009-7.gat,40,35,0|script|Battle Master#Duels|322
{
if(($fightclub_enabled % 6) != 3) goto L_Disabled;
mes "[Battle Master]";
mes "\"Hey, you seem tough enough! Would you like to prove your skills?\"";
next;
menu
"PvP Cave (50gp)", L_PVP,
"Last Man Standing (150gp)", L_Brodomir,
"Nevermind.", L_Next;
L_Disabled:
mes "[Battle Master]";
mes "I am busy, come back later.";
close;
L_Next:
mes "[Battle Master]";
mes "\"Ha ha, coward.\"";
close;
L_Brodomir:
if (Zeny < 150) goto L_NoMoney;
set Zeny, Zeny - 150;
mes "[Battle Master]";
mes "\"Get ready!\"";
close2;
set DUELS, DUELS | $@DuelPvpBit; // tell the arena to send the player back here when he exits
warp "009-6.gat", 33, 37;
savepoint "009-7.gat", 39, 37;
end;
L_PVP:
if (Zeny < 50) goto L_NoMoney;
set Zeny, Zeny - 50;
mes "[Battle Master]";
mes "\"Get ready!\"";
close2;
set DUELS, DUELS | $@DuelPvpBit; // tell the arena to send the player back here when he dies
warp "001-3.gat", 0, 0;
savepoint "009-7.gat", 39, 37;
end;
L_NoMoney:
mes "\"Wait a second, you don't have enough money.\"";
close;
}
// death and exit handlers below
function|script|fightclub_GoBack
{
set @Duel_PVP, DUELS & $@DuelPvpBit;
if((@Duel_PVP == 0) && ((getmap() == "009-6") || (getmap() == "009-5"))) goto L_NormalExit;
if((getmap() != "009-6") && (getmap() != "009-5") && (getmap() != "001-2") && (getmap() != "001-3")) goto L_Clean;
if(@Duel_PVP != 0) goto L_GoBack;
return;
L_GoBack:
set DUELS, DUELS &~ $@DuelPvpBit;
warp "009-7.gat", 39, 37;
gmcommand "@alive";
message strcharinfo(0), "Thank you for participating!";
return;
L_Clean:
set DUELS, DUELS &~ $@DuelPvpBit;
return;
OnResave:
if(@Duel_PVP == 0) end;
savepoint "009-7.gat", 39, 37;
return;
L_NormalExit:
warp "009-3.gat", 162, 82;
gmcommand "@alive";
return;
}
009-6.gat,36,48,0|script|#GoBack2#Duels|127,0,1
{
callfunc "fightclub_GoBack";
end;
}
009-5.gat,53,74,0|script|#GoBack3#Duels|127,3,1
{
callfunc "fightclub_GoBack";
end;
}
001-2.gat,130,22,0|script|#GoBack4#Duels|127,1,1
{
callfunc "fightclub_GoBack";
end;
}
001-3.gat,73,28,0|script|#GoBack#Duels|127,0,1
{
callfunc "fightclub_GoBack";
end;
}