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authorJesusaves <cpntb1@ymail.com>2022-11-26 12:26:39 -0300
committerJesusaves <cpntb1@ymail.com>2022-11-26 12:26:39 -0300
commit49f15384104466c37115c88905ff77d2d4356994 (patch)
tree72b093a76f69961acb3e3e1731e7f20b43049cca
parent144a6acdbf1a7986f0dee1ec7da1679eaa9af18a (diff)
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ScytheMob -> FlyingScythe
-rw-r--r--world/map/db/const-aegis.txt6
-rw-r--r--world/map/db/mob_db.conf4
-rw-r--r--world/map/db/mob_db_80_99.txt2
-rw-r--r--world/map/npc/008-1/hinnak.txt18
-rw-r--r--world/map/npc/functions/evil_obelisk.txt2
-rw-r--r--world/map/npc/functions/mob_points.txt2
6 files changed, 17 insertions, 17 deletions
diff --git a/world/map/db/const-aegis.txt b/world/map/db/const-aegis.txt
index 3a969f88..e8b500b3 100644
--- a/world/map/db/const-aegis.txt
+++ b/world/map/db/const-aegis.txt
@@ -67,7 +67,7 @@ SimpleRing 4014
HeartNecklace 677
GuardianWings 5252
MageRing 5253
-ManaPearl 5269
+ManaPearl 5270
AssassinRing 5268
AssassinAmulet 5269
Boots 528
@@ -978,7 +978,7 @@ LeatherShield 603
BromenalShield 797
DragonShield 5285
PinkieScroll 6000
-DragonSword 589
+DragonSword 590
ImperialBow 609
Naftalin 5288
ArmorBreaker 5289
@@ -1087,7 +1087,7 @@ LadySkeleton 1044
Poltergeist 1047
GCMaggot 1059
VampireBat 1066
-ScytheMob 1069
+FlyingScythe 1069
BallLightning 1070
TheLost 1073
RedBone 1074
diff --git a/world/map/db/mob_db.conf b/world/map/db/mob_db.conf
index ec76c6be..c0a6664a 100644
--- a/world/map/db/mob_db.conf
+++ b/world/map/db/mob_db.conf
@@ -4771,8 +4771,8 @@ mob_db: (
},
{
Id: 1069
- SpriteName: "ScytheMob"
- Name: "Scythe"
+ SpriteName: "FlyingScythe"
+ Name: "Flying Scythe"
Lv: 80
Hp: 3000
Sp: 0
diff --git a/world/map/db/mob_db_80_99.txt b/world/map/db/mob_db_80_99.txt
index 4ddd6d5a..b22c1cf4 100644
--- a/world/map/db/mob_db_80_99.txt
+++ b/world/map/db/mob_db_80_99.txt
@@ -10,7 +10,7 @@
1047, Poltergeist, Poltergeist, 90, 9000, 0, 4230, 1306, 3, 110, 150, 0, 15, 35, 0, 15, 15, 75, 50, 9, 10, 1, 0, 17, 137, 330, 740, 672, 400, 774, 1000, 703, 600, 703, 480, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 20
1059, GCMaggot, GCMaggot, 90, 2000, 0, 685, 102, 2, 60, 80, 2, 7, 10, 10, 2, 1, 22, 1, 2, 10, 1, 0, 21, 133, 1000, 1872, 672, 480, 727, 10000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 25
1066, VampireBat, VampireBat, 80, 800, 0, 245, 9, 1, 55, 150, 10, 8, 8, 8, 1, 4, 20, 4, 6, 10, 1, 3, 12, 129, 800, 1872, 672, 480, 501, 150, 518, 400, 533, 150, 521, 70, 522, 1, 5115, 3000, 754, 2000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30
-1069, ScytheMob, ScytheMob, 80, 3000, 0, 7042, 617, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 9, 10, 1, 0, 20, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+1069, FlyingScythe, FlyingScythe, 80, 3000, 0, 7042, 617, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 9, 10, 1, 0, 20, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
1070, BallLightning, BallLightning, 80, 300, 0, 201, 1, 1, 5, 10, 40, 50, 1, 200, 1, 1, 1, 1, 9, 10, 1, 0, 27, 133, 110, 1500, 672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
