diffstat (limited to 'world/map/npc/002-2/rogue.txt')
-rw-r--r-- | world/map/npc/002-2/rogue.txt | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/world/map/npc/002-2/rogue.txt b/world/map/npc/002-2/rogue.txt new file mode 100644 index 00000000..f8245da5 --- /dev/null +++ b/world/map/npc/002-2/rogue.txt @@ -0,0 +1,53 @@ +// + +002-2.gat,25,28,0|script|Malivox|103,{ + +// if (ResetA_charstate == 1) goto L_Multiple; + +// set @cost, 10000000 / ($ResetA_uses + 1); + + set @cost, BaseLevel * 100; + + mes "[Rogue Mage]"; + mes "\"I have come across a spell that will"; + mes "reset your status points."; + mes "Normally this spell is expensive, but"; + mes "due to an unusual constellation of the"; + mes "stars I can cast it very cheaply!"; + mes "For you it will cost only "+@cost+" gp.\""; + next; + menu + "Reset my stats",-, + "Forget about it",L_Pass; + + if (Zeny<@cost) goto L_NoMoney; + +// set $ResetA_uses, $ResetA_uses + 1; +// set ResetA_charstate, 1; + +L_Reset: + set Zeny, Zeny-@cost; + resetstatus; + + mes "[Rogue Mage]"; + mes "\"There you are."; + mes ""; + mes "Good as new!\""; + goto L_Close; + +L_Pass: + mes "[Rogue Mage]"; + mes "\"Very well then, see you.\""; + goto L_Close; + +L_NoMoney: + mes "[Rogue Mage]"; + mes "\"Oh dear, the price cannot be bargained."; + mes ""; + mes "Perhaps you can borrow from a friend?\""; + goto L_Close; + +L_Close: + set @cost, 0; + close; +} |