diff options
author | Zuzanna K. Filutowska <platyna@users.sourceforge.net> | 2006-02-21 21:52:20 +0000 |
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committer | Zuzanna K. Filutowska <platyna@users.sourceforge.net> | 2006-02-21 21:52:20 +0000 |
commit | 951d8a7523e75a90996c4bf6bf30796cd1142135 (patch) | |
tree | 731433b18b8db5b19b0dc826071f25b89908a108 | |
parent | da4fb8263e04bcde15d1dbb298a24c5ca10b6d94 (diff) | |
download | serverdata-951d8a7523e75a90996c4bf6bf30796cd1142135.tar.gz serverdata-951d8a7523e75a90996c4bf6bf30796cd1142135.tar.bz2 serverdata-951d8a7523e75a90996c4bf6bf30796cd1142135.tar.xz serverdata-951d8a7523e75a90996c4bf6bf30796cd1142135.zip |
Removing obsolete files.
-rw-r--r-- | npc/tulimshar/bank.txt | 1 | ||||
-rw-r--r-- | npc/tulimshar/barber.txt | 85 | ||||
-rw-r--r-- | npc/tulimshar/casino.txt | 360 | ||||
-rw-r--r-- | npc/tulimshar/children.txt | 93 | ||||
-rw-r--r-- | npc/tulimshar/guards.txt | 56 | ||||
-rw-r--r-- | npc/tulimshar/monster_guide.txt | 36 | ||||
-rw-r--r-- | npc/tulimshar/monsters_3.txt | 25 | ||||
-rw-r--r-- | npc/tulimshar/ptsrewards.txt | 185 | ||||
-rw-r--r-- | npc/tulimshar/shop.txt | 1 | ||||
-rw-r--r-- | npc/tulimshar/soulthief.txt | 36 | ||||
-rw-r--r-- | npc/tulimshar/villagers.txt | 18 | ||||
-rw-r--r-- | npc/tulimshar/warps.txt | 2 |
12 files changed, 0 insertions, 898 deletions
diff --git a/npc/tulimshar/bank.txt b/npc/tulimshar/bank.txt deleted file mode 100644 index 7cd4a2b3..00000000 --- a/npc/tulimshar/bank.txt +++ /dev/null @@ -1 +0,0 @@ -new_3-1.gat,27,73,0 script Banker 107,{mes "[Banker]";mes "Welcome to the bank!";mes "How can I help you?";next;menu "Deposite",L_Dep,"Withdraw",L_With,"Nevermind that",L_Nev;L_Dep: mes "Sorry, but we're still moving inventory!"; close;L_With: mes "Sorry, but we're still moving inventory!"; close;L_Nev: mes "Goodbye then"; close;}
\ No newline at end of file diff --git a/npc/tulimshar/barber.txt b/npc/tulimshar/barber.txt deleted file mode 100644 index 83f99910..00000000 --- a/npc/tulimshar/barber.txt +++ /dev/null @@ -1,85 +0,0 @@ -new_3-1.gat,102,31,0 script Barber 100,{ - mes "[Barber]"; - mes "I'm the greatest barber in the whole mana world! Would you like a change of style or color?"; - next; - - menu - "Change my style",style, - "Change my color",color, - "Nah I'm fine",fine; - -style: - menu - "Classic",style1, - "Curly",style2, - "Scruffy",style3, - "Slick",style4, - "Mohawk",style5; - -style1: - setlook 1,1; - close; -style2: - setlook 1,2; - close; -style3: - setlook 1,3; - close; -style4: - setlook 1,4; - close; -style5: - setlook 1,5; - close; - -color: - menu - "Black",black, - "Purple",purple, - "Green",green, - "Blue",blue, - "Red",red, - "Blonde",blonde, - "Light blue",lightblue, - "Gray",gray, - "Brown",brown, - "White",white, - "No hair",nohair; - -fine: - close; - -black: - setlook 6,1; - close; -purple: - setlook 6,2; - close; -green: - setlook 6,3; - close; -blue: - setlook 6,4; - close; -red: - setlook 6,5; - close; -blonde: - setlook 6,6; - close; -lightblue: - setlook 6,7; - close; -gray: - setlook 6,8; - close; -brown: - setlook 6,9; - close; -white: - setlook 6,10; - close; -nohair: - setlook 6,11; - close; -} diff --git a/npc/tulimshar/casino.txt b/npc/tulimshar/casino.txt