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authornmaligec <wouldnot@hotmail.com>2010-08-31 03:30:43 -0400
committernmaligec <wouldnot@hotmail.com>2010-08-31 03:30:43 -0400
commit787018240d3d9265ece197dae6e2a53ac5f905af (patch)
tree5d23ca0f0853c5ebca2a63c2cf8a9ca995e0ec8d
parent3eced1bf67c6bd8337486d8e1766d514268f036f (diff)
downloadserverdata-787018240d3d9265ece197dae6e2a53ac5f905af.tar.gz
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db updates for the reaper quest mobs
added 030-3 test map
-rwxr-xr-xdata/030-3.wlkbin0 -> 7204 bytes
-rw-r--r--data/resnametable.txt131
-rw-r--r--db/mob_db.txt128
-rw-r--r--db/mob_skill_db.txt161
-rw-r--r--db/skill_db.txt78
-rw-r--r--npc/001-1_Tulimshar/_warps.txt15
-rwxr-xr-xnpc/030-3_Reaper/_import.txt4
-rwxr-xr-xnpc/030-3_Reaper/_mobs.txt3
-rwxr-xr-xnpc/030-3_Reaper/_warps.txt3
-rw-r--r--npc/_import.txt125
10 files changed, 337 insertions, 311 deletions
diff --git a/data/030-3.wlk b/data/030-3.wlk
new file mode 100755
index 00000000..561ddd22
--- /dev/null
+++ b/data/030-3.wlk
Binary files differ
diff --git a/data/resnametable.txt b/data/resnametable.txt
index 5e1d24c7..3c4ffe92 100644
--- a/data/resnametable.txt
+++ b/data/resnametable.txt
@@ -1,65 +1,66 @@
-001-1.gat#001-1.wlk#
-001-2.gat#001-2.wlk#
-001-3.gat#001-3.wlk#
-001-4.gat#001-4.wlk#
-002-1.gat#002-1.wlk#
-002-2.gat#002-2.wlk#
-002-3.gat#002-3.wlk#
-002-4.gat#002-4.wlk#
-003-1.gat#003-1.wlk#
-003-2.gat#003-2.wlk#
-004-1.gat#004-1.wlk#
-004-2.gat#004-2.wlk#
-005-1.gat#005-1.wlk#
-005-3.gat#005-3.wlk#
-006-1.gat#006-1.wlk#
-006-3.gat#006-3.wlk#
-007-1.gat#007-1.wlk#
-008-1.gat#008-1.wlk#
-009-1.gat#009-1.wlk#
-009-2.gat#009-2.wlk#
-009-3.gat#009-3.wlk#
-010-1.gat#010-1.wlk#
-010-2.gat#010-2.wlk#
-011-1.gat#011-1.wlk#
-011-3.gat#011-3.wlk#
-011-4.gat#011-4.wlk#
-011-5.gat#011-5.wlk#
-012-1.gat#012-1.wlk#
-012-3.gat#012-3.wlk#
-012-4.gat#012-4.wlk#
-013-1.gat#013-1.wlk#
-013-2.gat#013-2.wlk#
-013-3.gat#013-3.wlk#
-014-1.gat#014-1.wlk#
-014-3.gat#014-3.wlk#
-015-1.gat#015-1.wlk#
-015-3.gat#015-3.wlk#
-016-1.gat#016-1.wlk#
-017-1.gat#017-1.wlk#
-017-2.gat#017-2.wlk#
-017-9.gat#017-9.wlk#
-018-1.gat#018-1.wlk#
-018-2.gat#018-2.wlk#
-018-3.gat#018-3.wlk#
-019-1.gat#019-1.wlk#
-020-1.gat#020-1.wlk#
-020-2.gat#020-2.wlk#
-020-3.gat#020-3.wlk#
-020-4.gat#020-4.wlk#
-021-1.gat#021-1.wlk#
-021-2.gat#021-2.wlk#
-021-8.gat#021-8.wlk#
-022-1.gat#022-1.wlk#
-023-1.gat#023-1.wlk#
-024-1.gat#024-1.wlk#
-024-2.gat#024-2.wlk#
-025-1.gat#025-1.wlk#
-026-1.gat#026-1.wlk#
-027-1.gat#027-1.wlk#
-027-2.gat#027-2.wlk#
-028-1.gat#028-1.wlk#
-028-3.gat#028-3.wlk#
-029-1.gat#029-1.wlk#
-029-3.gat#029-3.wlk#
-botcheck.gat#botcheck.wlk#
+001-1.gat#001-1.wlk#
+001-2.gat#001-2.wlk#
+001-3.gat#001-3.wlk#
+001-4.gat#001-4.wlk#
+002-1.gat#002-1.wlk#
+002-2.gat#002-2.wlk#
+002-3.gat#002-3.wlk#
+002-4.gat#002-4.wlk#
+003-1.gat#003-1.wlk#
+003-2.gat#003-2.wlk#
+004-1.gat#004-1.wlk#
+004-2.gat#004-2.wlk#
+005-1.gat#005-1.wlk#
+005-3.gat#005-3.wlk#
+006-1.gat#006-1.wlk#
+006-3.gat#006-3.wlk#
+007-1.gat#007-1.wlk#
+008-1.gat#008-1.wlk#
+009-1.gat#009-1.wlk#
+009-2.gat#009-2.wlk#
+009-3.gat#009-3.wlk#
+010-1.gat#010-1.wlk#
+010-2.gat#010-2.wlk#
+011-1.gat#011-1.wlk#
+011-3.gat#011-3.wlk#
+011-4.gat#011-4.wlk#
+011-5.gat#011-5.wlk#
+012-1.gat#012-1.wlk#
+012-3.gat#012-3.wlk#
+012-4.gat#012-4.wlk#
+013-1.gat#013-1.wlk#
+013-2.gat#013-2.wlk#
+013-3.gat#013-3.wlk#
+014-1.gat#014-1.wlk#
+014-3.gat#014-3.wlk#
+015-1.gat#015-1.wlk#
+015-3.gat#015-3.wlk#
+016-1.gat#016-1.wlk#
+017-1.gat#017-1.wlk#
+017-2.gat#017-2.wlk#
+017-9.gat#017-9.wlk#
+018-1.gat#018-1.wlk#
+018-2.gat#018-2.wlk#
+018-3.gat#018-3.wlk#
+019-1.gat#019-1.wlk#
+020-1.gat#020-1.wlk#
+020-2.gat#020-2.wlk#
+020-3.gat#020-3.wlk#
+020-4.gat#020-4.wlk#
+021-1.gat#021-1.wlk#
+021-2.gat#021-2.wlk#
+021-8.gat#021-8.wlk#
+022-1.gat#022-1.wlk#
+023-1.gat#023-1.wlk#
+024-1.gat#024-1.wlk#
+024-2.gat#024-2.wlk#
+025-1.gat#025-1.wlk#
+026-1.gat#026-1.wlk#
+027-1.gat#027-1.wlk#
+027-2.gat#027-2.wlk#
+028-1.gat#028-1.wlk#
+028-3.gat#028-3.wlk#
+029-1.gat#029-1.wlk#
+029-3.gat#029-3.wlk#
+030-3.gat#030-3.wlk#
+botcheck.gat#botcheck.wlk#
diff --git a/db/mob_db.txt b/db/mob_db.txt
index dc2b439c..516c05fc 100644
--- a/db/mob_db.txt
+++ b/db/mob_db.txt
@@ -1,62 +1,66 @@
-# ID, Name, Jname, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element,Mode, Speed, Adelay, Amotion,Dmotion,Drop1id,Drop1per, Drop2id,Drop2per, Drop3id,Drop3per, Drop4id,Drop4per, Drop5id,Drop5per, Drop6id,Drop6per, Drop7id,Drop7per, Drop8id,Drop8per, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per,MVP2id, MVP2per,MVP3id, MVP3per,mutation count,mutation strength
-1002, Maggot, Maggot, 5, 50, 0, 0, 2, 1, 5, 10, 0, 5, 1, 1, 1, 0, 6, 5, 1, 1, 1, 3, 21, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 502, 70, 522, 10, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0
-1003, Scorpion, Scorpion, 10, 100, 0, 0, 4, 1, 10, 15, 0, 5, 1, 1, 1, 0, 15, 5, 1, 1, 1, 3, 20, 129, 2000, 1872, 672, 480, 507, 700, 510, 100, 509, 50, 518, 700, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0
-1004, RedScorpion, Red Scorpion, 90, 550, 0, 0, 145, 1, 50, 55, 4, 6, 8, 8, 10, 10, 30, 10, 1, 1, 1, 0, 20, 129, 1000, 1872, 672, 480, 517, 2000, 509, 100, 518, 500, 1200, 10, 1199, 760, 1201, 540, 524, 25, 0, 0, 0, 0, 0, 0, , , , , , , 1, 50
-1005, GreenSlime, Green Slime, 40, 300, 0, 0, 8, 1, 25, 30, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1500, 1872, 672, 480, 502, 200, 513, 100, 501, 100, 521, 100, 522, 190, 526, 10, 503, 500, 535, 750, 0, 0, 0, 0, , , , , , , 1, 20
-1006, GiantMaggot, Giant Maggot, 80, 500, 0, 0, 16, 2, 45, 75, 2, 7, 8, 6, 2, 1, 22, 1, 2, 2, 1, 0, 41, 129, 2000, 1872, 672, 480, 1199, 900, 519, 100, 518, 750, 501, 5000, 502, 3000, 503, 11, 526, 20, 0, 0, 0, 0, 0, 0, , , , , , , 1, 25
-1007, YellowSlime, Yellow Slime, 60, 400, 0, 0, 2, 1, 35, 40, 2, 7, 9, 6, 2, 1, 34, 1, 1, 1, 1, 0, 21, 131, 1400, 1800, 672, 480, 534, 200, 519, 100, 501, 350, 502, 250, 522, 10, 640, 450, 4006, 20, 0, 0, 0, 0, 0, 0, , , , , , , 1, 20
-1008, RedSlime, Red Slime, 70, 450, 0, 0, 56, 1, 40, 45, 2, 7, 12, 8, 2, 1, 25, 1, 1, 1, 1, 0, 21, 135, 1300, 1500, 672, 480, 1201, 300, 509, 110, 521, 200, 4003, 20, 525, 80, 535, 750, 528, 250, 531, 150, 0, 0, 0, 0, , , , , , , 2, 20
-1009, BlackScorpion, Black Scorpion, 100, 600, 0, 0, 70, 1, 60, 100, 4, 6, 16, 30, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 523, 150, 509, 100, 518, 800, 709, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 50
