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authorJared Adams <jaxad0127@gmail.com>2008-11-02 22:45:17 +0000
committerJared Adams <jaxad0127@gmail.com>2008-11-02 22:45:17 +0000
commitec9be0a2967b38955d26e337b05bc3a042ac4544 (patch)
treee1ef509c78c8a3fe777b4adb0f4c650364fa55cb /npc/tulimshar/rewards_master.txt
parent2fd04617279829d54349b325bacb4c72addebfe4 (diff)
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Branch data for eAthena
Diffstat (limited to 'npc/tulimshar/rewards_master.txt')
-rw-r--r--npc/tulimshar/rewards_master.txt181
1 files changed, 0 insertions, 181 deletions
diff --git a/npc/tulimshar/rewards_master.txt b/npc/tulimshar/rewards_master.txt
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-new_3-1.gat,55,51,0 script Ishi 106,{
- if (MPQUEST == 0) goto Register;
- if (tvis == 0) set tvis,1;
- if (Mobpt < tvis) goto NotEnough;
-
- mes "[Ishi the Rewards Master]";
- mes "Welcome! I see you have " +Mobpt+ " Monster Points. Would you like to exchange some of those for an item?";
- next;
- menu "Yes",Y1,"No Thanks",LEAVE;
- next;
-
-Register:
- mes "[Ishi the Rewards Master]";
- mes "Hey, it seems like you didn't register as a quest participant yet! You can sign up at the gate below.";
- close;
-
-Y1:
- set Mobpt,Mobpt-tvis;
- set tvis,tvis+1;
- set @TEMP,rand(1);
- if(@TEMP ==0) goto R_1;
- if(@TEMP ==1) goto R_2;
-R_1:
- set @TEMP,rand(19);
- if(@TEMP ==0) goto R1_1;
- if(@TEMP ==1) goto R1_2;
- if(@TEMP ==2) goto R1_3;
- if(@TEMP ==3) goto R1_4;
- if(@TEMP ==4) goto R1_5;
- if(@TEMP ==5) goto R1_6;
- if(@TEMP ==6) goto R1_7;
- if(@TEMP ==7) goto R1_8;
- if(@TEMP ==8) goto R1_9;
- if(@TEMP ==9) goto R1_10;
- if(@TEMP ==10) goto R1_11;
- if(@TEMP ==11) goto R1_12;
- if(@TEMP ==12) goto R1_13;
- if(@TEMP ==13) goto R1_14;
- if(@TEMP ==14) goto R1_15;
- if(@TEMP ==15) goto R1_16;
- if(@TEMP ==16) goto R1_17;
- if(@TEMP ==17) goto R1_18;
- if(@TEMP ==18) goto R1_19;
- if(@TEMP ==19) goto R1_20;
-
-R1_1:
- mes "[Ishi the Rewards Master]";
- mes "You got a cactus drink!";
- getitem 501,1;
- goto Q;
-R1_2:
- mes "[Ishi the Rewards Master]";
- mes "You got a cactus potion!";
- getitem 502,1;
- goto Q;
-R1_3:
- mes "[Ishi the Rewards Master]";
- mes "You got casino coins!";
- getitem 503,1;
- goto Q;
-R1_4:
- mes "[Ishi the Rewards Master]";
- mes "You got a decor candy cane!";
- getitem 504,1;
- goto Q;
-R1_5:
- mes "[Ishi the Rewards Master]";
- mes "You got a maggot slime!";
- getitem 505,1;
- goto Q;
-R1_6:
- mes "[Ishi the Rewards Master]";
- mes "You got a candy cane!";
- getitem 506,1;
- goto Q;
-R1_7:
- mes "[Ishi the Rewards Master]";
- mes "You got a scorpion stinger!";
- getitem 507,1;
- goto Q;
-R1_8:
- mes "[Ishi the Rewards Master]";
- mes "You got an Xmas cake!";
- getitem 508,1;
- goto Q;
-R1_9:
- mes "[Ishi the Rewards Master]";
- mes "You got a chocolate bar!";
- getitem 509,1;
- goto Q;
-R1_10:
- mes "[Ishi the Rewards Master]";
- mes "You got a candy!";
- getitem 510,1;
- goto Q;
-R1_11:
- mes "[Ishi the Rewards Master]";
- mes "You got cotton shorts!";
- getitem 586,1;
- goto Q;
-R1_12:
- mes "[Ishi the Rewards Master]";
- mes "You got a ginger bread man!";
- getitem 512,1;
- goto Q;
-R1_13:
- mes "[Ishi the Rewards Master]";
- mes "You got a cake!";
- getitem 513,1;
- goto Q;
-R1_14:
- mes "[Ishi the Rewards Master]";
- mes "You got a candy cane!";
- getitem 514,1;
- goto Q;
-R1_15:
- mes "[Ishi the Rewards Master]";
- mes "You got a purple present!";
- getitem 515,1;
- goto Q;
-R1_16:
- mes "[Ishi the Rewards Master]";
- mes "You got a blue present!";
- getitem 516,1;
- goto Q;
-R1_17:
- mes "[Ishi the Rewards Master]";
- mes "You got a red scorpion stinger!";
- getitem 517,1;
- goto Q;
-R1_18:
- mes "[Ishi the Rewards Master]";
- mes "You got a bug leg!";
- getitem 518,1;
- goto Q;
-R1_19:
- mes "[Ishi the Rewards Master]";
- mes "You got a cherry cake!";
- getitem 519,1;
- goto Q;
-R1_20:
- mes "[Ishi the Rewards Master]";
- mes "You got an easter egg!";
- getitem 520,1;
- goto Q;
-
-R_2:
- set @TEMP,rand(3);
- if(@TEMP ==0) goto R2_1;
- if(@TEMP ==1) goto R2_2;
- if(@TEMP ==2) goto R2_3;
- if(@TEMP ==3) goto R2_4;
-
-R2_1:
- mes "[Ishi the Rewards Master]";
- mes "You got an arrow!";
- getitem 1199,1;
- goto Q;
-R2_2:
- mes "[Ishi the Rewards Master]";
- mes "You got a bow!";
- getitem 1200,1;
- goto Q;
-R2_3:
- mes "[Ishi the Rewards Master]";
- mes "You got a knife!";
- getitem 1201,1;
- goto Q;
-R2_4:
- mes "[Ishi the Rewards Master]";
- mes "You got a cotton shirt!";
- getitem 1202,1;
- goto Q;
-
-NotEnough:
- mes "[Ishi the Rewards Master]";
- mes "You don't have enough Monster Points for a reward. Kill some more monsters first.";
- close;
-LEAVE:
- close;
-}