deleted file mode 100644 index 3c611554..00000000 --- a/npc/tulimshar/casino.txt +++ /dev/null @@ -1,360 +0,0 @@ -// Warps room 1 -new_8-1.gat,45,24 warp upstairs 0,2,new_8-1.gat,65,25 -new_8-1.gat,25,36 warp outside 0,2,new_3-1.gat,33,73 -new_3-1.gat,32,72 warp inside 1,0,new_8-1.gat,25,34 -// Warps room 2 -new_8-1.gat,64,25 warp downstairs 0,1,new_8-1.gat,42,25 -new_8-1.gat,68,22 warp tocasino 2,0,new_8-1.gat,32,72 -new_8-1.gat,67,31 warp tobedroom1 1,1,new_8-1.gat,102,23 -new_8-1.gat,76,31 warp tobedroom2 1,1,new_8-1.gat,130,23 -// Warps room 3 -new_8-1.gat,102,22 warp bedroom1tohall 2,0,new_8-1.gat,67,29 -// Warps room 4 -new_8-1.gat,130,22 warp bedroom2tohall 2,0,new_8-1.gat,76,29 -// Warps room 5 -new_8-1.gat,32,74 warp tohall 1,0,new_8-1.gat,68,23 - -new_8-1.gat,26,26,0 shop InnKeeper 112,539:175,513:20,519 - -new_8-1.gat,103,26,0 script Waitress 118,{ - mes "[Rebecca]"; - mes "Would you like to rest? It's only 100 gp."; - next; - - menu "Yes",-,"No",L_No; - mes "Sleep well!"; - next; - - if (zeny < 100) goto L_NoMoney; - set zeny,zeny-100; - heal 10000,10000; - close; - -L_No: - mes "See you."; - close; - -L_NoMoney: - mes "Hey! You don't have enough money!"; - close; -} - -new_8-1.gat,134,23,0 script Worker 117,{ - mes "[Valdo]"; - mes "Please let me work, I'm really in a hurry!"; - close; -} - -new_8-1.gat,37,65,0 script Slot1 127,{ - mes "Pull the lever..."; - next; - - if(countitem(503) < 1) goto L_NoCoin; - delitem 503,1; - set @Temp1,rand(7); - set @Temp2,rand(7); - set @Temp3,rand(7); - mes "Numbers: "+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +""; - next; - - if(@Temp1 != @Temp2) goto L_Lost; - if(@Temp2 != @Temp3) goto L_Lost; - if(@Temp1 != @Temp3) goto L_Lost; - mes "Congratulations! You won!"; - mes "You get 10 casino coins"; - getitem 503,10; - close; - -L_Lost: - mes "You lost!"; - close; - -L_NoCoin: - mes "Insert coin"; - close; -} - -new_8-1.gat,39,65,0 script Slot2 127,{ - mes "Pull the lever..."; - next; - - if(countitem(503) < 1) goto L_NoCoin; - delitem 503,1; - set @Temp1,rand(7); - set @Temp2,rand(7); - set @Temp3,rand(7); - mes "Numbers: "+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +""; - next; - - if(@Temp1 != @Temp2) goto L_Lost; - if(@Temp2 != @Temp3) goto L_Lost; - if(@Temp1 != @Temp3) goto L_Lost; - mes "Congratulations! You won!"; - mes "You get 10 casino coins"; - getitem 503,10; - close; - -L_Lost: - mes "You lost!"; - close; - -L_NoCoin: - mes "Insert coin"; - close; -} - -new_8-1.gat,41,65,0 script Slot3 127,{ - mes "Pull the lever..."; - next; - - if(countitem(503) < 1) goto L_NoCoin; - delitem 503,1; - set @Temp1,rand(7); - set @Temp2,rand(7); - set @Temp3,rand(7); - mes "Numbers: "+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +""; - next; - - if(@Temp1 != @Temp2) goto L_Lost; - if(@Temp2 != @Temp3) goto L_Lost; - if(@Temp1 != @Temp3) goto L_Lost; - mes "Congratulations! You won!"; - mes "You get 10 casino coins"; - getitem 503,10; - close; - -L_Lost: - mes "You lost!"; - close; - -L_NoCoin: - mes "Insert coin"; - close; -} - -new_8-1.gat,32,67,0 shop MoneyChanger 124,503:10 - -new_8-1.gat,28,63,0 script BlackJack 107,{ - mes "[Croupier]"; - mes "Would you like to play Black Jack?"; - mes "You will need 15 casino