-1010, Snake, Snake, 115, 850, 0, 0, 100, 1, 75, 90, 4, 6, 20, 11, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 900, 1300, 672, 480, 524, 300, 0, 0, 714, 400, 714, 400, 710, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30
-1011, FireGoblin, Fire Goblin, 20, 220, 0, 0, 2, 1, 15, 20, 0, 5, 1, 1, 1, 0, 6, 30, 1, 1, 1, 3, 23, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 701, 500, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30
-1012, Spider, Spider, 125, 800, 0, 0, 280, 1, 70, 85, 4, 6, 14, 13, 10, 10, 35, 10, 1, 1, 1, 0, 25, 175, 1000, 1500, 672, 480, 537, 500, 535, 100, 638, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40
-1013, EvilMushroom, Evil Mushroom, 110, 650, 0, 0, 110, 1, 65, 80, 4, 6, 16, 12, 10, 10, 35, 10, 1, 1, 1, 3, 22, 137, 800, 1800, 672, 480, 535, 500, 540, 10, 534, 100, 566, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 60
-1014, PinkFlower, Pink Flower, 115, 700, 0, 0, 110, 2, 70, 75, 0, 5, 16, 12, 20, 20, 20, 50, 2, 2, 1, 3, 22, 128, 800, 800, 672, 480, 535, 100, 540, 10, 1199, 100, 526, 400, 565, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 50
-1015, SantaSlime, Santa Slime, 120, 750, 0, 0, 0, 1, 75, 80, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 161, 1500, 1872, 672, 480, 512, 800, 513, 700, 514, 600, 519, 500, 527, 400, 538, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 10
-1016, RudolphSlime, Rudolph Slime, 50, 350, 0, 0, 16, 1, 30, 35, 10, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1000, 1872, 672, 480, 504, 800, 506, 500, 508, 200, 509, 300, 510, 600, 515, 800, 516, 500, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30
-1017, Bat, Bat, 20, 150, 0, 0, 2, 1, 5, 25, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 24, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 521, 70, 522, 1, 753, 3000, 754, 2000, 0, 0, 0, 0, , , , , , , 2, 40
-1018, Pinkie, Pinkie, 30, 500, 0, 0, 3, 2, 7, 15, 0, 5, 1, 1, 1, 0, 20, 25, 2, 2, 1, 3, 20, 129, 800, 1872, 672, 480, 614, 800, 751, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 50
-1019, SpikyMushroom, Spiky Mushroom, 30, 300, 0, 0, 4, 1, 10, 13, 0, 5, 1, 1, 1, 0, 10, 10, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 567, 800, 501, 150, 518, 50, 613, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40
-1020, Fluffy, Fluffy, 30, 500, 0, 0, 3, 1, 6, 10, 1, 5, 1, 2, 1, 0, 20, 25, 1, 1, 1, 3, 20, 129, 800, 1600, 672, 480, 611, 800, 527, 150, 535, 400, 752, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40
-1021, CaveSnake, Cave Snake, 30, 1000, 0, 0, 5, 1, 20, 15, 1, 5, 10, 1, 1, 0, 5, 20, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 612, 800, 610, 40, 713, 500, 717, 400, 717, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 50
-1022, JackO, Jack O, 250, 10000, 0, 0, 5000, 2, 100, 500, 40, 20, 35, 40, 25, 25, 35, 50, 1, 1, 1, 0, 20, 133, 250, 1500, 672, 480, 617, 300, 622, 400, 624, 400, 620, 400, 615, 300, 1203, 400, 1198, 10000, 616, 600, 0, 0, 0, 0, , , , , , , 2, 30
-1023, FireSkull, Fire Skull, 180, 5000, 0, 0, 100, 2, 75, 175, 35, 15, 30, 30, 20, 20, 25, 60, 1, 1, 1, 3, 23, 175, 600, 1600, 672, 480, 631, 1000, 701, 5000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30
-1024, PoisonSkull, Poison Skull, 180, 5000, 0, 0, 100, 2, 75, 175, 35, 15, 30, 30, 20, 20, 25, 60, 1, 1, 1, 3, 25, 175, 600, 1600, 672, 480, 631, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 4, 20
-1025, LogHead, Log Head, 30, 500, 0, 0, 30, 1, 7, 20, 50, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 22, 129, 800, 1872, 672, 480, 569, 2000, 740, 2500, 743, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 50
-1026, MountainSnake, Mountain Snake, 130, 900, 0, 0, 100, 1, 80, 125, 4, 6, 20, 40, 10, 10, 35, 45, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 532, 20, 641, 150, 715, 400, 715, 400, 711, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 30
-1027, EasterFluffy, Easter Fluffy, 30, 500, 0, 0, 3, 1, 10, 12, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 1208, 2000, 1209, 2000, 1210, 2000, 1211, 1000, 1212, 1000, 1213, 200, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 40
-1028, Mouboo, Mouboo, 85, 1200, 0, 0, 40, 2, 30, 75, 65, 5, 15, 5, 15, 0, 40, 10, 2, 2, 1, 3, 20, 129, 600, 1872, 672, 480, 660, 200, 660, 100, 541, 750, 660, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 30
-1029, MauvePlant, Mauve Plant, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 680, 3000, 680, 3000, 680, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 60
-1030, CobaltPlant, Cobalt Plant, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 681, 3000, 681, 3000, 681, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0
-1031, GambogePlant, Gamboge Plant, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 682, 3000, 682, 3000, 682, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0
-1032, AlizarinPlant, Alizarin Plant, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 683, 3000, 683, 3000, 683, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0
-1033, SeaSlime, Sea Slime, 70, 600, 0, 0, 9, 1, 30, 50, 3, 7, 1, 25, 1, 0, 30, 30, 1, 1, 1, 0, 41, 131, 1500, 1872, 672, 480, 535, 800, 657, 800, 518, 500, 510, 1000, 700, 100, 1199, 5000, 568, 100, 541, 50, 0, 0, 0, 0, , , , , , , 0, 0
-1034, GrassSnake, Grass Snake, 140, 1000, 0, 0, 100, 1, 80, 120, 2, 10, 20, 40, 10, 10, 40, 50, 1, 1, 1, 0, 20, 133, 500, 1100, 672, 480, 716, 400, 716, 400, 712, 500, 676, 500, 660, 350, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 40
-1035, Silkworm, Silkworm, 20, 1, 0, 0, 1, 1, 0, 0, 2, 10, 20, 11, 10, 10, 40, 10, 1, 1, 1, 0, 20, 129, 1300, 1100, 672, 480, 718, 5000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40
-1036, Zombie, Zombie, 110, 12000, 0, 0, 800, 2, 275, 355, 20, 15, 30, 15, 30, 3, 60, 40, 1, 1, 1, 0, 29, 133, 480, 1872, 672, 900, 631, 1000, 777, 700, 778, 120, 779, 200, 780, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30
-1037, CloverPatch, Clover Patch, 1, 1, 0, 0, 1, 1, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 742, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0
-1038, Squirrel, Squirrel, 15, 160, 1, 0, 1, 1, 15, 25, 1, 6, 1, 3, 1, 0, 15, 40, 1, 1, 1, 3, 20, 129, 800, 800, 672, 480, 743, 7000, 680, 1000, 681, 1000, 682, 1000, 683, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 15
-//1039, FireLizard
