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authorwushin <pasekei@gmail.com>2015-05-19 12:35:46 -0500
committerwushin <pasekei@gmail.com>2015-09-06 13:13:30 -0500
commita5816766ed870dd55170a4b66a75a1907021e421 (patch)
tree12288e1561914b5268a2ccd6801cc4aa4f0e4dd8 /world/map/npc/001-1/tinris.txt
parentf86e961ffbf9e1467279d3086a48c47be2a5a86f (diff)
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Some of the Tonori Area Quests
Diffstat (limited to 'world/map/npc/001-1/tinris.txt')
-rw-r--r--world/map/npc/001-1/tinris.txt80
1 files changed, 24 insertions, 56 deletions
diff --git a/world/map/npc/001-1/tinris.txt b/world/map/npc/001-1/tinris.txt
index 1a6aab33..2ae908bc 100644
--- a/world/map/npc/001-1/tinris.txt
+++ b/world/map/npc/001-1/tinris.txt
@@ -1,26 +1,5 @@
-// Anwar needs a magic fertilizer for his field
-// Quest uses Nibble 3 of QUEST_NorthTulimshar
-// Author: Jenalya
-// state 1: Anwar sent to Tinris for help to get a magic fertilizer
-// state 2: Tinris asked for chocolate cake as present for his girlfriend
-// state 3: Tinris asked for ingredients for the fertilizer
-// state 4: Tinris gave you the fertilizer
-// state 5: Anwar tried it out and it doesn't work well, sent you back to Tinris
-// state 6: Tinris asked for more ingredients for a new try
-// state 7: Tinris says it's really hard, gives you the fertilizer and tells you to ask Eomie to cast a spell on it
-// state 8: Eomie sends you to get some stuff so she can interrupt her spell on the spot of grass
-// state 9: Eomie casted a spell on the fertilizer
-// state 10: Anwar used it and it worked. he asks you to help him preparing a thank-you-gift for each Tinris and Eomis
-// state 11: Anwar asked to bring present to Tinris
-// state 12: gave present to Tinris
-// state 13: Anwar asked to bring present to Eomie
-// state 14: gave present to Eomie
-// state 15: reported back to Anwar and done
-
001-1,69,29,0|script|Tinris|160
{
- set @state, ((QUEST_NorthTulimshar & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT);
-
set @cake_exp, 50;
set @sweater_exp, 400;
@@ -34,19 +13,19 @@
set @ash_amount2, 2;
set @cactusp_amount, 1;
- if (@state >= 12) goto L_Done;
- if (@state == 11) goto L_GiveGift;
- if (@state == 9) goto L_FertilizerDone;
- if (@state >= 7) goto L_Eomie;
- if (@state == 6) goto L_SecondTry;
- if (@state >= 4) goto L_FirstTryDone;
- if (@state == 3) goto L_FirstTry;
- if (@state == 2) goto L_Annual;
+ if (QL_ANWAR >= 12) goto L_Done;
+ if (QL_ANWAR == 11) goto L_GiveGift;
+ if (QL_ANWAR == 9) goto L_FertilizerDone;
+ if (QL_ANWAR >= 7) goto L_Eomie;
+ if (QL_ANWAR == 6) goto L_SecondTry;
+ if (QL_ANWAR >= 4) goto L_FirstTryDone;
+ if (QL_ANWAR == 3) goto L_FirstTry;
+ if (QL_ANWAR == 2) goto L_Annual;
mes "[Tinris]";
mes "\"This is a magic school. I'm a student here and focus on ways to magically enhance growth of plants.";
mes "That topic is very important in a desert area.\"";
- if (@state != 1)
+ if (QL_ANWAR != 1)
goto L_Close;
menu
"The farmer Anwar sent me to ask for exactly that! Can you give me something for his field?",L_Next;
@@ -59,11 +38,10 @@ L_Next:
mes "Please go to the bakery and buy a Chocolate Cake for me. She loves Chocolate Cakes.\"";
next;
mes "\"When I have a present for her I can focus on creating some magic fertilizer.\"";
- set @state, 2;
- callsub S_Update_Mask;
+ set QL_ANWAR, 2;
goto L_Close;
-L_Annual: // @state == 2
+L_Annual: // QL_ANWAR == 2
mes "[Tinris]";
mes "\"Hello, did you get the Chocolate Cake for my girlfriend? After that I can focus on creating some magic fertilizer for you.\"";
menu