1073, TheLost, TheLost, 83, 5000, 0, 8750, 2840, 5, 125, 150, 10, 60, 5, 40, 10, 70, 70, 40, 4, 10, 1, 1, 37, 173, 500, 2000, 672, 300, 5110, 500, 5110, 500, 631, 500, 566, 500, 778, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
1074, RedBone, RedBone, 90, 8000, 0, 9750, 3434, 2, 100, 330, 24, 30, 35, 25, 3, 50, 80, 75, 2, 10, 1, 1, 17, 143, 340, 1800, 672, 950, 775, 75, 775, 115, 776, 135, 631, 4, 778, 250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 20
diff --git a/world/map/npc/008-1/hinnak.txt b/world/map/npc/008-1/hinnak.txt
index d16460c3..ffd1de1f 100644
--- a/world/map/npc/008-1/hinnak.txt
+++ b/world/map/npc/008-1/hinnak.txt
@@ -17,7 +17,7 @@ L_No_NohMask:
if (@state == 1) goto L_Exchange;
if (@state == 2) goto L_ThanksAgain;
- if (getequipid(equip_head) == 751) goto L_Intro_Hat;
+ if (getequipid(equip_head) == PinkieHat) goto L_Intro_Hat;
mes "[Farmer Hinnak]";
mes "\"Argh! I hate them! I @#$% hate them! I @#$% hate these @#$% pinkies!\"";
@@ -66,7 +66,7 @@ L_Reward:
goto L_Close;
L_Exchange:
- if (getequipid(equip_head) != 751)
+ if (getequipid(equip_head) != PinkieHat)
goto L_Exchange_Start;
mes "The farmer glares at your hat.";
next;
@@ -81,13 +81,13 @@ L_Exchange_Start:
"Sure, here they are!", L_Exchange_Exchange;
L_Exchange_Exchange:
- if (countitem("PinkAntenna") < 10)
+ if (countitem(PinkAntenna) < 10)
goto L_Exchange_Notenough;
getinventorylist;
- if (@inventorylist_count == 100 && countitem("PinkAntenna") > 10)
+ if (@inventorylist_count == 100 && countitem(PinkAntenna) > 10)
goto L_Exchange_TooMany;
- delitem "PinkAntenna", 10;
- getitem "Scythe", 1;
+ delitem PinkAntenna, 10;
+ getitem Scythe, 1;
set @state, 2;
callsub S_Update_Mask;
mes "[Farmer Hinnak]";
@@ -105,7 +105,7 @@ L_Exchange_TooMany:
goto L_Close;
L_ThanksAgain:
- if (getequipid(equip_head) == 751)
+ if (getequipid(equip_head) == PinkieHat)
goto L_ThanksHat;
mes "[Farmer Hinnak]";
mes "\"Good to see you again, and thanks again for helping me with the pinkies!\"";
@@ -147,9 +147,9 @@ L_Next2:
"I don't have any.", L_NoBeer;
L_GiveBeer:
- if (countitem("Beer") < 1)
+ if (countitem(Beer) < 1)
goto L_NoBeer;
- delitem "Beer", 1;
+ delitem Beer, 1;
mes "[Farmer Hinnak]";
mes "Hinnak takes a sip.";
mes "\"Aaah! Nothing like a well-deserved beer after a long day of tending the crops!\"";
diff --git a/world/map/npc/functions/evil_obelisk.txt b/world/map/npc/functions/evil_obelisk.txt
index e2ba0bbe..34c917d5 100644
--- a/world/map/npc/functions/evil_obelisk.txt
+++ b/world/map/npc/functions/evil_obelisk.txt
@@ -78,7 +78,7 @@ L_GRAVEYARD2_1:
if(@temp == 4)
set @mob_id, Stalker;
if(@temp == 5)
- set @mob_id, Scythe;
+ set @mob_id, FlyingScythe;
callsub S_Summon;
goto L_GRAVEYARD2_1;
diff --git a/world/map/npc/functions/mob_points.txt b/world/map/npc/functions/mob_points.txt
index ecea5b82..9ac0e03e 100644
--- a/world/map/npc/functions/mob_points.txt
+++ b/world/map/npc/functions/mob_points.txt
@@ -74,7 +74,7 @@ function|script|MobPoints
30, // 1066 Vampire Bat
150, // 1067 Reaper2
100, // 1068 Reaper
- 20, // 1069 Scythe
+ 20, // 1069 Flying Scythe
20, // 1070 Ball Lightning
60, // 1071 Ice Element
80, // 1072 Yeti