1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
|
/*
* The ManaPlus Client
* Copyright (C) 2008-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2016 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "resources/db/npcdb.h"
#include "configuration.h"
#include "logger.h"
#include "resources/beingcommon.h"
#include "resources/beinginfo.h"
#include "resources/sprite/spritereference.h"
#include "utils/checkutils.h"
#include "utils/dtor.h"
#include "utils/gettext.h"
#include "debug.h"
namespace
{
BeingInfos mNPCInfos;
bool mLoaded = false;
}
void NPCDB::load()
{
if (mLoaded)
unload();
logger->log1("Initializing NPC database...");
loadXmlFile(paths.getStringValue("npcsFile"), SkipError_false);
loadXmlFile(paths.getStringValue("npcsPatchFile"), SkipError_true);
loadXmlDir("npcsPatchDir", loadXmlFile);
mLoaded = true;
}
void NPCDB::loadXmlFile(const std::string &fileName,
const SkipError skipError)
{
XML::Document doc(fileName, UseResman_true, skipError);
const XmlNodePtrConst rootNode = doc.rootNode();
if (!rootNode || !xmlNameEqual(rootNode, "npcs"))
{
logger->log("NPC Database: Error while loading %s!",
paths.getStringValue("npcsFile").c_str());
mLoaded = true;
return;
}
// iterate <npc>s
for_each_xml_child_node(npcNode, rootNode)
{
if (xmlNameEqual(npcNode, "include"))
{
const std::string name = XML::getProperty(npcNode, "name", "");
if (!name.empty())
loadXmlFile(name, skipError);
continue;
}
if (!xmlNameEqual(npcNode, "npc"))
continue;
const BeingTypeId id = fromInt(XML::getProperty(
npcNode, "id", 0), BeingTypeId);
BeingInfo *currentInfo = nullptr;
if (id == BeingTypeId_zero)
{
reportAlways("NPC Database: NPC with missing ID in %s!",
paths.getStringValue("npcsFile").c_str());
continue;
}
else if (mNPCInfos.find(id) != mNPCInfos.end())
{
logger->log("NpcDB: Redefinition of npc ID %d", toInt(id, int));
currentInfo = mNPCInfos[id];
}
if (!currentInfo)
currentInfo = new BeingInfo;
currentInfo->setTargetSelection(XML::getBoolProperty(npcNode,
"targetSelection", true));
BeingCommon::readBasicAttributes(currentInfo, npcNode, "talk");
currentInfo->setDeadSortOffsetY(XML::getProperty(npcNode,
"deadSortOffsetY", 31));
currentInfo->setAvatarId(fromInt(XML::getProperty(
npcNode, "avatar", 0), BeingTypeId));
currentInfo->setAllowDelete(XML::getBoolProperty(npcNode,
"allowDelete", true));
SpriteDisplay display;
for_each_xml_child_node(spriteNode, npcNode)
{
if (xmlNameEqual(spriteNode, "sprite"))
{
if (!XmlHaveChildContent(spriteNode))
continue;
SpriteReference *const currentSprite = new SpriteReference;
currentSprite->sprite = XmlChildContent(spriteNode);
currentSprite->variant =
XML::getProperty(spriteNode, "variant", 0);
display.sprites.push_back(currentSprite);
}
else if (xmlNameEqual(spriteNode, "particlefx"))
{
if (!XmlHaveChildContent(spriteNode))
continue;
display.particles.push_back(XmlChildContent(spriteNode));
}
else if (xmlNameEqual(spriteNode, "menu"))
{
std::string name = XML::getProperty(spriteNode, "name", "");
std::string command = XML::langProperty(spriteNode,
"command", "");
currentInfo->addMenu(name, command);
}
}
currentInfo->setDisplay(display);
if (currentInfo->getMenu().empty())
{
// TRANSLATORS: npc context menu item
currentInfo->addMenu(_("Talk"), "talk 'NAME'");
// TRANSLATORS: npc context menu item
currentInfo->addMenu(_("Buy"), "buy 'NAME'");
// TRANSLATORS: npc context menu item
currentInfo->addMenu(_("Sell"), "sell 'NAME'");
}
mNPCInfos[id] = currentInfo;
}
}
void NPCDB::unload()
{
delete_all(mNPCInfos);
mNPCInfos.clear();
mLoaded = false;
}
BeingInfo *NPCDB::get(const BeingTypeId id)
{
const BeingInfoIterator i = mNPCInfos.find(id);
if (i == mNPCInfos.end())
{
reportAlways("NPCDB: Warning, unknown NPC ID %d requested",
toInt(id, int));
return BeingInfo::unknown;
}
else
{
return i->second;
}
}
BeingTypeId NPCDB::getAvatarFor(const BeingTypeId id)
{
const BeingInfo *const info = get(id);
if (!info)
return BeingTypeId_zero;
return info->getAvatarId();
}
|