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/*
* The ManaPlus Client
* Copyright (C) 2011-2016 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "resources/delayedmanager.h"
#include "resources/sprite/animationdelayload.h"
#include "utils/timer.h"
#include "debug.h"
DelayedAnim DelayedManager::mDelayedAnimations;
void DelayedManager::delayedLoad()
{
BLOCK_START("DelayedManager::delayedLoad")
static int loadTime = 0;
if (loadTime < cur_time)
{
loadTime = tick_time;
int k = 0;
DelayedAnimIter it = mDelayedAnimations.begin();
const DelayedAnimIter it_end = mDelayedAnimations.end();
while (it != it_end && k < 1)
{
(*it)->load();
AnimationDelayLoad *tmp = *it;
it = mDelayedAnimations.erase(it);
delete tmp;
k ++;
}
const int time2 = tick_time;
if (time2 > loadTime)
loadTime = time2 + (time2 - loadTime) * 2 + 10;
else
loadTime = time2 + 3;
}
BLOCK_END("DelayedManager::delayedLoad")
}
void DelayedManager::removeDelayLoad(const AnimationDelayLoad
*const delayedLoad)
{
FOR_EACH (DelayedAnimIter, it, mDelayedAnimations)
{
if (*it == delayedLoad)
{
mDelayedAnimations.erase(it);
return;
}
}
}
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