1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
|
/*
* The ManaPlus Client
* Copyright (C) 2012-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "touchactions.h"
#include "touchmanager.h"
#include "input/inputmanager.h"
#include "input/mouseinput.h"
#include "debug.h"
bool padClicked(false);
int halfJoyPad = 50;
#define impHandler(name) void name(const MouseInput &mouseInput)
#define impHandler0(name) void name(const MouseInput &mouseInput A_UNUSED)
void setHalfJoyPad(const int s)
{
halfJoyPad = s;
}
static void moveChar(int x, int y)
{
static const int lim1 = 10;
static const int diff = 20;
// set center at (0,0)
x -= halfJoyPad;
y -= halfJoyPad;
// some magic for checking at what sector was click
if (abs(x) < lim1)
x = 0;
if (abs(y) < lim1)
y = 0;
const int x2 = abs(x);
const int y2 = abs(y);
if (x2 > y2)
{
if (y2 && x2 * 10 / y2 > diff)
y = 0;
}
else
{
if (x2 && y2 * 10 / x2 > diff)
x = 0;
}
// detecting direction
if (x > 0)
{
touchManager.setActionActive(Input::KEY_MOVE_LEFT, false);
touchManager.setActionActive(Input::KEY_MOVE_RIGHT, true);
}
else if (x < 0)
{
touchManager.setActionActive(Input::KEY_MOVE_LEFT, true);
touchManager.setActionActive(Input::KEY_MOVE_RIGHT, false);
}
else
{
touchManager.setActionActive(Input::KEY_MOVE_LEFT, false);
touchManager.setActionActive(Input::KEY_MOVE_RIGHT, false);
}
if (y > 0)
{
touchManager.setActionActive(Input::KEY_MOVE_DOWN, true);
touchManager.setActionActive(Input::KEY_MOVE_UP, false);
}
else if (y < 0)
{
touchManager.setActionActive(Input::KEY_MOVE_DOWN, false);
touchManager.setActionActive(Input::KEY_MOVE_UP, true);
}
else
{
touchManager.setActionActive(Input::KEY_MOVE_DOWN, false);
touchManager.setActionActive(Input::KEY_MOVE_UP, false);
}
inputManager.updateConditionMask();
}
impHandler(padClick)
{
moveChar(mouseInput.getX(), mouseInput.getY());
padClicked = true;
}
impHandler(padEvents)
{
if (mouseInput.getType() == MouseEventType::MOVED)
{
if (padClicked)
moveChar(mouseInput.getX(), mouseInput.getY());
}
}
impHandler0(padOut)
{
padClicked = false;
moveChar(halfJoyPad, halfJoyPad);
}
impHandler0(padUp)
{
padClicked = false;
moveChar(halfJoyPad, halfJoyPad);
}
|