-1040, Wisp, Wisp, 70, 9300, 0, 0, 140, 2, 215, 350, 0, 20, 45, 12, 13, 15, 0, 45, 1, 1, 1, 0, 27, 137, 380, 2000, 672, 1500, 772, 500, 703, 150, 703, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20
-//1041, Snail
-1042, Spectre, Spectre, 140, 6500, 0, 3978, 140, 3, 160, 220, 40, 0, 35, 70, 22, 15, 20, 70, 1, 1, 1, 0, 49, 137, 650, 1700, 800, 500, 773, 500, 703, 150, 703, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20
-1043, Skeleton, Skeleton, 90, 6800, 0, 0, 90, 1, 51, 284, 12, 10, 35, 18, 3, 8, 71, 65, 1, 1, 1, 0, 29, 175, 340, 1800, 672, 950, 775, 200, 775, 280, 776, 300, 631, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30
-1044, LadySkeleton, Lady Skeleton, 90, 5500, 0, 0, 90, 2, 73, 146, 31, 8, 20, 25, 15, 8, 43, 48, 1, 1, 1, 0, 29, 175, 650, 750, 672, 700, 775, 200, 775, 280, 776, 300, 631, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30
-1045, Fallen, Fallen, 120, 10000, 0, 7812, 1000, 2, 180, 430, 5, 20, 40, 3, 25, 5, 80, 45, 1, 1, 1, 0, 49, 133, 300, 1200, 672, 300, 775, 210, 775, 210, 776, 300, 631, 1000, 636, 3, 658, 2, 532, 35, 0, 0, 0, 0, 0, 0, , , , , , , 4, 50
-1046, SnakeLord, Snake Lord, 300, 40000, 0, 0, 8000, 2, 80, 120, 10, 10, 20, 40, 10, 10, 40, 10, 1, 1, 1, 0, 20, 132, 200, 1500, 672, 480, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0
-1047, Poltergeist, Poltergeist, 90, 9000, 0, 0, 140, 3, 110, 150, 0, 20, 35, 0, 15, 15, 75, 50, 1, 1, 1, 0, 27, 137, 330, 740, 672, 400, 774, 500, 703, 150, 703, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20
-//1048, Duck
-1049, Bee, Bee, 30, 600, 0, 0, 40, 1, 5, 90, 12, 4, 15, 25, 20, 3, 40, 30, 1, 1, 1, 0, 25, 137, 380, 1500, 300, 350, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30
-//1050, Larvespa
-//1051, Vespa
-//1052, Hivespa
-//1053, Froad
-//1054, Troll
-1055, Butterfly, Butterfly, 25, 250, 0, 0, 10, 2, 10, 50, 3, 5, 10, 45, 10, 15, 35, 40, 1, 1, 1, 3, 44, 129, 350, 780, 300, 800, 718, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 60
-1056, CaveMaggot, Cave Maggot, 10, 100, 0, 0, 4, 1, 10, 10, 0, 5, 5, 5, 1, 0, 6, 5, 1, 1, 1, 3, 21, 133, 700, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 502, 70, 522, 10, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0
-1057, AngryScorpion, Angry Scorpion, 20, 200, 0, 0, 4, 1, 15, 15, 0, 5, 5, 5, 1, 0, 15, 5, 1, 1, 1, 3, 20, 133, 1000, 1872, 672, 480, 4000, 700, 510, 100, 509, 50, 518, 700, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0
-1058, IceGoblin, Ice Goblin, 25, 330, 0, 0, 2, 1, 20, 25, 0, 5, 5, 5, 1, 0, 6, 30, 1, 1, 1, 3, 23, 133, 700, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 701, 500, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30
-1059, GCMaggot, Giant Cave Maggot, 90, 2000, 0, 0, 16, 2, 60, 80, 2, 7, 10, 10, 2, 1, 22, 1, 2, 2, 1, 0, 41, 133, 1000, 1872, 672, 480, 727, 10000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 25
-1060, Archant, Archant, 30, 400, 0, 0, 200, 1, 20, 30, 4, 6, 10, 5, 1, 0, 12, 10, 1, 1, 1, 0, 25, 133, 1000, 1500, 672, 480, 537, 300, 535, 100, 640, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40
-1061, Moggun, Moggun, 60, 800, 0, 0, 100, 1, 70, 90, 20, 10, 50, 40, 10, 10, 10, 10, 1, 1, 1, 0, 25, 137, 600, 1500, 672, 480, 611, 600, 4001, 600, 4002, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40
-1062, Terranite, Terranite, 110, 6000, 0, 0, 1000, 1, 200, 300, 20, 40, 60, 40, 40, 30, 60, 40, 1, 1, 1, 0, 29, 133, 400, 872, 672, 900, 4001, 600, 4004, 20, 4005, 20, 4007, 20, 763, 500, 640, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30
+# ID, Name, Jname, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element,Mode, Speed, Adelay, Amotion,Dmotion,Drop1id,Drop1per, Drop2id,Drop2per, Drop3id,Drop3per, Drop4id,Drop4per, Drop5id,Drop5per, Drop6id,Drop6per, Drop7id,Drop7per, Drop8id,Drop8per, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per,MVP2id, MVP2per,MVP3id, MVP3per,mutation count,mutation strength
+1002, Maggot, Maggot, 5, 50, 0, 0, 2, 1, 5, 10, 0, 5, 1, 1, 1, 0, 6, 5, 1, 1, 1, 3, 21, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 502, 70, 522, 10, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0
+1003, Scorpion, Scorpion, 10, 100, 0, 0, 4, 1, 10, 15, 0, 5, 1, 1, 1, 0, 15, 5, 1, 1, 1, 3, 20, 129, 2000, 1872, 672, 480, 507, 700, 510, 100, 509, 50, 518, 700, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0
+1004, RedScorpion, Red Scorpion, 90, 550, 0, 0, 145, 1, 50, 55, 4, 6, 8, 8, 10, 10, 30, 10, 1, 1, 1, 0, 20, 129, 1000, 1872, 672, 480, 517, 2000, 509, 100, 518, 500, 1200, 10, 1199, 760, 1201, 540, 524, 25, 0, 0, 0, 0, 0, 0, , , , , , , 1, 50
+1005, GreenSlime, Green Slime, 40, 300, 0, 0, 8, 1, 25, 30, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1500, 1872, 672, 480, 502, 200, 513, 100, 501, 100, 521, 100, 522, 190, 526, 10, 503, 500, 535, 750, 0, 0, 0, 0, , , , , , , 1, 20
+1006, GiantMaggot, Giant Maggot, 80, 500, 0, 0, 16, 2, 45, 75, 2, 7, 8, 6, 2, 1, 22, 1, 2, 2, 1, 0, 41, 129, 2000, 1872, 672, 480, 1199, 900, 519, 100, 518, 750, 501, 5000, 502, 3000, 503, 11, 526, 20, 0, 0, 0, 0, 0, 0, , , , , , , 1, 25
+1007, YellowSlime, Yellow Slime, 60, 400, 0, 0, 2, 1, 35, 40, 2, 7, 9, 6, 2, 1, 34, 1, 1, 1, 1, 0, 21, 131, 1400, 1800, 672, 480, 534, 200, 519, 100, 501, 350, 502, 250, 522, 10, 640, 450, 4006, 20, 0, 0, 0, 0, 0, 0, , , , , , , 1, 20
+1008, RedSlime, Red Slime, 70, 450, 0, 0, 56, 1, 40, 45, 2, 7, 12, 8, 2, 1, 25, 1, 1, 1, 1, 0, 21, 135, 1300, 1500, 672, 480, 1201, 300, 509, 110, 521, 200, 4003, 20, 525, 80, 535, 750, 528, 250, 531, 150, 0, 0, 0, 0, , , , , , , 2, 20
+1009, BlackScorpion, Black Scorpion, 100, 600, 0, 0, 70, 1, 60, 100, 4, 6, 16, 30, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 523, 150, 509, 100, 518, 800, 709, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 50
+1010, Snake, Snake, 115, 850, 0, 0, 100, 1, 75, 90, 4, 6, 20, 11, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 900, 1300, 672, 480, 524, 300, 0, 0, 714, 400, 714, 400, 710, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30
+1011, FireGoblin, Fire Goblin, 20, 220, 0, 0, 2, 1, 15, 20, 0, 5, 1, 1, 1, 0, 6, 30, 1, 1, 1, 3, 23, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 701, 500, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30
+1012, Spider, Spider, 125, 800, 0, 0, 280, 1, 70, 85, 4, 6, 14, 13, 10, 10, 35, 10, 1, 1, 1, 0, 25, 175, 1000, 1500, 672, 480, 537, 500, 535, 100, 638, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40
