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/*
* The Mana World
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 Andrei Karas
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef SPELLSHORTCUT_H
#define SPELLSHORTCUT_H
#include "spellmanager.h"
#include "log.h"
#include "utils/stringutils.h"
class TextCommand;
/**
* The class which keeps track of the item shortcuts.
*/
class SpellShortcut
{
public:
/**
* Constructor.
*/
SpellShortcut();
/**
* Destructor.
*/
~SpellShortcut();
/**
* Load the configuration information.
*/
void load();
unsigned int getSpellsCount() const;
/**
* Set the item that is selected.
*
* @param itemId The ID of the item that is to be assigned.
*/
void setItemSelected(int itemId)
{ mItemSelected = itemId; }
/**
* A flag to check if the item is selected.
*/
bool isItemSelected() const
{ return mItemSelected > -1; }
/**
* Returns selected shortcut item ID.
*/
int getSelectedItem() const
{ return mItemSelected; }
/**
* Returns the shortcut item ID specified by the index.
*
* @param index Index of the shortcut item.
*/
int getItem(int index) const
{ return mItems[index]; }
private:
int mItems[SPELL_SHORTCUT_ITEMS * SPELL_SHORTCUT_TABS];
int mItemSelected; /**< The item held by cursor. */
};
extern SpellShortcut *spellShortcut;
extern SpellManager *spellManager;
#endif
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