@@ -75,8 +53,7 @@ L_FreshFrom:
goto L_NoItem;
delitem "ChocolateCake", 1;
getexp @cake_exp, 0;
- set @state, 3;
- callsub S_Update_Mask;
+ set QL_ANWAR, 3;
mes "[Tinris]";
mes "\"Oh, thank you! You saved me!";
mes "All right, now we can start with the magic fertilizer.\"";
@@ -84,7 +61,7 @@ L_FreshFrom:
goto L_FirstTry;
L_FirstTry:
- // @state == 3
+ // QL_ANWAR == 3
mes "[Tinris]";
mes "\"You need to bring me some ingredients.";
mes "The ingredients are " + @slime_amount1 + " Maggot Slimes, " + @bugleg_amount1 + " Bug Legs, " + @stinger_amount1 + " Scorpion Stingers and " + @ash_amount1 + " Piles of Ash.\"";
@@ -99,8 +76,7 @@ L_Continue:
delitem "BugLeg", @bugleg_amount1;
delitem "ScorpionStinger", @stinger_amount1;
delitem "PileOfAsh", @ash_amount1;
- set @state, 4;
- callsub S_Update_Mask;
+ set QL_ANWAR, 4;
mes "Tinris takes the things and starts to mix them together while mumbling some invocations.";
misceffect sfx_magic_nature;
next;
@@ -110,21 +86,20 @@ L_Continue:
mes "He gives you a bottle with the magic fertilizer. You put it away in a separate pocket, so it doesn't get mixed with your inventory.";
goto L_Close;
-L_FirstTryDone: // @state >= 4 but below 6
+L_FirstTryDone: // QL_ANWAR >= 4 but below 6
mes "[Tinris]";
mes "\"Bring the fertilizer to Anwar and let me know if it worked.\"";
- if (@state != 5)
+ if (QL_ANWAR != 5)
goto L_Close;
menu
"I did, the plants went brown and shriveled.",L_More;
L_More:
- set @state, 6;
- callsub S_Update_Mask;
+ set QL_ANWAR, 6;
goto L_SecondTry;
L_SecondTry:
- // @state == 6
+ // QL_ANWAR == 6
mes "[Tinris]";
mes "\"Oh no! All right, we need to do another try.";
mes "Bring me " + @slime_amount2 + " Maggot Slimes, " + @bugleg_amount2 + " Bug Legs, " + @stinger_amount2 + " Scorpion Stingers, " + @ash_amount2 + " Piles of Ash and " + @cactusp_amount + " Cactus Potion.\"";
@@ -140,8 +115,7 @@ L_HereItIs:
delitem "ScorpionStinger", @stinger_amount2;
delitem "PileOfAsh", @ash_amount2;
delitem "CactusPotion", @cactusp_amount;
- set @state, 7;
- callsub S_Update_Mask;
+ set QL_ANWAR, 7;
mes "Tinris takes the things and starts to mix and mumble again.";
misceffect sfx_magic_nature;
next;
@@ -156,19 +130,19 @@ L_HereItIs:
goto L_Close;
L_Eomie:
- // @state >= 7 but below 9
+ // QL_ANWAR >= 7 but below 9
mes "[Tinris]";
mes "\"I did the best I could, but it seems I'm not experienced enough to cast the spells correctly. Better ask Professor Eomie for help.\"";
goto L_Close;
L_FertilizerDone:
- // @state == 9
+ // QL_ANWAR == 9
mes "[Tinris]";
mes "\"I heard Eomie cast the spell? I really hope it'll work this time. Bring the magic fertilizer to Anwar now.\"";
goto L_Close;
L_GiveGift:
- // @state == 11
+ // QL_ANWAR == 11
mes "[Tinris]";
mes "\"Ah, did Anwar try the new fertilizer?\"";
menu
@@ -180,14 +154,13 @@ L_ItWorksGreat:
goto L_NoItem;
delitem "GreenVNeckSweater", 1;
getexp @sweater_exp, 0;
- set @state, 12;
- callsub S_Update_Mask;
+ set QL_ANWAR, 12;
mes "[Tinris]";
mes "\"Hey, that's really nice. Tell him my thanks.\"";
goto L_Close;
L_Done:
- // @state >= 12
+ // QL_ANWAR >= 12
mes "[Tinris]";
mes "\"My girlfriend was delighted with the Chocolate Cake and Professor Eomie was happy with my work on the magic fertilizer.\"";
mes "He twinkles.";
@@ -201,7 +174,6 @@ L_NoItem:
goto L_Close;
L_Close:
- set @state, 0;
set @slime_amount1, 0;
set @slime_amount2, 0;
set @bugleg_amount1, 0;
@@ -212,8 +184,4 @@ L_Close:
set @ash_amount2, 0;
set @cactusp_amount, 0;
close;
-
-S_Update_Mask:
- set QUEST_NorthTulimshar, (QUEST_NorthTulimshar & ~(NIBBLE_3_MASK)) | (@state << NIBBLE_3_SHIFT);
- return;
}