// 002-2 mobs
002-2.gat,38,38,9,9 monster Red Slime 1008,1,0,0,Mob002-2::On1008
002-2.gat,82,92,9,9 monster Black Scorpion 1009,1,0,0,Mob002-2::On1009
002-2.gat,0,0,0 script Mob002-2 -1,{
On1008:
set @mobID, 1008;
callfunc "MobPoints";
break;
On1009:
set @mobID, 1009;
callfunc "MobPoints";
break;
end;
}