coins"; - next; - - menu "Yes",-,"No",L_No; - if(countitem(503) < 15) goto L_NoCoin; - delitem 503,15; - set @croupier,rand(0, 4); - set @croupier,@croupier + 17; - set @player,rand(4, 20); - mes "You got " + @player + " with your cards."; - mes "Do you want another card?"; - next; - - menu "Yes",L_Another,"No",L_End; - -L_Another: - set @player,@player+rand(2, 11); - if (@player > 21) goto L_Lost; - mes "You got " + @player + " with your cards."; - mes "Do you want another card?"; - next; - - menu "Yes",L_Another,"No",L_End; -L_End: - if (@player < @croupier) goto L_Lost; - mes "Congratulations, you won!"; - mes "I had " + @croupier + ""; - mes "You get 50 casino coins"; - getitem 503,50; - close; - -L_No: - mes "As you wish"; - close; - -L_NoCoin: - mes "You need at least 15 coins"; - close; - -L_Lost: - mes "I'm sorry but you lost"; - mes "You got " + @player + " with your cards."; - mes "I had " + @croupier + ""; - close; -} - -new_8-1.gat,22,69,0 script Roulette 107,{ - mes "Good evening monsieur..."; - mes "How much would you like to bet?"; - next; - - menu "Maybe I'll play later",L_Later,"1 coin",-,"5 coins",L_b5,"10 coins",L_b10,"50 coins",L_b50,"100 coins",L_b100; - set @bet,1; - goto L_Check; -L_b5: - set @bet,5; - goto L_Check; -L_b10: - set @bet,10; - goto L_Check; -L_b50: - set @bet,50; - goto L_Check; -L_b100: - set @bet,100; - goto L_Check; - -L_Check: - if(countitem(503) < @bet) goto L_NoCoin; - delitem 503,@bet; - menu "Choose a color",-,"Choose a number",L_Number; - menu "Black",-,"Red",-; - set @color,rand(2); - if(@color == 1) goto L_Lost; - mes "You won!"; - getitem 503,@bet * 2; - close; - -L_Number: - menu "0",-,"00",L00,"1",L1,"2",L2,"3",L3,"4",L4,"5",L5,"6",L6,"7",L7, - "8",L8,"9",L9,"10",L10,"11",L11,"12",L12,"13",L13,"14",L14,"15",L15, - "16",L16,"17",L17,"18",L18,"19",L19,"20",L20,"21",L21,"22",L22, - "23",L23,"24",L24,"25",L25,"26",L26,"27",L27,"28",L28,"29",L29, - "30",L30,"31",L31,"32",L32,"33",L33,"34",L34,"35",L35,"36",L36; - set @number,0; - goto L_CheckNumber; -L00: - set @number,37; - goto L_CheckNumber; -L1: - set @number,1; - goto L_CheckNumber; -L2: - set @number,2; - goto L_CheckNumber; -L3: - set @number,3; - goto L_CheckNumber; -L4: - set @number,4; - goto L_CheckNumber; -L5: - set @number,5; - goto L_CheckNumber; -L6: - set @number,6; - goto L_CheckNumber; -L7: - set @number,7; - goto L_CheckNumber; -L8: - set @number,8; - goto L_CheckNumber; -L9: - set @number,9; - goto L_CheckNumber; -L10: - set @number,10; - goto L_CheckNumber; -L11: - set @number,11; - goto L_CheckNumber; -L12: - set @number,12; - goto L_CheckNumber; -L13: - set @number,13; - goto L_CheckNumber; -L14: - set @number,14; - goto L_CheckNumber; -L15: - set @number,15; - goto L_CheckNumber; -L16: - set @number,16; - goto L_CheckNumber; -L17: - set @number,17; - goto L_CheckNumber; -L18: - set @number,18; - goto L_CheckNumber; -L19: - set @number,19; - goto L_CheckNumber; -L20: - set @number,20; - goto L_CheckNumber; -L21: - set @number,21; - goto L_CheckNumber; -L22: - set @number,22; - goto L_CheckNumber; -L23: - set @number,23; - goto L_CheckNumber; -L24: - set @number,24; - goto L_CheckNumber; -L25: - set @number,25; - goto L_CheckNumber; -L26: - set @number,26; - goto