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/*
* The ManaPlus Client
* Copyright (C) 2016 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "utils/gmfunctions.h"
#include "settings.h"
#include "being/localplayer.h"
#include "const/gui/chat.h"
#include "net/chathandler.h"
#include "debug.h"
namespace Gm
{
void runCommand(const std::string &command,
const std::string ¶ms)
{
if (params.empty())
{
chatHandler->talk(std::string(
settings.gmCommandSymbol).append(
command),
GENERAL_CHANNEL);
}
else
{
chatHandler->talk(std::string(
settings.gmCommandSymbol).append(
command).append(
" ").append(
params),
GENERAL_CHANNEL);
}
}
void runCommand(const std::string &command)
{
chatHandler->talk(std::string(
settings.gmCommandSymbol).append(
command),
GENERAL_CHANNEL);
}
void runCharCommand(const std::string &command,
const std::string &name,
const std::string ¶ms)
{
if (localPlayer && name == localPlayer->getName())
{
if (params.empty())
{
chatHandler->talk(std::string(
settings.gmCommandSymbol).append(
command),
GENERAL_CHANNEL);
}
else
{
chatHandler->talk(std::string(
settings.gmCommandSymbol).append(
command).append(
" ").append(
params),
GENERAL_CHANNEL);
}
}
else
{
chatHandler->talk(std::string(
settings.gmCharCommandSymbol).append(
command).append(
" \"").append(
name).append(
"\" ").append(
params),
GENERAL_CHANNEL);
}
}
void runCharCommand(const std::string &command,
const std::string &name)
{
if (localPlayer && name == localPlayer->getName())
{
chatHandler->talk(std::string(
settings.gmCommandSymbol).append(
command),
GENERAL_CHANNEL);
}
else
{
chatHandler->talk(std::string(
settings.gmCharCommandSymbol).append(
command).append(
" ").append(
name),
GENERAL_CHANNEL);
}
}
} // namespace Gm
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