+1013, EvilMushroom, Evil Mushroom, 110, 650, 0, 0, 110, 1, 65, 80, 4, 6, 16, 12, 10, 10, 35, 10, 1, 1, 1, 3, 22, 137, 800, 1800, 672, 480, 535, 500, 540, 10, 534, 100, 566, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 60
+1014, PinkFlower, Pink Flower, 115, 700, 0, 0, 110, 2, 70, 75, 0, 5, 16, 12, 20, 20, 20, 50, 2, 2, 1, 3, 22, 128, 800, 800, 672, 480, 535, 100, 540, 10, 1199, 100, 526, 400, 565, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 50
+1015, SantaSlime, Santa Slime, 120, 750, 0, 0, 0, 1, 75, 80, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 161, 1500, 1872, 672, 480, 512, 800, 513, 700, 514, 600, 519, 500, 527, 400, 538, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 10
+1016, RudolphSlime, Rudolph Slime, 50, 350, 0, 0, 16, 1, 30, 35, 10, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1000, 1872, 672, 480, 504, 800, 506, 500, 508, 200, 509, 300, 510, 600, 515, 800, 516, 500, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30
+1017, Bat, Bat, 20, 150, 0, 0, 2, 1, 5, 25, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 24, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 521, 70, 522, 1, 753, 3000, 754, 2000, 0, 0, 0, 0, , , , , , , 2, 40
+1018, Pinkie, Pinkie, 30, 500, 0, 0, 3, 2, 7, 15, 0, 5, 1, 1, 1, 0, 20, 25, 2, 2, 1, 3, 20, 129, 800, 1872, 672, 480, 614, 800, 751, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 50
+1019, SpikyMushroom, Spiky Mushroom, 30, 300, 0, 0, 4, 1, 10, 13, 0, 5, 1, 1, 1, 0, 10, 10, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 567, 800, 501, 150, 518, 50, 613, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40
+1020, Fluffy, Fluffy, 30, 500, 0, 0, 3, 1, 6, 10, 1, 5, 1, 2, 1, 0, 20, 25, 1, 1, 1, 3, 20, 129, 800, 1600, 672, 480, 611, 800, 527, 150, 535, 400, 752, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40
+1021, CaveSnake, Cave Snake, 30, 1000, 0, 0, 5, 1, 20, 15, 1, 5, 10, 1, 1, 0, 5, 20, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 612, 800, 610, 40, 713, 500, 717, 400, 717, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 50
+1022, JackO, Jack O, 250, 10000, 0, 0, 5000, 2, 100, 500, 40, 20, 35, 40, 25, 25, 35, 50, 1, 1, 1, 0, 20, 133, 250, 1500, 672, 480, 617, 300, 622, 400, 624, 400, 620, 400, 615, 300, 1203, 400, 1198, 10000, 616, 600, 0, 0, 0, 0, , , , , , , 2, 30
+1023, FireSkull, Fire Skull, 180, 5000, 0, 0, 100, 2, 75, 175, 35, 15, 30, 30, 20, 20, 25, 60, 1, 1, 1, 3, 23, 175, 600, 1600, 672, 480, 631, 1000, 701, 5000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30
+1024, PoisonSkull, Poison Skull, 180, 5000, 0, 0, 100, 2, 75, 175, 35, 15, 30, 30, 20, 20, 25, 60, 1, 1, 1, 3, 25, 175, 600, 1600, 672, 480, 631, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 4, 20
+1025, LogHead, Log Head, 30, 500, 0, 0, 30, 1, 7, 20, 50, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 22, 129, 800, 1872, 672, 480, 569, 2000, 740, 2500, 743, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 50
+1026, MountainSnake, Mountain Snake, 130, 900, 0, 0, 100, 1, 80, 125, 4, 6, 20, 40, 10, 10, 35, 45, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 532, 20, 641, 150, 715, 400, 715, 400, 711, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 30
+1027, EasterFluffy, Easter Fluffy, 30, 500, 0, 0, 3, 1, 10, 12, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 1208, 2000, 1209, 2000, 1210, 2000, 1211, 1000, 1212, 1000, 1213, 200, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 40
+1028, Mouboo, Mouboo, 85, 1200, 0, 0, 40, 2, 30, 75, 65, 5, 15, 5, 15, 0, 40, 10, 2, 2, 1, 3, 20, 129, 600, 1872, 672, 480, 660, 200, 660, 100, 541, 750, 660, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 30
+1029, MauvePlant, Mauve Plant, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 680, 3000, 680, 3000, 680, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 60
+1030, CobaltPlant, Cobalt Plant, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 681, 3000, 681, 3000, 681, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0
+1031, GambogePlant, Gamboge Plant, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 682, 3000, 682, 3000, 682, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0
+1032, AlizarinPlant, Alizarin Plant, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 683, 3000, 683, 3000, 683, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0
+1033, SeaSlime, Sea Slime, 70, 600, 0, 0, 9, 1, 30, 50, 3, 7, 1, 25, 1, 0, 30, 30, 1, 1, 1, 0, 41, 131, 1500, 1872, 672, 480, 535, 800, 657, 800, 518, 500, 510, 1000, 700, 100, 1199, 5000, 568, 100, 541, 50, 0, 0, 0, 0, , , , , , , 0, 0
+1034, GrassSnake, Grass Snake, 140, 1000, 0, 0, 100, 1, 80, 120, 2, 10, 20, 40, 10, 10, 40, 50, 1, 1, 1, 0, 20, 133, 500, 1100, 672, 480, 716, 400, 716, 400, 712, 500, 676, 500, 660, 350, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 40
+1035, Silkworm, Silkworm, 20, 1, 0, 0, 1, 1, 0, 0, 2, 10, 20, 11, 10, 10, 40, 10, 1, 1, 1, 0, 20, 129, 1300, 1100, 672, 480, 718, 5000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40
+1036, Zombie, Zombie, 110, 12000, 0, 0, 800, 2, 275, 355, 20, 15, 30, 15, 30, 3, 60, 40, 1, 1, 1, 0, 29, 133, 480, 1872, 672, 900, 631, 1000, 777, 700, 778, 120, 779, 200, 780, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30
+1037, CloverPatch, Clover Patch, 1, 1, 0, 0, 1, 1, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 742, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0
+1038, Squirrel, Squirrel, 15, 160, 1, 0, 1, 1, 15, 25, 1, 6, 1, 3, 1, 0, 15, 40, 1, 1, 1, 3, 20, 129, 800, 800, 672, 480, 743, 7000, 680, 1000, 681, 1000, 682, 1000, 683, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 15
+//1039, FireLizard
+1040, Wisp, Wisp, 70, 9300, 0, 0, 140, 2, 215, 350, 0, 20, 45, 12, 13, 15, 0, 45, 1, 1, 1, 0, 27, 137, 380, 2000, 672, 1500, 772, 500, 703, 150, 703, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20
+//1041, Snail
+1042, Spectre, Spectre, 140, 6500, 0, 3978, 140, 3, 160, 220, 40, 0, 35, 70, 22, 15, 20, 70, 1, 1, 1, 0, 49, 137, 650, 1700, 800, 500, 773, 500, 703, 150, 703, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20
+1043, Skeleton, Skeleton, 90, 6800, 0, 0, 90, 1, 51, 284, 12, 10, 35, 18, 3, 8, 71, 65, 1, 1, 1, 0, 29, 175, 340, 1800, 672, 950, 775, 200, 775, 280, 776, 300, 631, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30