L_CheckNumber; -L27: - set @number,27; - goto L_CheckNumber; -L28: - set @number,28; - goto L_CheckNumber; -L29: - set @number,29; - goto L_CheckNumber; -L30: - set @number,30; - goto L_CheckNumber; -L31: - set @number,31; - goto L_CheckNumber; -L32: - set @number,32; - goto L_CheckNumber; -L33: - set @number,33; - goto L_CheckNumber; -L34: - set @number,34; - goto L_CheckNumber; -L35: - set @number,35; - goto L_CheckNumber; -L36: - set @number,36; - goto L_CheckNumber; - -L_CheckNumber: - set @roulette,rand(38); - if (@roulette == 37) mes "We got a 00"; - if (@roulette < 37) mes "We got a " + @roulette; - if (@number != @roulette) goto L_Lost; - mes "You won!"; - getitem 503,@bet * 10; - close; - -L_Later: - mes "Rien ne va plus..."; - close; - -L_NoCoin: - mes "You don't have enough coins"; - close; - -L_Lost: - mes "I'm sorry, you lost"; - close; -} - - diff --git a/npc/tulimshar/children.txt b/npc/tulimshar/children.txt deleted file mode 100644 index 10fb18f9..00000000 --- a/npc/tulimshar/children.txt +++ /dev/null @@ -1,93 +0,0 @@ -new_3-1.gat,57,70,0 script Child1 108,{ - set @TEMP,rand(7); - if(@TEMP == 1) goto L_1; - if(@TEMP == 2) goto L_2; - if(@TEMP == 3) goto L_3; - if(@TEMP == 4) goto L_4; - if(@TEMP == 5) goto L_5; - if(@TEMP == 6) goto L_6; - if(@TEMP == 7) goto L_7; - if(@TEMP == 0) goto L_1; - -L_1: - mes "[Child]"; - mes "Maggots are soo slimey!"; - close; - -L_2: - mes "[Child]"; - mes "Want to play ball with me?"; - close; - -L_3: - mes "[Child]"; - mes "Monsters roam the land, i hate scorpions!"; - close; - -L_4: - mes "[Child]"; - mes "When i grow up, I want to be strong enough to kill a scorpion!"; - close; - -L_5: - mes "[Child]"; - mes "Items dropped by monsters can be sold for *Currency name here*"; - close; - -L_6: - mes "[Child]"; - mes "Items such as foods, can be eaten to regain Health Points."; - close; - -L_7: - mes "[Child]"; - mes "I want to be a Doctor when i grow up!"; - close; -} - -new_3-1.gat,120,33,0 script Child2 103,{ - set @TEMP,rand(7); - if(@TEMP == 1) goto L_1; - if(@TEMP == 2) goto L_2; - if(@TEMP == 3) goto L_3; - if(@TEMP == 4) goto L_4; - if(@TEMP == 5) goto L_5; - if(@TEMP == 6) goto L_6; - if(@TEMP == 7) goto L_7; - if(@TEMP == 0) goto L_1; - -L_1: - mes "[Child]"; - mes "If i learned anything from school, Grenxen founded Tulimshar."; - close; - -L_2: - mes "[Child]"; - mes "When i was picking rocks from the field, i saw a red scorpion."; - close; - -L_3: - mes "[Child]"; - mes "Its polite to state your name before talking to anyone."; - close; - -L_4: - mes "[Child]"; - mes "I have a Scorpion Doll!"; - close; - -L_5: - mes "[Child]"; - mes "I carry spare Cactus Juices while on the field."; - close; - -L_6: - mes "[Child]"; - mes "Items such as foods, can be eaten to regain Health Points."; - close; - -L_7: - mes "[Child]"; - mes "Grenxen is the Demon that founded Tulimshar."; - close; -} diff --git a/npc/tulimshar/guards.txt b/npc/tulimshar/guards.txt deleted file mode 100644 index ce020e48..00000000 --- a/npc/tulimshar/guards.txt +++ /dev/null @@ -1,56 +0,0 @@ -new_3-1.gat,48,79,0 script Guard 104,{ - mes "[Guard]"; - mes "Protecting Tulimshar is my job."; - next; - menu - "Can you give me any tips?",L_Tip, - "Information",L_Info,; - -L_Tip: - set @TEMP,rand(5); - if(@TEMP == 0) goto L_0; - if(@TEMP == 1) goto L_1; - if(@TEMP == 2) goto L_2; - if(@TEMP == 3) goto L_3; - if(@TEMP == 4) goto L_4; - if(@TEMP == 5) goto L_5; -L_1: - mes "[Guard]"; - mes "Try to carry spare potion when on fields or in dungeons, they will come in handy."; - close; -L_2: - mes "[Guard]"; - mes "Always carry a map of where you are, ask the Guides in most towns to get one."; - close; -L_3: - mes "[Guard]"; - mes "When in a dungeon, monsters are more aggressive than if they were outside."; - close; -L_4: - mes "[Guard]"; - mes "When gambling for money in casino's, make sure you have enough emergency money."; - close; -L_5: - mes "[Guard]"; - mes "Never underestimate the enemy."; - close; -L_0: - mes "[Guard]"; - mes "Let me think of a few... Oh! Do NOT attack Red scorpions unless you can kill it for sure!"; - close; - -L_Info: - mes "[Guard]"; - mes "Sorry I have no information for you, try asking for a tip."; - close; -} - -new_3-1.gat,40,79,0 script SGuard 104,{ - mes "[Soldier]"; - mes "ZzzZzzZ..."; - next; - mes "[Soldier]"; - mes "Heh, what?"; - mes "I wasn't sleeping, I was just resting my eyes!"; -close; -} diff --git a/npc/tulimshar/monster_guide.txt b/npc/tulimshar/monster_guide.txt deleted file mode 100644 index 002f7d7c..00000000 --- a/npc/tulimshar/monster_guide.txt +++ /dev/null @@ -1,36 +0,0 @@ -new_3-1.gat,46,66,0 script MonsterGuide 102,{ -if(MPQUEST == 0) goto Register; - mes "[Monster Guide]"; - mes "You currently have " +Mobpt+ " Monster Points"; - mes "These points are acquired while killing monsters"; - close; -Register: - mes "[Monster Guide]"; - mes "Oh my, you dont seem to be registered as a Quest Participant, would you like to register?"; - next; - menu "Register",L_R,"Skip",L_N,"Information",L_I; - L_R: - mes "[Monster Guide]"; - mes "Give me a second to look over your paperwork."; - next; - mes "[Monster Guide]"; - mes "Well, looks like you qualify!"; - mes "Welcome to the questing world!"; - set MPQUEST,1; - close; - L_N: - mes "[Monster Guide]"; - mes "Very well, you dont know what your missing."; - close; - L_I: - mes "[Monster Guide]"; - mes "Here in The Mana World, there are certain rewards for your vanquishing of foes."; - mes "For example, there are Monster Points, every monster you kill has a certain amount of points that get added to your account."; - mes "The more points you have, the more expensive things you can buy using them."; - next; - mes "[Monster Guide]"; - mes "So whaddya say, sign up wont u?"; - close; -} - - diff --git a/npc/tulimshar/monsters_3.txt b/npc/tulimshar/monsters_3.txt deleted file mode 100644 index b03bb949..00000000 --- a/npc/tulimshar/monsters_3.txt +++ /dev/null @@ -1,25 +0,0 @@ -// Map: new_3-1 -// This is Tulimshar the city - southern Part with market and casino/inn -// -// ALWAYS keep a backup file before edit (experience :) -// The last param is the Event on Mobdeath -// - -new_3-1.gat,0,0,0,0 monster Maggot 1002,35,2000,0,ConquestMob3::OnMaggotDead -new_3-1.gat,0,0,0,0 monster Scorpion 1003,10,2500,0,ConquestMob3::OnScorpionDead - -new_3-1.gat,0,0,0 script ConquestMob3 -1,{ -// id 1002 = Maggot -OnMaggotDead: - if (MPQUEST == 1) set Mobpt,Mobpt+1; - break; - -// id 1003 = Scorpion -OnScorpionDead: - if (MPQUEST == 1) set Mobpt,Mobpt+2; - break; -end; -} - - - diff --git a/npc/tulimshar/ptsrewards.txt b/npc/tulimshar/ptsrewards.txt deleted file mode 100644 index 7f0c07e0..00000000 --- a/npc/tulimshar/ptsrewards.txt +++ /dev/null @@ -1,185 +0,0 @@ -new_3-1.gat,55,51,0 script Rewards 106,{ - if (MPQUEST == 0) goto Register; - - mes "[Rewards Master]"; - mes "Welcome! Would you like to exchange some points for items?"; - next; - menu "Yes",Y1,"No Thanks",LEAVE; - next; - -Register: - mes "[Rewards Master]"; - mes "Hey, it seems like you didn't register as a quest participant yet! You can sign up at the gate below."; - close; - -Y1: - mes "[Rewards Master]"; - mes "Ok lets check those points."; - if (tvis == 0) set tvis,1; - if (Mobpt < tvis) goto NotEnough; - set Mobpt,Mobpt-tvis; - set tvis,tvis+1; - next; - set @TEMP,rand(1); - if(@TEMP ==0) goto R_1; - if(@TEMP ==1) goto R_2; -R_1: - set @TEMP,rand(19); - if(@TEMP ==0) goto R1_1; - if(@TEMP ==1) goto R1_2; - if(@TEMP ==2) goto R1_3; - if(@TEMP ==3) goto R1_4; - if(@TEMP ==4) goto R1_5; - if(@TEMP ==5) goto R1_6; - if(@TEMP ==6) goto R1_7; - if(@TEMP ==7) goto R1_8; - if(@TEMP ==8) goto R1_9; - if(@TEMP ==9) goto R1_10; - if(@TEMP ==10) goto R1_11; - if(@TEMP ==11) goto R1_12; - if(@TEMP ==12) goto R1_13; - if(@TEMP ==13) goto R1_14; - if(@TEMP ==14) goto R1_15; - if(@TEMP ==15) goto R1_16; - if(@TEMP ==16) goto R1_17; - if(@TEMP ==17) goto R1_18; - if(@TEMP ==18) goto R1_19; - if(@TEMP ==19) goto R1_20; - -R1_1: - mes "[Rewards Master]"; - mes "You got Cactus Drink."; - getitem 501,1; - goto Q; -R1_2: - mes "[Rewards Master]"; - mes "You got Cactus Potion."; - getitem 502,1; - goto Q; -R1_3: - mes "[Rewards Master]"; - mes "You got Casino Coins."; - getitem 503,1; - goto Q; -R1_4: - mes "[Rewards Master]"; - mes "You got Decor Candy Cane."; - getitem 504,1; - goto Q; -R1_5: - mes "[Rewards Master]"; - mes "You got Maggot Slime."; - getitem 505,1; - goto Q; -R1_6: - mes "[Rewards Master]"; - mes "You got Candy Cane."; - getitem 506,1; - goto Q; -R1_7: - mes "[Rewards Master]"; - mes "You got Scorpion Stinger."; - getitem 507,1; - goto Q; -R1_8: - mes "[Rewards Master]"; - mes "You got Xmas Cake."; - getitem 508,1; - goto Q; -R1_9: - mes "[Rewards Master]"; - mes "You got Chocolate Bar."; - getitem 509,1; - goto Q; -R1_10: - mes "[Rewards Master]"; - mes "You got Candy."; - getitem 510,1; - goto Q; -R1_11: - mes "[Rewards Master]"; - mes "You got Santa Hat."; - getitem 511,1; - goto Q; -R1_12: - mes "[Rewards Master]"; - mes "You got Ginger Bread Man."; - getitem 512,1; - goto Q; -R1_13: - mes "[Rewards Master]"; - mes "You got Cake."; - getitem 513,1; - goto Q; -R1_14: - mes "[Rewards Master]"; - mes "You got Candy Cane."; - getitem 514,1; - goto Q; -R1_15: - mes "[Rewards Master]"; - mes "You got Purple Present."; - getitem 515,1; - goto Q; -R1_16: - mes "[Rewards Master]"; - mes "You got Blue Present."; - getitem 516,1; - goto Q; -R1_17: - mes "[Rewards Master]"; - mes "You got Red Scorpion Stinger."; - getitem 517,1; - goto Q; -R1_18: - mes "[Rewards Master]"; - mes "You got Bug Leg."; - getitem 518,1; - goto Q; -R1_19: - mes "[Rewards Master]"; - mes "You got Cherry Cake."; - getitem 519,1; - goto Q; -R1_20: - mes "[Rewards