1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
|
/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2012 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef IMAGE_H
#define IMAGE_H
#include "localconsts.h"
#include "main.h"
#include "resources/resource.h"
#include <SDL.h>
#ifdef USE_OPENGL
/* The definition of OpenGL extensions by SDL is giving problems with recent
* gl.h headers, since they also include these definitions. As we're not using
* extensions anyway it's safe to just disable the SDL version.
*/
//#define NO_SDL_GLEXT
#define GL_GLEXT_PROTOTYPES 1
#include <SDL_opengl.h>
#endif
#include <map>
class Dye;
struct Position;
/**
* Defines a class for loading and storing images.
*/
class Image : public Resource
{
friend class CompoundSprite;
friend class Graphics;
friend class ImageHelper;
#ifdef USE_OPENGL
friend class OpenGLGraphics;
friend class OpenGL1Graphics;
#endif
public:
/**
* Destructor.
*/
virtual ~Image();
/**
* Frees the resources created by SDL.
*/
virtual void unload();
/**
* Tells is the image is loaded
*/
bool isLoaded() const
{ return mLoaded; }
/**
* Returns the width of the image.
*/
inline int getWidth() const // was virtual
{ return mBounds.w; }
/**
* Returns the height of the image.
*/
inline int getHeight() const // was virtual
{ return mBounds.h; }
/**
* Tells if the image has got an alpha channel
* @return true if it's true, false otherwise.
*/
bool hasAlphaChannel();
/**
* Sets the alpha value of this image.
*/
virtual void setAlpha(float alpha);
/**
* Returns the alpha value of this image.
*/
float getAlpha() const
{ return mAlpha; }
/**
* Creates a new image with the desired clipping rectangle.
*
* @return <code>NULL</code> if creation failed and a valid
* object otherwise.
*/
virtual Image *getSubImage(int x, int y, int width, int height);
// SDL only public functions
/**
* Gets an scaled instance of an image.
*
* @param width The desired width of the scaled image.
* @param height The desired height of the scaled image.
*
* @return A new Image* object.
*/
Image* SDLgetScaledImage(int width, int height);
/**
* Get the alpha Channel of a SDL surface.
*/
Uint8 *SDLgetAlphaChannel() const
{ return mAlphaChannel; }
void SDLCleanCache();
void SDLTerminateAlphaCache();
#ifdef USE_OPENGL
// OpenGL only public functions
int getTextureWidth() const
{ return mTexWidth; }
int getTextureHeight() const
{ return mTexHeight; }
#endif
bool isHasAlphaChannel() const
{ return mHasAlphaChannel; }
bool isAlphaVisible() const
{ return mIsAlphaVisible; }
void setAlphaVisible(bool b)
{ mIsAlphaVisible = b; }
bool isAlphaCalculated() const
{ return mIsAlphaCalculated; }
void setAlphaCalculated(bool b)
{ mIsAlphaCalculated = b; }
SDL_Rect mBounds;
protected:
// -----------------------
// Generic protected members
// -----------------------
bool mLoaded;
float mAlpha;
bool mHasAlphaChannel;
// -----------------------
// SDL protected members
// -----------------------
/** SDL Constructor */
Image(SDL_Surface *image, bool hasAlphaChannel = false,
Uint8 *alphaChannel = nullptr);
SDL_Surface *getByAlpha(float alpha);
SDL_Surface *mSDLSurface;
/** Alpha Channel pointer used for 32bit based SDL surfaces */
Uint8 *mAlphaChannel;
std::map<float, SDL_Surface*> mAlphaCache;
bool mUseAlphaCache;
bool mIsAlphaVisible;
bool mIsAlphaCalculated;
// -----------------------
// OpenGL protected members
// -----------------------
#ifdef USE_OPENGL
/**
* OpenGL Constructor.
*/
Image(GLuint glimage, int width, int height,
int texWidth, int texHeight);
GLuint mGLImage;
int mTexWidth, mTexHeight;
#endif
};
#endif
|