+1044, LadySkeleton, Lady Skeleton, 90, 5500, 0, 0, 90, 2, 73, 146, 31, 8, 20, 25, 15, 8, 43, 48, 1, 1, 1, 0, 29, 175, 650, 750, 672, 700, 775, 200, 775, 280, 776, 300, 631, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30
+1045, Fallen, Fallen, 120, 10000, 0, 7812, 1000, 2, 180, 430, 5, 20, 40, 3, 25, 5, 80, 45, 1, 1, 1, 0, 49, 133, 300, 1200, 672, 300, 775, 210, 775, 210, 776, 300, 631, 1000, 636, 3, 658, 2, 532, 35, 0, 0, 0, 0, 0, 0, , , , , , , 4, 50
+1046, SnakeLord, Snake Lord, 300, 40000, 0, 0, 8000, 2, 80, 120, 10, 10, 20, 40, 10, 10, 40, 10, 1, 1, 1, 0, 20, 132, 200, 1500, 672, 480, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0
+1047, Poltergeist, Poltergeist, 90, 9000, 0, 0, 140, 3, 110, 150, 0, 20, 35, 0, 15, 15, 75, 50, 1, 1, 1, 0, 27, 137, 330, 740, 672, 400, 774, 500, 703, 150, 703, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20
+//1048, Duck
+1049, Bee, Bee, 30, 600, 0, 0, 40, 1, 5, 90, 12, 4, 15, 25, 20, 3, 40, 30, 1, 1, 1, 0, 25, 137, 380, 1500, 300, 350, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30
+//1050, Larvespa
+//1051, Vespa
+//1052, Hivespa
+//1053, Froad
+//1054, Troll
+1055, Butterfly, Butterfly, 25, 250, 0, 0, 10, 2, 10, 50, 3, 5, 10, 45, 10, 15, 35, 40, 1, 1, 1, 3, 44, 129, 350, 780, 300, 800, 718, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 60
+1056, CaveMaggot, Cave Maggot, 10, 100, 0, 0, 4, 1, 10, 10, 0, 5, 5, 5, 1, 0, 6, 5, 1, 1, 1, 3, 21, 133, 700, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 502, 70, 522, 10, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0
+1057, AngryScorpion, Angry Scorpion, 20, 200, 0, 0, 4, 1, 15, 15, 0, 5, 5, 5, 1, 0, 15, 5, 1, 1, 1, 3, 20, 133, 1000, 1872, 672, 480, 4000, 700, 510, 100, 509, 50, 518, 700, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0
+1058, IceGoblin, Ice Goblin, 25, 330, 0, 0, 2, 1, 20, 25, 0, 5, 5, 5, 1, 0, 6, 30, 1, 1, 1, 3, 23, 133, 700, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 701, 500, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30
+1059, GCMaggot, Giant Cave Maggot, 90, 2000, 0, 0, 16, 2, 60, 80, 2, 7, 10, 10, 2, 1, 22, 1, 2, 2, 1, 0, 41, 133, 1000, 1872, 672, 480, 727, 10000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 25
+1060, Archant, Archant, 30, 400, 0, 0, 200, 1, 20, 30, 4, 6, 10, 5, 1, 0, 12, 10, 1, 1, 1, 0, 25, 133, 1000, 1500, 672, 480, 537, 300, 535, 100, 640, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40
+1061, Moggun, Moggun, 60, 800, 0, 0, 100, 1, 70, 90, 20, 10, 50, 40, 10, 10, 10, 10, 1, 1, 1, 0, 25, 137, 600, 1500, 672, 480, 611, 600, 4001, 600, 4002, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40
+1062, Terranite, Terranite, 110, 6000, 0, 0, 1000, 1, 200, 300, 20, 40, 60, 40, 40, 30, 60, 40, 1, 1, 1, 0, 29, 133, 400, 872, 672, 900, 4001, 600, 4004, 20, 4005, 20, 4007, 20, 763, 500, 640, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30
+1063, TheLost, The Lost, 30, 5000, 0, 9000, 1000, 5, 260, 375, 10, 70, 5, 40, 10, 70, 70, 40, 4, 9, 1, 1, 69, 141, 500, 2000, 672, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0
+1111, Reaper, Reaper, 50, 55500, 0, 40000, 10000, 12, 444, 555, 30, 80, 100, 200, 70, 120, 150, 80, 1, 50, 1, 1, 89, 165, 500, 1200, 800, 300, 777, 1000, 775, 500, 776, 100, 1221, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0
+1112, Scythe, Scythe, 40, 3000, 0, 8500, 500, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 1, 50, 1, 0, 40, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0
+1113, BallLightning, Ball Lightning, 40, 50, 0, 100, 10, 1, 5, 10, 40, 65, 1, 200, 1, 1, 1, 1, 1, 50, 1, 0, 47, 133, 110, 1500, 672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0
diff --git a/db/mob_skill_db.txt b/db/mob_skill_db.txt
index 02ed67da..af469e0e 100644
--- a/db/mob_skill_db.txt
+++ b/db/mob_skill_db.txt
@@ -1,77 +1,84 @@
-// Aegis zone 8.5 -> eAthena conversion by Komurka
-// + Mob Skills for Einbroch+ by Lupus
-//MOB_ID, a unused dummy character sequence (for information only), STATE, SKILL_ID, SKILL_LV,
-// rate (10000 = 100%), casttime, delay, cancelable, a target, a condition type, a condition value,
-// a value 1, a value 2, a value 3, a value 4, a value 5, emotion
-//Example
-//1001,Poring@TF_POISON,attack,52,3,100,1500,10000,no,target,always,0,,,,,7
-//
-//rate refers to the chance of the skill being casted when the condition is fulfilled.
-//delay is the time in milliseconds that has to be pass before recasting the same skill.
-//
-//STATE:
-// any / idle (in standby) / walk (in movement) / dead (on killed) / loot /
-// attack / angry (like attack, except player has not attacked mob yet) /
-// chase (following target, after being attacked) / follow (following
-// target, without being attacked)
-//
-//target: The target of the skill can be: target (when a PC is targetted) / self / friend / master
-// (the following are for ground-skills, a random target tile is selected from
-// the specified area):
-// around1 (3x3 area around self) / around2 (5x5 area around self) /
-// around3 (7x7 area around self) / around4 (9x9 area around self) /
-// around5 (3x3 area around target) / around6 (5x5 area around target) /
-// around7 (7x7 area around target) / around8 (9x9 area around target) /
-// around (11x11 area around self)
-//
-//conditions: (condition type) (value which specifies a condition value)
-// always uncondtional
-// myhpltmaxrate when the mob's hp drops to a certain %
-// mystatuson If the mob has any abnormalities in status (condition value),
-// mystatusoff If the mob has ended any abnormalities in status (condition value),
-// friendhpltmaxrate when the mobs' friend's hp drops to a certain %
-// friendstatuson If the friend has any abnormalities in status (condition value),
-// friendstatusoff If the friend has ended any abnormalities in status (condition value),
-// attackpcgt Attack PC becomes more than the number of specification
-// attackpcge Attack PC becomes equal or more than the number of specification.
-// slavelt when the number of slaves is lower than the original number of specification.
-// slavele when the number of slaves is lower or equal than the original number of specification.
-// closedattacked when melee attacked (close range attack)
-// longrangeattacked when long ranged attacked (like bows and far range weapons)
-// skillused when a skill is used on the mob
-// afterskill after the mob used certain skill.
-// casttargeted when a target is in cast range.
