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authorDoulos <>2009-11-26 23:10:10 -0200
committerJesusaves <cpntb1@ymail.com>2022-12-30 22:10:10 -0300
commitc60b2c7542f30c99a751cab934ba427aea4e62e3 (patch)
tree274ff9caa2ddd99ab783b9457b9d85b848c79a12
parentf0135e246c3ab76a7a63d747de1d31380f30a868 (diff)
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Give the Scythe +100 while removing the shielding.
Most players don't have a shield by the time they get the Scythe other than the leather shield which makes little difference in saving a player (and isn't intended to either). Most players never keep the scythe for great lengths of time because the Short Sword soon replaces it. (It is a rarely seen tool used in game, from observation.) Many players bypass the tool altogether and are led to the Short Sword by helpful higher level players. And that is not a reflection on the lack of shielding. This makes it as strong as the Short Sword (too easily attainable these days) but still at a disadvantage. Ref. https://forums.themanaworld.org/viewtopic.php?p=75932#p75932
-rw-r--r--world/map/db/item_db_weapon.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/world/map/db/item_db_weapon.txt b/world/map/db/item_db_weapon.txt
index a8e58fd9..f390ba96 100644
--- a/world/map/db/item_db_weapon.txt
+++ b/world/map/db/item_db_weapon.txt
@@ -45,7 +45,7 @@
//607, RESERVED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
//608, RESERVED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
609, ImperialBow, 4, 101000, 40000, 900, 110, 0, 6, 0, 0, 2, 34, 1, 90, 11, {}, {set @bStat, Dex;set @minbStatVal, 80;callfunc "RequireStat"; bonus2 bHPDrainRate, 100, 4; bonus bCriticalDef, 10; bonus bFlee, 10; bonus bAspdRate, 1; set @LauncherType, AMMO_BOW; callfunc "CheckLauncher";}
-623, Scythe, 4, 100, 50, 1200, 75, 0, 1, 0, 0, 2, 34, 1, 1, 3, {}, {}
+623, Scythe, 4, 100, 50, 1200, 100, 0, 1, 0, 0, 2, 34, 1, 1, 3, {}, {}
758, WoodenStaff, 4, 4000, 2000, 1000, 50, 0, 1, 10, 0, 2, 34, 1, 1, 10, {}, {set @bStat, Int;set @minbStatVal, 60;callfunc "RequireStat";}
//ID, Name___________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
1170, SweetTooth, 4, 4000, 2000, 1000, 50, 0, 1, 15, 0, 2, 34, 1, 1, 10, {}, {set @bStat, Int;set @minbStatVal, 60;callfunc "RequireStat";}