blob: f8dd40270d056d6d83bc79bdbfae28cce4d1ff00 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
|
/*
* The ManaPlus Client
* Copyright (C) 2013 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef UTILS_SDL2HELPER_H
#define UTILS_SDL2HELPER_H
#ifdef USE_SDL2
#include "utils/stringvector.h"
#include <SDL_thread.h>
#include "localconsts.h"
struct SDL_Surface;
struct SDL_SysWMinfo;
struct SDL_Window;
namespace SDL
{
bool getAllVideoModes(StringVect &modeList);
void SetWindowTitle(SDL_Window *const window, const char *const title);
void SetWindowIcon(SDL_Window *const window, SDL_Surface *const icon);
void grabInput(SDL_Window *const window, const bool grab);
void setGamma(SDL_Window *const window, const float gamma);
void setVsync(const int val);
bool getWindowWMInfo(SDL_Window *const window, SDL_SysWMinfo *const info);
SDL_Thread *createThread(SDL_ThreadFunction fn,
const char *name, void *data);
} // namespace SDL
#endif // USE_SDL2
#endif // UTILS_SDL2HELPER_H
|