summaryrefslogtreecommitdiff
path: root/src/resources/dye/dyepalette.h
blob: 07085e7b64f89f23f951a745ccf30b99f34d6434 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
/*
 *  The ManaPlus Client
 *  Copyright (C) 2007-2009  The Mana World Development Team
 *  Copyright (C) 2009-2010  The Mana Developers
 *  Copyright (C) 2011-2016  The ManaPlus Developers
 *
 *  This file is part of The ManaPlus Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef RESOURCES_DYE_DYEPALETTE_H
#define RESOURCES_DYE_DYEPALETTE_H

#include "resources/dye/dyecolor.h"

#include <string>
#include <vector>

#include "localconsts.h"

/**
 * Class for performing a linear interpolation between colors.
 */
class DyePalette final
{
    public:
        /**
         * Creates a palette based on the given string.
         * The string is either a file name or a sequence of hexadecimal RGB
         * values separated by ',' and starting with '#'.
         */
        DyePalette(const std::string &restrict pallete,
                   const uint8_t blockSize);

        A_DELETE_COPY(DyePalette)

        /**
         * Gets a pixel color depending on its intensity. First color is
         * implicitly black (0, 0, 0).
         */
        void getColor(const unsigned int intensity,
                      unsigned int (&restrict color)[3]) const restrict2;

        /**
         * Gets a pixel color depending on its intensity.
         */
        void getColor(double intensity,
                      int (&restrict color)[3]) const restrict2;

        /**
         * replace colors for SDL for S dye.
         */
        void replaceSColor(uint32_t *restrict pixels,
                           const int bufSize) const restrict2;

        /**
         * replace colors for SDL for S dye.
         */
        void replaceSColorDefault(uint32_t *restrict pixels,
                                  const int bufSize) const restrict2;

        /**
         * replace colors for SDL for S dye.
         */
        FUNCTION_SIMD_DEFAULT
        void replaceSColorSimd(uint32_t *restrict pixels,
                               const int bufSize) const restrict2;

#ifdef SIMD_SUPPORTED
        /**
         * replace colors for SDL for S dye.
         */
        __attribute__ ((target ("avx2")))
        void replaceSColorSimd(uint32_t *restrict pixels,
                               const int bufSize) const restrict2;
#endif  // SIMD_SUPPORTED

        /**
         * replace colors for SDL for A dye.
         */
        void replaceAColor(uint32_t *restrict pixels,
                           const int bufSize) const restrict2;

        /**
         * replace colors for SDL for A dye.
         */
        void replaceAColorDefault(uint32_t *restrict pixels,
                                  const int bufSize) const restrict2;

        /**
         * replace colors for SDL for A dye.
         */
        FUNCTION_SIMD_DEFAULT
        void replaceAColorSimd(uint32_t *restrict pixels,
                               const int bufSize) const restrict2;

#ifdef SIMD_SUPPORTED
        /**
         * replace colors for SDL for A dye.
         */
        __attribute__ ((target ("avx2")))
        void replaceAColorSimd(uint32_t *restrict pixels,
                               const int bufSize) const restrict2;
#endif  // SIMD_SUPPORTED

        /**
         * replace colors for OpenGL for S dye.
         */
        void replaceSOGLColor(uint32_t *restrict pixels,
                              const int bufSize) const restrict2;

        /**
         * replace colors for OpenGL for S dye.
         */
        void replaceSOGLColorDefault(uint32_t *restrict pixels,
                                     const int bufSize) const restrict2;

        /**
         * replace colors for OpenGL for S dye.
         */
        FUNCTION_SIMD_DEFAULT
        void replaceSOGLColorSimd(uint32_t *restrict pixels,
                                  const int bufSize) const restrict2;

#ifdef SIMD_SUPPORTED
        /**
         * replace colors for OpenGL for S dye.
         */
        __attribute__ ((target ("avx2")))
        void replaceSOGLColorSimd(uint32_t *restrict pixels,
                                  const int bufSize) const restrict2;
#endif  // SIMD_SUPPORTED

        /**
         * replace colors for OpenGL for A dye.
         */
        void replaceAOGLColor(uint32_t *restrict pixels,
                              const int bufSize) const restrict2;

        /**
         * replace colors for OpenGL for A dye.
         */
        void replaceAOGLColorDefault(uint32_t *restrict pixels,
                                     const int bufSize) const restrict2;

        /**
         * replace colors for OpenGL for A dye.
         */
        FUNCTION_SIMD_DEFAULT
        void replaceAOGLColorSimd(uint32_t *restrict pixels,
                                  const int bufSize) const restrict2;

#ifdef SIMD_SUPPORTED
        /**
         * replace colors for OpenGL for A dye.
         */
        __attribute__ ((target ("avx2")))
        void replaceAOGLColorSimd(uint32_t *restrict pixels,
                                  const int bufSize) const restrict2;
#endif  // SIMD_SUPPORTED

        static unsigned int hexDecode(const signed char c)
                                      noexcept2 A_CONST A_WARN_UNUSED;

        static void hexToColor(const std::string &restrict hexStr,
                               const uint8_t blockSize,
                               DyeColor &color) noexcept2;

#ifndef UNITTESTS
    private:
#endif  // UNITTESTS
        std::vector<DyeColor> mColors;
};

#endif  // RESOURCES_DYE_DYEPALETTE_H