Master]"; - mes "You got Easter Egg."; - getitem 520,1; - goto Q; - -R_2: - set @TEMP,rand(3); - if(@TEMP ==0) goto R2_1; - if(@TEMP ==1) goto R2_2; - if(@TEMP ==2) goto R2_3; - if(@TEMP ==3) goto R2_4; - -R2_1: - mes "[Rewards Master]"; - mes "You got an Arrow."; - getitem 1199,1; - goto Q; -R2_2: - mes "[Rewards Master]"; - mes "You got a Bow."; - getitem 1200,1; - goto Q; -R2_3: - mes "[Rewards Master]"; - mes "You got a Knife."; - getitem 1201,1; - goto Q; -R2_4: - mes "[Rewards Master]"; - mes "You got an Cotton Shirt."; - getitem 1202,1; - goto Q; - -NotEnough: - next; - mes "[Rewards Master]"; - mes "Kill some more monsters first."; - close; -LEAVE: - close; -} diff --git a/npc/tulimshar/shop.txt b/npc/tulimshar/shop.txt deleted file mode 100644 index 75070c7d..00000000 --- a/npc/tulimshar/shop.txt +++ /dev/null @@ -1 +0,0 @@ -new_3-1.gat,54,45,0 shop Neko 101,501:50,502:60,1201:100,1202:1000,522:300,521:1000,523:8000 diff --git a/npc/tulimshar/soulthief.txt b/npc/tulimshar/soulthief.txt deleted file mode 100644 index 82558aeb..00000000 --- a/npc/tulimshar/soulthief.txt +++ /dev/null @@ -1,36 +0,0 @@ -new_1-1.gat,24,24,0 script SoulThief 103,{ - - if (class == 1) goto L_Soul; - - mes "Psss hey would you like to have more power?"; - next; - - menu "You fool, that's not possible",-,"I'm listening...",L_Go; - close; - -L_Go: - mes "I can give you ancient powers that will let you become the greatest warrior in The Mana World, or the best merchant."; - mes "But everything has got his price..."; - next; - - mes "Oh nothing important nor expensive."; - mes "Just your soul!"; - next; - - menu "My soul? Here it is",L_Soul,"I need a better explanation!",-; - - mes "Well there's a very small possibility that your player will be translated into the new server."; - mes "I said a very, very small possibility."; - mes "Players without a soul instead will be lost forever..."; - mes "Come on, you won't loose that much!"; - next; - - menu "Hmmm ok, I guess you can take it.",L_Soul,"Maybe I'll think about it a bit more",-; - mes "I know you'll come here again when you'll get killed by a maggot, begging me to help you"; - close; - -L_Soul: - mes "Hrhrhr, your soul is finally mine!"; - jobchange 1; - close; -}
\ No newline at end of file diff --git a/npc/tulimshar/villagers.txt b/npc/tulimshar/villagers.txt deleted file mode 100644 index 6fb28fb4..00000000 --- a/npc/tulimshar/villagers.txt +++ /dev/null @@ -1,18 +0,0 @@ -new_3-1.gat,114,43,0 script Guard 102,{ - mes "[Man]"; - mes "Ouch! It hurts, this wound I got from battle."; - next; - menu "Tell me about it",L_Exp,"Nevermind",L_Nev; - -L_Exp: - mes "I was fighting scorpions for experience and I bumped into a RED one. I had NEVER seen it before!"; - next; - mes "Luckily i had a camera with me! Here's a picture of it... Let me find it, I put it in my pocket somewhere..."; - next; - mes "Oh man! My pockets have been ripped clean off!"; - close; - -L_Nev: - mes "Hmpf!"; - close; -} diff --git a/npc/tulimshar/warps.txt b/npc/tulimshar/warps.txt deleted file mode 100644 index afecf42e..00000000 --- a/npc/tulimshar/warps.txt +++ /dev/null @@ -1,2 +0,0 @@ -new_1-1.gat,56,12 warp totown 5,1,new_3-1.gat,44,80 -new_3-1.gat,42,88 warp tofield 5,2,new_1-1.gat,58,17 |