-// rudeattacked when a target is rude attacked
-// hiding *not implemented yet* when a target is hidden
-//
-// The character's state which can be specified to be a condition value by the statuson/statusoff system
-// anybad any type of state change
-// stone condition of being in stone state
-// freeze condition of being in frozen state
-// stan condition of being in stunned state
-// sleep condition of being in sleep state
-// poison condition of being in poisoned state
-// curse condition of being in cursed state
-// silence condition of being in silenced state
-// confusion condition of being in confusion state
-// blind condition of being in blind state
-// hiding condition of being in hidden state
-// sight condition of being in unhidden state
-1015,SantaSlime@NPC_EMOTION,idle,199,1,200,0,5000,yes,self,always,0,7,,,,,
-1015,SantaSlime@NPC_EMOTION,walk,199,1,100,0,10000,yes,self,always,0,5,,,,,
-1015,SantaSlime@NPC_SUMMONSLAVE,attack,198,5,10000,2000,60000,no,self,slavele,3,1016,,,,,
-1015,SantaSlime@NPC_SUMMONSLAVE,idle,198,5,10000,2000,60000,no,self,slavele,3,1016,,,,,
-
-// Poison
-// mobid, descriptive-label STATE, SKILL-ID,SKILLLV,rate, casttime,delay, cancel?,target, condition
-1009,BlackScorpion@NPC_POISON,attack,178,30,50,0,500,yes,target,always,0,,10,,,,
-1010,Snake@NPC_POISON,attack,178,20,80,0,400,yes,target,always,0,,10,,,,
-1021,CaveSnake@NPC_POISON,attack,178,10,20,0,500,yes,target,always,0,,10,,,,
-1026,MountainSnake@NPC_POISON,attack,178,60,100,0,300,yes,target,always,0,,10,,,,
-1034,GrassSnake@NPC_POISON,attack,178,45,200,0,200,yes,target,always,0,,10,,,,
-1024,PoisonSkull@NPC_POISON,attack,178,50,500,0,400,yes,target,always,0,,10,,,,
-//-- 1026,MountainSnake@NPC_POISONATTACK,attack,190,5,10000,0,500,yes,target,always,1,,,,,,
-//-- 1010,Snake@TF_POISON,attack,54,3,10000,0,500,yes,target,always,1,,,,,,
-1014,PinkFlower@NPC_SUMMONSLAVE,attack,198,1,200,2000,0,no,self,myhpltmaxrate,99,1049,,,,,
-1049,Bee@NPC_POISON,attack,178,20,1000,0,500,yes,target,always,0,,10,,,,
-1049,Bee@NPC_SELFDESTRUCTION,attack,175,1,1000,0,500,yes,self,notintown,0,30,,,,,
+// Aegis zone 8.5 -> eAthena conversion by Komurka
+// + Mob Skills for Einbroch+ by Lupus
+//MOB_ID, a unused dummy character sequence (for information only), STATE, SKILL_ID, SKILL_LV,
+// rate (10000 = 100%), casttime, delay, cancelable, a target, a condition type, a condition value,
+// a value 1, a value 2, a value 3, a value 4, a value 5, emotion
+//Example
+//1001,Poring@TF_POISON,attack,52,3,100,1500,10000,no,target,always,0,,,,,7
+//
+//rate refers to the chance of the skill being casted when the condition is fulfilled.
+//delay is the time in milliseconds that has to be pass before recasting the same skill.
+//
+//STATE:
+// any / idle (in standby) / walk (in movement) / dead (on killed) / loot /
+// attack / angry (like attack, except player has not attacked mob yet) /
+// chase (following target, after being attacked) / follow (following
+// target, without being attacked)
+//
+//target: The target of the skill can be: target (when a PC is targetted) / self / friend / master
+// (the following are for ground-skills, a random target tile is selected from
+// the specified area):
+// around1 (3x3 area around self) / around2 (5x5 area around self) /
+// around3 (7x7 area around self) / around4 (9x9 area around self) /
+// around5 (3x3 area around target) / around6 (5x5 area around target) /
+// around7 (7x7 area around target) / around8 (9x9 area around target) /
+// around (11x11 area around self)
+//
+//conditions: (condition type) (value which specifies a condition value)
+// always uncondtional
+// myhpltmaxrate when the mob's hp drops to a certain %
+// mystatuson If the mob has any abnormalities in status (condition value),
+// mystatusoff If the mob has ended any abnormalities in status (condition value),
+// friendhpltmaxrate when the mobs' friend's hp drops to a certain %
+// friendstatuson If the friend has any abnormalities in status (condition value),
+// friendstatusoff If the friend has ended any abnormalities in status (condition value),
+// attackpcgt Attack PC becomes more than the number of specification
+// attackpcge Attack PC becomes equal or more than the number of specification.
+// slavelt when the number of slaves is lower than the original number of specification.
+// slavele when the number of slaves is lower or equal than the original number of specification.
+// closedattacked when melee attacked (close range attack)
+// longrangeattacked when long ranged attacked (like bows and far range weapons)
+// skillused when a skill is used on the mob
+// afterskill after the mob used certain skill.
+// casttargeted when a target is in cast range.
+// rudeattacked when a target is rude attacked
+// hiding *not implemented yet* when a target is hidden
+//
+// The character's state which can be specified to be a condition value by the statuson/statusoff system
+// anybad any type of state change
+// stone condition of being in stone state
+// freeze condition of being in frozen state
+// stan condition of being in stunned state
+// sleep condition of being in sleep state
+// poison condition of being in poisoned state
+// curse condition of being in cursed state
+// silence condition of being in silenced state
+// confusion condition of being in confusion state
+// blind condition of being in blind state
+// hiding condition of being in hidden state
+// sight condition of being in unhidden state
+1015,SantaSlime@NPC_EMOTION,idle,199,1,200,0,5000,yes,self,always,0,7,,,,,
+1015,SantaSlime@NPC_EMOTION,walk,199,1,100,0,10000,yes,self,always,0,5,,,,,
+1015,SantaSlime@NPC_SUMMONSLAVE,attack,198,5,10000,2000,60000,no,self,slavele,3,1016,,,,,
+1015,SantaSlime@NPC_SUMMONSLAVE,idle,198,5,10000,2000,60000,no,self,slavele,3,1016,,,,,
+
+// Poison
+// mobid, descriptive-label STATE, SKILL-ID,SKILLLV,rate, casttime,delay, cancel?,target, condition
+1009,BlackScorpion@NPC_POISON,attack,178,30,50,0,500,yes,target,always,0,,10,,,,
+1010,Snake@NPC_POISON,attack,178,20,80,0,400,yes,target,always,0,,10,,,,
+1021,CaveSnake@NPC_POISON,attack,178,10,20,0,500,yes,target,always,0,,10,,,,
+1026,MountainSnake@NPC_POISON,attack,178,60,100,0,300,yes,target,always,0,,10,,,,
+1034,GrassSnake@NPC_POISON,attack,178,45,200,0,200,yes,target,always,0,,10,,,,
+1024,PoisonSkull@NPC_POISON,attack,178,50,500,0,400,yes,target,always,0,,10,,,,
+//-- 1026,MountainSnake@NPC_POISONATTACK,attack,190,5,10000,0,500,yes,target,always,1,,,,,,
+//-- 1010,Snake@TF_POISON,attack,54,3,10000,0,500,yes,target,always,1,,,,,,
+1014,PinkFlower@NPC_SUMMONSLAVE,attack,198,1,200,2000,0,no,self,myhpltmaxrate,99,1049,,,,,
+1049,Bee@NPC_POISON,attack,178,20,1000,0,500,yes,target,always,0,,10,,,,
+1049,Bee@NPC_SELFDESTRUCTION,attack,175,1,1000,0,500,yes,self,notintown,0,30,,,,,
+
+// Reaper Quest mob abilities
+1111,Reaper@NPC_SUMMONSLAVE_scythe,attack,198,1,5000,0,5000,no,self,slavelt,1,1112,,,,,
+1111,Reaper@NPC_SUMMONSLAVE_ball,any,198,1,8000,0,5000,no,self,slavelt,5,1113,,,,,
+1111,Reaper@AL_TELEPORT,attack,28,2,3500,0,1000,yes,self,always,,,,,,,
+1113,BallLightning@NPC_SELFDESTRUCTION,attack,175,1,10000,0,500,yes,self,notintown,0,30,,,,,
