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// East sandstorm guard
// Variables used: nibble 4 and 5 of QUEST_SouthTulimshar
002-1.gat,106,76,0|script|Stewen|123,
{
// This NPC previously used the variable TMW_Quest
callfunc "ClearVarTMW_Quest";
set @state, ((QUEST_SouthTulimshar & BYTE_2_MASK) >> BYTE_2_SHIFT);
if (@state == 4) goto L_TMW_Quest_Received;
if (@state == 3) goto L_TMW_Quest;
mes "[Stewen]";
mes "\"I'm keeping a watchful eye on the monsters to the east so they don't threaten Tulimshar's citizens. They are pretty strong.\"";
goto L_Close;
L_TMW_Quest:
set @state, 4;
callsub S_Update_Var;
mes "[Stewen]";
mes "\"I don't get a break?! Lieutenant Dausen needs to ask the Wizard's Council for more help out here. Either that or give me a raise! Oh well. Thanks for letting me know.\"";
goto L_Close;
L_TMW_Quest_Received:
mes "[Stewen]";
mes "\"Thanks again for letting me know Lieutenant Dausen isn't letting me take a break. Once I get out of here, I'll let him know I want a raise!\"";
goto L_Close;
L_Close:
set @state, 0;
close;
S_Update_Var:
set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(BYTE_2_MASK) | (@state << BYTE_2_SHIFT));
return;
}
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