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authorLedmitz <smoothshifter@tuta.io>2023-04-04 19:19:10 -0300
committerLedmitz <smoothshifter@tuta.io>2023-04-04 19:19:10 -0300
commit679f756783b46518cc546ee51600104da2fcff6c (patch)
treee3ad78361489ed62a2125f74deb207223dff8d75
parent41b8fb1bde8c4ebcea132fe98194346ba94316e7 (diff)
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DB update. Beheader fix
m---------tools0
-rw-r--r--world/map/db/const-aegis.txt1
-rw-r--r--world/map/db/item_db_weapon.txt3
3 files changed, 3 insertions, 1 deletions
diff --git a/tools b/tools
-Subproject 2b558b4d8a96ed017130f1921ef6fb483e7b479
+Subproject 43275bda27806beaf1cb83ff2985116dbb46512
diff --git a/world/map/db/const-aegis.txt b/world/map/db/const-aegis.txt
index 6f7ac2d0..4a03064e 100644
--- a/world/map/db/const-aegis.txt
+++ b/world/map/db/const-aegis.txt
@@ -41,6 +41,7 @@ BansheeBow 878
SlingShot 903
SlingBullet 904
KidBook 906
+FloydBook 907
Arrow 1199
Bow 1200
Knife 1201
diff --git a/world/map/db/item_db_weapon.txt b/world/map/db/item_db_weapon.txt
index 9d3458d3..da712d6d 100644
--- a/world/map/db/item_db_weapon.txt
+++ b/world/map/db/item_db_weapon.txt
@@ -19,7 +19,7 @@
573, Falchion, 4, 8000, 4000, 300, 270, 0, 1, 0, 0, 2, 2, 0, 1, 1, 0, {}, {callfunc "UnreleasedItem"; bonus bDoubleAddRate, 40; bonus bHit, -25; bonus bCritical, -25;}
574, ScorpionKing, 4, 8000, 4000, 600, 100, 0, 1, 0, 0, 2, 2, 0, 1, 1, 0, {}, {callfunc "UnreleasedItem";}
575, DesertBow, 4, 8000, 4000, 1200, 85, 0, 7, -10, 0, 2, 2, 0, 1, 11, 0, {}, {callfunc "UnreleasedItem"; set @LauncherType, AMMO_BOW; callfunc "CheckLauncher";}
-576, Beheader, 4, 8000, 4000, 2000, 999, 0, 1, 0, 0, 2, 2, 0, 1, 1, 0, {}, {callfunc "NoBowItem"; set @bStat, Int; set @maxbStatVal, 1; callfunc "RequireMaxStat"; bonus bDoubleAddRate, 50; bonus bSpeedAddRate, 10; bonus bHit, -20; bonus bCritical, -25;}
+576, Beheader, 4, 8000, 4000, 2000, 999, 0, 1, 0, 0, 2, 2, 0, 1, 4, 0, {}, {callfunc "NoBowItem"; set @bStat, Int; set @maxbStatVal, 1; callfunc "RequireMaxStat"; bonus bDoubleAddRate, 50; bonus bSpeedAddRate, 10; bonus bHit, -20; bonus bCritical, -25;}
577, BoneDarts, 4, 8000, 4000, 300, 100, 0, 1, 0, 0, 2, 2, 0, 1, 1, 0, {}, {callfunc "UnreleasedItem";}
578, SandCutter, 4, 30000, 15000, 1500, 140, 0, 1, 0, 0, 2, 2, 0, 80, 10, 0, {}, {bonus bDoubleAddRate, 5; bonus bHit, 3;}
//ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript}
@@ -45,6 +45,7 @@
904, SlingBullet, 10, 1, 0, 1, 3, 0, 0, 0, 0, 2, 32768, 0, 0, 0, 0, {}, {set @AmmoType, AMMO_SLING; callfunc "CheckAmmo";}
//ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript}
906, KidBook, 4, 10000, 5000, 100, 1, 0, 3, 0, 0, 2, 2, 0, 1, 1, 0, {}, {}
+907, FloydBook, 4, 10000, 5000, 100, 1, 0, 3, 0, 0, 2, 2, 0, 135, 1, 7, {}, {}
1170, SweetTooth, 4, 4000, 2000, 1000, 50, 0, 1, 15, 0, 2, 2, 0, 1, 10, 0, {}, {set @bStat, Int; set @minbStatVal, 60; callfunc "RequireStat";}
1171, Wand, 4, 400, 200, 100, 1, 0, 1, 5, 0, 2, 2, 0, 1, 1, 0, {}, {set @bStat, Int; set @minbStatVal, 5; callfunc "RequireStat";}
1199, Arrow, 10, 1, 0, 1, 20, 0, 0, 0, 0, 2, 32768, 0, 0, 0, 0, {}, {set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";}