+
diff --git a/db/skill_db.txt b/db/skill_db.txt
index 7b36e74e..b4d7a2b2 100644
--- a/db/skill_db.txt
+++ b/db/skill_db.txt
@@ -1,38 +1,40 @@
-//id, range, hit, inf, pl, nk, maxrse, max, list_num, castcancel, cast_defence_rate, inf2, maxcount, skill_type, blow_count, pool, stat, name
-1, 0, 0, 0, 0, 0, 0, 1, 0, no, 0, 0, 0, none, 0, no, none, Emote //NV_EMOTE
-2, 0, 0, 0, 0, 0, 0, 1, 0, no, 0, 0, 0, none, 0, no, none, Trade //NV_TRADE
-3, 0, 0, 0, 0, 0, 0, 2, 0, no, 0, 0, 0, none, 0, no, none, Party //NV_PARTY
-4, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, weapon, 0, no, none, X0 //SM_SWORD
-6, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0, no, none, X1 //SM_RECOVERY
-11, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0, no, none, X2 //MG_SRECOVERY
-38, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0, no, none, X3 //MC_INCCARRY
-39, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0, no, none, X4 //MC_DISCOUNT
-40, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0, no, none, X5 //MC_OVERCHARGE
-50, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, weapon, 0, no, none, X6 //TF_DOUBLE
-51, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, weapon, 0, no, none, X7 //TF_MISS
-54, 1, 6, 4, 0, 0, 0, 100, 1, no, 0, 1, 0, none, 0, no, none, X8 //TF_POISON
-144, 0, 6, 4, 0, 1, 0, 1, 1, no, 0, 1, 0, none, 0, no, none, X9 //NV_FIRSTAID
-146, 0, 0, 0, 0, 0, 0, 1, 0, no, 0, 1, 0, none, 0, no, none, X10 //SM_MOVINGRECOVERY
-148, 0, 0, 0, 0, 0, 0, 1, 0, no, 0, 1, 0, weapon, 0, no, none, X11 //SM_AUTOBERSERK
-152, 0, 6, 4, 0, 1, 0, 1, 1, no, 0, 1, 0, weapon, 5, no, none, X12 //TF_BACKSLIDING
-178, 1, 6, 4, 0, 0, 0, 100, 1, no, 0, 1, 0, none, 0, no, none, X13 //NPC_POISON
-190, 1, 6, 4, 0, 0, 0, 100, 1, no, 0, 1, 0, none, 0, no, none, X14 //NPC_POISONATTACK
-198, 0, 0, 4, 0, 1, 0, 10, 1, no, 0, 2, 0, magic, 0, no, none, X15 //NPC_SUMMONSLAVE
-199, 0, 0, 4, 0, 1, 0, 10, 1, no, 0, 2, 0, none, 0, no, none, X16 //NPC_EMOTION
-339 0, 0, 0, 0, 0, 0, 3, 0, no, 0, 0, 0, none, 0, no, none, Skill_Pool //TMW_SKILLPOOL
-340, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none, Magic //TMW_MAGIC
-341, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none, Life_Magic //TMW_MAGIC_LIFE
-342, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none, War_Magic //TMW_MAGIC_WAR
-343, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none, Transmutation_Magic //TMW_MAGIC_TRANSMUTE
-344, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none, Nature_Magic //TMW_MAGIC_NATURE
-345, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none, Astral_Magic //TMW_MAGIC_ASTRAL
-350, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, weapon, 0, passive,agi, Brawling //TMW_BRAWLING
-351, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, weapon, 0, passive,luk, Lucky_Counter //TMW_LUCKY_COUNTER
-352, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, none, 0, passive,agi, Speed //TMW_SPEED
-353, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, none, 0, passive,vit, Poison_Resistance //TMW_POISON_RESISTANCE
-354, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, magic, 0, passive,int, Astral_Soul //TMW_ASTRAL_SOUL
-45, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, weapon, 0, passive,dex, Mallard's_Eye //AC_OWL
-// maxrse describes the max. level that the skill can be raised to through the `raise skill' option. Further raising has to happen via quests.
-// maxrse < max.
-// `pool' can be `no', `active', or `passive'.
-// `stat' can be `none', `str', `dex', `agi', `vit', `int', `luk'.
+//id, range, hit, inf, pl, nk, maxrse, max, list_num, castcancel, cast_defence_rate, inf2, maxcount, skill_type, blow_count, pool, stat, name
+1, 0, 0, 0, 0, 0, 0, 1, 0, no, 0, 0, 0, none, 0, no, none, Emote //NV_EMOTE
+2, 0, 0, 0, 0, 0, 0, 1, 0, no, 0, 0, 0, none, 0, no, none, Trade //NV_TRADE
+3, 0, 0, 0, 0, 0, 0, 2, 0, no, 0, 0, 0, none, 0, no, none, Party //NV_PARTY
+4, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, weapon, 0, no, none, X0 //SM_SWORD
+6, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0, no, none, X1 //SM_RECOVERY
+11, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0, no, none, X2 //MG_SRECOVERY
+38, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0, no, none, X3 //MC_INCCARRY
+39, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0, no, none, X4 //MC_DISCOUNT
+40, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0, no, none, X5 //MC_OVERCHARGE
+50, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, weapon, 0, no, none, X6 //TF_DOUBLE
+51, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, weapon, 0, no, none, X7 //TF_MISS
+54, 1, 6, 4, 0, 0, 0, 100, 1, no, 0, 1, 0, none, 0, no, none, X8 //TF_POISON
+144, 0, 6, 4, 0, 1, 0, 1, 1, no, 0, 1, 0, none, 0, no, none, X9 //NV_FIRSTAID
+146, 0, 0, 0, 0, 0, 0, 1, 0, no, 0, 1, 0, none, 0, no, none, X10 //SM_MOVINGRECOVERY
+148, 0, 0, 0, 0, 0, 0, 1, 0, no, 0, 1, 0, weapon, 0, no, none, X11 //SM_AUTOBERSERK
+152, 0, 6, 4, 0, 1, 0, 1, 1, no, 0, 1, 0, weapon, 5, no, none, X12 //TF_BACKSLIDING
+178, 1, 6, 4, 0, 0, 0, 100, 1, no, 0, 1, 0, none, 0, no, none, X13 //NPC_POISON
+190, 1, 6, 4, 0, 0, 0, 100, 1, no, 0, 1, 0, none, 0, no, none, X14 //NPC_POISONATTACK
+198, 0, 0, 4, 0, 1, 0, 10, 1, no, 0, 2, 0, magic, 0, no, none, X15 //NPC_SUMMONSLAVE
+199, 0, 0, 4, 0, 1, 0, 10, 1, no, 0, 2, 0, none, 0, no, none, X16 //NPC_EMOTION
+339 0, 0, 0, 0, 0, 0, 3, 0, no, 0, 0, 0, none, 0, no, none, Skill_Pool //TMW_SKILLPOOL
+340, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none, Magic //TMW_MAGIC
+341, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none, Life_Magic //TMW_MAGIC_LIFE
+342, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none, War_Magic //TMW_MAGIC_WAR
+343, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none, Transmutation_Magic //TMW_MAGIC_TRANSMUTE
+344, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none, Nature_Magic //TMW_MAGIC_NATURE
+345, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none, Astral_Magic //TMW_MAGIC_ASTRAL
+350, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, weapon, 0, passive,agi, Brawling //TMW_BRAWLING
+351, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, weapon, 0, passive,luk, Lucky_Counter //TMW_LUCKY_COUNTER
+352, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, none, 0, passive,agi, Speed //TMW_SPEED
+353, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, none, 0, passive,vit, Poison_Resistance //TMW_POISON_RESISTANCE
+354, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, magic, 0, passive,int, Astral_Soul //TMW_ASTRAL_SOUL
+45, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, weapon, 0, passive,dex, Mallard's_Eye //AC_OWL
+28, 0, 6, 4, 0, 1, 0, 2, 1, yes, 0, 0, 0, magic, 0, no, none, Teleport //AL_TELEPORT
+30, 9, 6, 16, 0, 1, 0, 10, 1, yes, 0, 0, 0, magic, 0, no, none, Heal //AL_HEAL
+// maxrse describes the max. level that the skill can be raised to through the `raise skill' option. Further raising has to happen via quests.
+// maxrse < max.
+// `pool' can be `no', `active', or `passive'.
+// `stat' can be `none', `str', `dex', `agi', `vit', `int', `luk'.
