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/*
* The Mana World
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 Andrei Karas
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "configuration.h"
#include "inventory.h"
#include "item.h"
#include "spellshortcut.h"
#include "localplayer.h"
#include "gui/chat.h"
#include "gui/widgets/chattab.h"
#include "net/inventoryhandler.h"
#include "net/net.h"
#include "utils/stringutils.h"
SpellShortcut *spellShortcut;
SpellShortcut::SpellShortcut()
{
mItemSelected = -1;
load();
}
SpellShortcut::~SpellShortcut()
{
}
void SpellShortcut::load()
{
for (int f = 0; f < SPELL_SHORTCUT_ITEMS; f ++)
mItems[f] = -1;
if (!spellManager)
return;
std::vector<TextCommand*> spells = spellManager->getAll();
int k = 0;
for (std::vector<TextCommand*>::const_iterator i = spells.begin(),
i_end = spells.end(); i != i_end && k < SPELL_SHORTCUT_ITEMS; ++i)
{
mItems[k++] = (*i)->getId();
}
}
unsigned int SpellShortcut::getSpellsCount() const
{
return SPELL_SHORTCUT_ITEMS;
}
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