blob: 83a721852c08a6bad58d8625c430294da9db6058 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
|
/*
* The ManaPlus Client
* Copyright (C) 2008-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2016 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef STATUSEFFECT_H
#define STATUSEFFECT_H
#include <string>
#include "localconsts.h"
class AnimatedSprite;
class Particle;
class StatusEffect final
{
public:
StatusEffect();
A_DELETE_COPY(StatusEffect)
~StatusEffect();
/**
* Plays the sound effect associated with this status effect, if
* possible.
*/
void playSFX() const;
/**
* Delivers the chat message associated with this status effect, if
* possible.
*/
void deliverMessage() const;
/**
* Creates the particle effect associated with this status effect, if
* possible.
*/
Particle *getStartParticle() const A_WARN_UNUSED;
/**
* Creates the particle effect associated with this status effect, if
* possible.
*/
Particle *getParticle() const A_WARN_UNUSED;
/**
* Retrieves the status icon for this effect, if applicable
*/
AnimatedSprite *getIcon() const A_WARN_UNUSED;
/**
* Retrieves an action to perform, or SpriteAction::INVALID
*/
std::string getAction() const A_WARN_UNUSED;
std::string mMessage;
std::string mSFXEffect;
std::string mStartParticleEffect;
std::string mParticleEffect;
std::string mIcon;
std::string mAction;
std::string mName;
bool mIsPersistent;
bool mIsPoison;
bool mIsCart;
bool mIsRiding;
bool mIsTrickDead;
bool mIsPostDelay;
};
#endif // STATUSEFFECT_H
|