diff --git a/npc/001-1_Tulimshar/_warps.txt b/npc/001-1_Tulimshar/_warps.txt
index e3778fff..43951edb 100644
--- a/npc/001-1_Tulimshar/_warps.txt
+++ b/npc/001-1_Tulimshar/_warps.txt
@@ -1,7 +1,8 @@
-// 001-1 Tulimshar warps
-
-001-1.gat,44,88 warp ToSandstorm 3,-1,002-1.gat,58,17
-001-1.gat,44,20 warp toCentralTulimshar 3,-1,021-1.gat,55,145
-001-1.gat,125,20 warp toCentralTulimshar 0,-1,021-1.gat,136,146
-001-1.gat,32,71 warp ToInn -1,-1,001-2.gat,25,34
-001-1.gat,75,41 warp ToHouse -1,-1,001-4.gat,26,33
+// 001-1 Tulimshar warps
+
+001-1.gat,44,88 warp ToSandstorm 3,-1,002-1.gat,58,17
+001-1.gat,44,20 warp toCentralTulimshar 3,-1,021-1.gat,55,145
+001-1.gat,125,20 warp toCentralTulimshar 0,-1,021-1.gat,136,146
+001-1.gat,32,71 warp ToInn -1,-1,001-2.gat,25,34
+001-1.gat,75,41 warp ToHouse -1,-1,001-4.gat,26,33
+001-1.gat,27,71 warp ToReaperTest -1,-1,030-3.gat,40,60
diff --git a/npc/030-3_Reaper/_import.txt b/npc/030-3_Reaper/_import.txt
new file mode 100755
index 00000000..c946bcbd
--- /dev/null
+++ b/npc/030-3_Reaper/_import.txt
@@ -0,0 +1,4 @@
+map: 030-3.gat
+npc: npc/030-3_Reaper/_mobs.txt
+npc: npc/030-3_Reaper/_warps.txt
+
diff --git a/npc/030-3_Reaper/_mobs.txt b/npc/030-3_Reaper/_mobs.txt
new file mode 100755
index 00000000..24b7f520
--- /dev/null
+++ b/npc/030-3_Reaper/_mobs.txt
@@ -0,0 +1,3 @@
+// 030-3 Reaper mobs
+
+030-3.gat,40,38,0,0 monster Reaper 1111,1,8000,2000,0 \ No newline at end of file
diff --git a/npc/030-3_Reaper/_warps.txt b/npc/030-3_Reaper/_warps.txt
new file mode 100755
index 00000000..e131aa71
--- /dev/null
+++ b/npc/030-3_Reaper/_warps.txt
@@ -0,0 +1,3 @@
+// 030-3 Reaper boss map warps
+
+030-3.gat,39,62 warp ToTulimshar 3,-1,001-1.gat,45,80
diff --git a/npc/_import.txt b/npc/_import.txt
index 3639d180..d45e9390 100644
--- a/npc/_import.txt
+++ b/npc/_import.txt
@@ -1,62 +1,63 @@
-import: npc/001-1_Tulimshar/_import.txt
-import: npc/001-2_Tulimshar/_import.txt
-import: npc/001-3_Tulimshar_arena/_import.txt
-import: npc/001-4_Omars_house/_import.txt
-import: npc/002-1_Sandstorm/_import.txt
-import: npc/002-3_Desert_mines/_import.txt
-import: npc/002-4_Desert_mines/_import.txt
-import: npc/003-1_Beach/_import.txt
-import: npc/003-2_Beach_House/_import.txt
-import: npc/004-1_Beach/_import.txt
-import: npc/004-2_Beach_House/_import.txt
-import: npc/005-1_Snake_desert/_import.txt
-import: npc/005-3_Snake_pit/_import.txt
-import: npc/006-1_Desert_mountains/_import.txt
-import: npc/006-3_Desert_mountain_caves/_import.txt
-import: npc/007-1_Woodland/_import.txt
-import: npc/008-1_Hurnscald_outskirts/_import.txt
-import: npc/009-1_Hurnscald/_import.txt
-import: npc/009-2_Hurnscald/_import.txt
-import: npc/009-3_Cave_beneath_Hurnscald/_import.txt
-import: npc/010-1_Woodland/_import.txt
-import: npc/010-2_Dimonds_Cove/_import.txt
-import: npc/011-1_Woodland/_import.txt
-import: npc/011-3_Hermits_cave/_import.txt
-import: npc/011-4_Lake_cave/_import.txt
-import: npc/011-5/_import.txt
-import: npc/012-1_Woodland_Hills/_import.txt
-import: npc/012-3_Cave/_import.txt
-import: npc/012-4_Cave/_import.txt
-import: npc/013-1_Woodland_hills/_import.txt
-import: npc/013-2_Magic_house/_import.txt
-import: npc/013-3_Cave/_import.txt
-import: npc/014-1_Woodland/_import.txt
-import: npc/014-3_Cave/_import.txt
-import: npc/015-1_Woodland/_import.txt
-import: npc/015-3_Cave/_import.txt
-import: npc/016-1_Woodland/_import.txt
-import: npc/017-1_Woodland_hills/_import.txt
-import: npc/017-2_Theater/_import.txt
-import: npc/017-9_Backstage/_import.txt
-import: npc/018-1_Woodland_mining_camp/_import.txt
-import: npc/018-2_Woodland_mining_camp/_import.txt
-import: npc/018-3_Cave/_import.txt
-import: npc/019-1_Snow_field/_import.txt
-import: npc/020-1_Nivalis/_import.txt
-import: npc/020-2_Nivalis/_import.txt
-import: npc/020-3_Ice_cave/_import.txt
-import: npc/020-4_Ice_cave/_import.txt
-import: npc/021-1_Tulimshar/_import.txt
-import: npc/021-2_Tulimshar/_import.txt
-import: npc/022-1_Tulimshar/_import.txt
-import: npc/024-1_Tulimshar_Canyon/_import.txt
-import: npc/024-2_Tulimshar_Magic_School/_import.txt
-import: npc/025-1_Woodland_Swamp/_import.txt
-import: npc/026-1_Swamp/_import.txt
-import: npc/027-1_Graveyard/_import.txt
-import: npc/027-2_Caretakers_House/_import.txt
-import: npc/028-1/_import.txt
-import: npc/028-3/_import.txt
-import: npc/029-1_Candor/_import.txt
-import: npc/029-3_Fight_Cave/_import.txt
-import: npc/botcheck/_import.txt
+import: npc/001-1_Tulimshar/_import.txt
+import: npc/001-2_Tulimshar/_import.txt
+import: npc/001-3_Tulimshar_arena/_import.txt
+import: npc/001-4_Omars_house/_import.txt
+import: npc/002-1_Sandstorm/_import.txt
+import: npc/002-3_Desert_mines/_import.txt
+import: npc/002-4_Desert_mines/_import.txt
+import: npc/003-1_Beach/_import.txt
+import: npc/003-2_Beach_House/_import.txt
+import: npc/004-1_Beach/_import.txt
+import: npc/004-2_Beach_House/_import.txt
+import: npc/005-1_Snake_desert/_import.txt
+import: npc/005-3_Snake_pit/_import.txt
+import: npc/006-1_Desert_mountains/_import.txt
+import: npc/006-3_Desert_mountain_caves/_import.txt
+import: npc/007-1_Woodland/_import.txt
+import: npc/008-1_Hurnscald_outskirts/_import.txt
+import: npc/009-1_Hurnscald/_import.txt
+import: npc/009-2_Hurnscald/_import.txt
+import: npc/009-3_Cave_beneath_Hurnscald/_import.txt
+import: npc/010-1_Woodland/_import.txt
+import: npc/010-2_Dimonds_Cove/_import.txt
+import: npc/011-1_Woodland/_import.txt
+import: npc/011-3_Hermits_cave/_import.txt
+import: npc/011-4_Lake_cave/_import.txt
+import: npc/011-5/_import.txt
+import: npc/012-1_Woodland_Hills/_import.txt
+import: npc/012-3_Cave/_import.txt
+import: npc/012-4_Cave/_import.txt
+import: npc/013-1_Woodland_hills/_import.txt
+import: npc/013-2_Magic_house/_import.txt
+import: npc/013-3_Cave/_import.txt
+import: npc/014-1_Woodland/_import.txt
+import: npc/014-3_Cave/_import.txt
+import: npc/015-1_Woodland/_import.txt
+import: npc/015-3_Cave/_import.txt
+import: npc/016-1_Woodland/_import.txt
+import: npc/017-1_Woodland_hills/_import.txt
+import: npc/017-2_Theater/_import.txt
+import: npc/017-9_Backstage/_import.txt
+import: npc/018-1_Woodland_mining_camp/_import.txt
+import: npc/018-2_Woodland_mining_camp/_import.txt
+import: npc/018-3_Cave/_import.txt
+import: npc/019-1_Snow_field/_import.txt
+import: npc/020-1_Nivalis/_import.txt
+import: npc/020-2_Nivalis/_import.txt
+import: npc/020-3_Ice_cave/_import.txt
+import: npc/020-4_Ice_cave/_import.txt
+import: npc/021-1_Tulimshar/_import.txt
+import: npc/021-2_Tulimshar/_import.txt
+import: npc/022-1_Tulimshar/_import.txt
+import: npc/024-1_Tulimshar_Canyon/_import.txt
+import: npc/024-2_Tulimshar_Magic_School/_import.txt
+import: npc/025-1_Woodland_Swamp/_import.txt
+import: npc/026-1_Swamp/_import.txt
+import: npc/027-1_Graveyard/_import.txt
+import: npc/027-2_Caretakers_House/_import.txt
+import: npc/028-1/_import.txt
+import: npc/028-3/_import.txt
+import: npc/029-1_Candor/_import.txt
+import: npc/029-3_Fight_Cave/_import.txt
+import: npc/030-3_Reaper/_import.txt
+import: npc/botcheck/_import.txt