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/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef RESOURCES_MAPREADER_H
#define RESOURCES_MAPREADER_H
#include "utils/xml.h"
#include "mapheights.h"
#include "maplayer.h"
#include <string>
class Map;
class MapLayer;
class Properties;
class Tileset;
/**
* Reader for XML map files (*.tmx)
*/
class MapReader final
{
public:
/**
* Read an XML map from a file.
*/
static Map *readMap(const std::string &restrict filename,
const std::string &restrict realFilename)
A_WARN_UNUSED;
/**
* Read an XML map from a parsed XML tree. The path is used to find the
* location of referenced tileset images.
*/
static Map *readMap(XmlNodePtrConst node,
const std::string &path) A_WARN_UNUSED;
static Map *createEmptyMap(const std::string &restrict filename,
const std::string &restrict realFilename)
A_WARN_UNUSED;
private:
/**
* Reads the properties element.
*
* @param node The <code>properties</code> element.
* @param props The Properties instance to which the properties will
* be assigned.
*/
static void readProperties(const XmlNodePtrConst node,
Properties *const props);
/**
* Reads a map layer and adds it to the given map.
*/
static void readLayer(const XmlNodePtr node, Map *const map);
static bool readBase64Layer(const XmlNodePtrConst childNode,
Map *const map,
MapLayer *const layer,
const MapLayer::Type &layerType,
MapHeights *const heights,
const std::string &compression,
int &restrict x, int &restrict y,
const int w, const int h);
static bool readCsvLayer(const XmlNodePtrConst childNode,
Map *const map,
MapLayer *const layer,
const MapLayer::Type &layerType,
MapHeights *const heights,
int &restrict x, int &restrict y,
const int w, const int h);
/**
* Reads a tile set.
*/
static Tileset *readTileset(XmlNodePtr node,
const std::string &path,
Map *const map) A_WARN_UNUSED;
static void updateMusic(Map *const map);
};
#endif // RESOURCES_MAPREADER_H
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