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author | Jessica Tölke <jtoelke@mail.upb.de> | 2013-03-24 11:00:37 +0100 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2013-03-24 11:00:37 +0100 |
commit | 1462af22e353a075ad283c899c6e4aa9004b9bc4 (patch) | |
tree | 39ab6fdfef1944f440c64cede12e57bacec3daf2 | |
parent | b44a71b7ac154557da4fa646eb0b2bd522542877 (diff) | |
download | serverdata-1462af22e353a075ad283c899c6e4aa9004b9bc4.tar.gz serverdata-1462af22e353a075ad283c899c6e4aa9004b9bc4.tar.bz2 serverdata-1462af22e353a075ad283c899c6e4aa9004b9bc4.tar.xz serverdata-1462af22e353a075ad283c899c6e4aa9004b9bc4.zip |
WIP: Punish players who don't move from their position during Candor.
When a new round starts, the position of the player is compared with the
position from the last round.
If it's the same, the player is poisoned and damage is dealt based on how
often the player didn't change their position.
-rw-r--r-- | world/map/npc/029-3/parua.txt | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/world/map/npc/029-3/parua.txt b/world/map/npc/029-3/parua.txt index 78014e98..c4b258f2 100644 --- a/world/map/npc/029-3/parua.txt +++ b/world/map/npc/029-3/parua.txt @@ -166,6 +166,8 @@ L_NextRound: goto L_CleanUp; set $@FIGHT_CAVE_POINTS, $@FIGHT_CAVE_LEVEL; + areatimer "029-3.gat", 20, 20, 70, 60, 10, "Parua::onNewRound"; + mapannounce "029-1.gat", "Parua: The next round (level " + $@FIGHT_CAVE_LEVEL + ") is starting with " + $@FIGHT_CAVE_PLAYER_COUNT + " player(s) left alive." , 0; mapannounce "029-3.gat", "Parua: The next round (level " + $@FIGHT_CAVE_LEVEL + ") is starting with " + $@FIGHT_CAVE_PLAYER_COUNT + " player(s) left alive." , 0; @@ -269,6 +271,23 @@ onTick: set $@FIGHT_CAVE_PLAYER_COUNT, $@FIGHT_CAVE_PLAYER_COUNT + 1; end; +// called on each player when a new round begins +onNewRound: + // TODO initialization and clean-up of the variables + if (isdead()) + end; + set @candor_oldx, @candor_x; + set @candor_oldy, @candor_y; + set @candor_x, getx(); + set @candor_y, gety(); + if (!(@candor_oldx == @candor_x && @candor_oldy == @candor_y)) + end; + @candor_poscounter, @candor_poscounter + 1; + sc_start sc_poison, 1, 20; + heal -20 * @candor_poscounter, 0; + message strcharinfo(0), "The evil energy of this place hurts you. You should keep moving!"; + end; + onPetDeath: end; |